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IL-2 Sturmovik The famous combat flight simulator.

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  #41  
Old 10-22-2010, 01:59 PM
Uufflakke Uufflakke is offline
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I see the the pilote reflecting in gauges in the Hurricane but not in the Bf-109. So is this optional or you guys haven't made up your mind of what to do? If this is gonna be part of the game maybe an idea to have the possibility to edit your face in? Just like we already can do in IL2.
So then I can pretend I'm a real pilot.
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  #42  
Old 10-22-2010, 02:00 PM
Sutts Sutts is offline
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Drop dead gorgeous Oleg. Thanks for the update.
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  #43  
Old 10-22-2010, 02:01 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by NLS61 View Post
Wow those reflections but the planes are flown by a ghost.
On some is reflection of pilots on some - not yet. Maybe all will have in release, maybe part.
Really we have more important things to finalize.

Anyway, this update is just to show who is who
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  #44  
Old 10-22-2010, 02:02 PM
Flanker35M Flanker35M is offline
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S!

AC/DC Who is who
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  #45  
Old 10-22-2010, 02:03 PM
BaronKaOs BaronKaOs is offline
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Congratulations and thanks to you and your team for this hard and good job
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  #46  
Old 10-22-2010, 02:03 PM
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Richie Richie is offline
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All I said when I opened each screenshot was ......."OOOO"
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  #47  
Old 10-22-2010, 02:04 PM
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T}{OR T}{OR is offline
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Few questions for You Oleg, if I may:

- if not inappropriate, may I ask if someone else than UbiSoft is the publisher? I am not particularly interested who actually is

and once again, I use the opportunity to copy-paste my questions here that have been unanswered.

Quote:
  1. Will there be an option to first load some custom made skins on the server, and then force players (server setting) to first download them before hitting fly or even joining the server. I am asking this because some time when many people load their skins all you see is blank skinned planes flying all over the place. This also affects bandwidth.
  2. Also, I asked this once before - would it be possible (for servers with external views on) to disable the option to browse through enemy planes? More important - to prevent from seeing which type of planes is the opposite side flying (in IL2 this command was 'S')?
  3. How is kill crediting implemented? Will we have shared kills and if so in which way will server determine when it is a shared kill and when it isn't? What about human manned gunners (if I remember correctly, humans will be able to join a human piloted bomber on dog fight servers)?
  4. And last but not least - will there be an option to limit which countries or air forces can be selected per side? This would greatly help admins of the servers which try to simulate a certain scenario or battle - servers that are historically oriented (this goes for question #1 as well).

Thank you.

A not to all of you who usually comment and dislike the current coloring of the ground etc. - Colors in the cockpit seem more than perfect, don't you think the same quality will be applied to the rest of the game?
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Last edited by T}{OR; 10-22-2010 at 06:34 PM.
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  #48  
Old 10-22-2010, 02:06 PM
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Viking Viking is offline
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Default Insane!

This is impossible!
We are down to nuts and bolts.
Oh boy are we a happy gang to experience this in our lifetime!

Thanks!

Viking
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  #49  
Old 10-22-2010, 02:07 PM
Dano Dano is offline
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Quote:
Originally Posted by Flying Pencil View Post
I am A-M-A-Z-E-D!

Reflections in glass of rest of cockpit!! That BLOWS away all flight sims!

Question:
Why round, convex glass? I have 4 WW2 instruments myself, all have flat glass. I suspect no instrument had convex glass?


Edit: Better to see inside?


(sorry for oversized letters, carried away).
Look again, the only convex one is the compass.
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  #50  
Old 10-22-2010, 02:07 PM
Bearcat Bearcat is offline
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Quote:
Originally Posted by T.}{.O.R. View Post
Love the pilot reflection in the 9th picture! Thanks for the update.
Yeah I looked at the first few and was impressed.. then when I saw that 9th one with the pilot in it my eyes popped out of my head.. No doubt this sim will redefine everything... again..
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