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#41
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I have a Plantronics Gamecom headset, that cost about $40 iirc, and an ancient audigy soundcard, and the Dolby test above sounded pretty good through them, although I'll admit that their Bass response is pretty crap. They however sounded great with the binaural and holophonic demo's in the update thread, to the point where I swatted them off my head during the bee section of (I think) the last one.
I'm not a serious audiophile (I'm happy with the earbuds that came with my Sansa), so I guess I'm easy to please, but I do like nice sound, and the plantronics set is good enough for me, especially for gaming. I'm just not sure how much 5.1 has to offer in a headset, as I hear perfect positional sound in all the shooters that I've tried so far with a standard one. |
#42
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Recently I'm thinking of buying a good headset. Then I decided to buy ComTac II tactical headset designed for airsoft
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#43
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well, I looked around and from reviews the best with mic seems to be the Steelseries Siberia V2, i hope i'll not hurt Thor's ears with my affermation
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#44
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![]() For all headphone reviews go to the Head-fi.org. They don't have a review on them yet (or they never will), but there are several forum discussions to be found on this link. I can't comment on SS V2 as I never heard them for myself. But they do feature an open design and are supposed to be very comfortable. If you can try them out in a store before purchasing, do so.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#45
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#46
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In terms of connectivity, it looks like it can be done, without the PTT unit, using dual downlead cables, if they can be made to both end with 3.5mm plugs (and can be extended, as they look a bit short). You might be able to use the PTT unit with the dual downlead setup too, if there's an adaptor to make the cable that would lead to your radio from the PTT unit end with a 3.5mm plug that can plug into your computer's microphone input instead. Looks too like it might be able to be done using one downlead cable (with an adaptor/splitter plugged on the end) if the signal coming from the game is mono not stereo and it shares the stereo downlead cable with the headset's microphone output (game in on one channel, then spread over two headphone speakers ?, microphone output on the other channel). Pricey setup though, when you add it all up, headset (w/gel earseals & cotton covers), PTT unit, radio. Could be 1k. |
#47
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Well I purchased some new headphones - went for the Audio Technica ATH-AD700's. The colour was abit of a surprise, a bit of a pink hue to the outside of the earpieces (!) But they sound excellent, the price was good, they are very comfortable to wear over my glasses, and my TrackClip Pro fits on perfectly. A great upgrade from my cheapie headphones.
RedToo. |
#48
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Medusa here, for a few years now. Comfy but a little heavy for some. It's an older version with the separate amplifier.
The only problem I have is in the cockpit when I look down from forward to my lap. There is a passing point at which the sound becomes much louder. However having listened to various demos where I don't get that I suppose it's something to do with the game sound or perhaps my PC audio (Realtek AC97 on my Asus mobo)
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#49
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Good to know the Track-IR clip fits too, I'll probably be upgrading to one of those myself at some point. |
#50
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You still get it with stereo headphones, but it can get amplified by the different speakers in a 5.1 setup. In fact I can remember being annoyed by the different sound levels with my Medusa's as the engine sound moved between speakers. In your case all I can suggest is checking the levels between your front and rear speakers, maybe adjusting them in an otherwise un-natural balance to counter the effect, but I'm only guessing. At the moment, with stereo headphones, I'm getting this odd thing where if I look up, the sound gets louder than when I'm looking straight ahead or down (with no difference between straight ahead and down). Which is the exact reverse of what you're describing. It's not a problem, but I don't see the point of it. If the sound changes are supposed to be because of my virtual ears proximity to the engine, I'd expect the sounds to get louder if anything when looking straight ahead, or when looking left or right and pointing one ear directly at the engine, rather than when looking up. Despite the novelty of it, I'm not sure how realistic it is to have the engine sitting right in front of you be all that directional anyway. I imagine it'd be more of an all-encompassing, almost deafening noise, only interrupted by impacts to your plane or nearby explosions. But it's not something I've really looked into or experienced in real-life myself, so I can't really say. |
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