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IL-2 Sturmovik The famous combat flight simulator.

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  #41  
Old 02-24-2011, 07:49 PM
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LukeFF LukeFF is offline
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Quote:
Originally Posted by Boandlgramer View Post
Well could not say it was " a lot".
A short visit and another 1 week trip .
But I am a countryman
Its called here " Roadbackadabauernbua.


You do not agree with me ? Thats pretty sad.
It's a documented fact that the sun did not come out during WWII. Therefore, it is entirely unrealistic to have a shot where the conditions are bright and sunny.
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  #42  
Old 02-24-2011, 07:49 PM
Hecke
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Originally Posted by BlackSix View Post
On my computer - yes. Probably, in the final version and on the maximum options it will be better.
Land detail was already maxed out ... I can just hope.
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  #43  
Old 02-24-2011, 07:52 PM
kendo65 kendo65 is offline
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There's a setting for 'Land Shading' which is set on low - may help things a bit.
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  #44  
Old 02-24-2011, 07:56 PM
Hecke
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There's a setting for 'Land Shading' which is set on low - may help things a bit.
Yes, could be. Hopefully it is

BlackSix, could you maybe test this? Would be great. But don't do it if you have better things to try out.

Last edited by Hecke; 02-24-2011 at 07:59 PM.
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  #45  
Old 02-24-2011, 07:58 PM
Koyan Koyan is offline
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My 2 cents:

The second shot (photoshopped one) indeed looks like a shaded world under a clear blue sky. Wonder how that would look when cloud shadows come into play?
Everything is oke except the greens and if you ask me, it's over-saturation. When modders change the green a little it's resolved.
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  #46  
Old 02-24-2011, 08:00 PM
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Blacksix...thanks for the preview.

Can i ask a question?

What did you think of the sound, smoke and fire affects?

And your overall rating for COD on the version you tried?

cheers.
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  #47  
Old 02-24-2011, 08:02 PM
BlackSix BlackSix is offline
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Originally Posted by Koyan View Post
My 2 cents:

The second shot (photoshopped one) indeed looks like a shaded world under a clear blue sky. Wonder how that would look when cloud shadows come into play?
Everything is oke except the greens and if you ask me, it's over-saturation. When modders change the green a little it's resolved.
Here a good screenshot with shades:
Attached Images
File Type: jpg 22_IF.jpg (281.3 KB, 189 views)
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  #48  
Old 02-24-2011, 08:11 PM
BlackSix BlackSix is offline
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Originally Posted by furbs View Post
Blacksix...thanks for the preview.

Can i ask a question?

What did you think of the sound, smoke and fire affects?

And your overall rating for COD on the version you tried?

cheers.
Work on a sound isn't finished yet. Excuse, but I will not make comments.
The smoke and fire look perfectly, it is much better than in lL-2
The general estimation - the project has turned out excellent

Guys, excuse, but for today it is all
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  #49  
Old 02-24-2011, 08:19 PM
Royraiden Royraiden is offline
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Originally Posted by BlackSix View Post
Work on a sound isn't finished yet. Excuse, but I will not make comments.
The smoke and fire look perfectly, it is much better than in lL-2
The general estimation - the project has turned out excellent

Guys, excuse, but for today it is all
Thats enough, thanks a lot.
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  #50  
Old 02-24-2011, 08:20 PM
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Thanks Blacksix!
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