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#41
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+1
Good idea philip. Maybe is the real moving of propeller but it's not like in my mind. 1:>) Full propeller (Stock) 2:>) Light multiple pale fast moving. 3:>) Dark pale at low speed (Like U.I 1,2 *PropTex*) Last edited by Affe; 08-27-2010 at 07:38 PM. |
#42
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#43
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Great work 1c!
Goose bumps....... ![]() ![]() Thanks for update Luthier & Get well soon Oleg. |
#44
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Thank you so much for your works, and for the Update this week Luthier.
Great Shoots. And I CAN`T wait no longer for this nice great Game ![]() ![]() Have a nice weekend. And relax |
#45
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Hi Lutier and Teamwork guys!!
Nice update! Just one request: No more pilots or aircrews professionals or experts paratroopers!!!!!!!!!------ -----> They got an position or posture in the air when bail out very unnatural. They got a modern posture ( I have see it in 2 shots: when a pilot bail out from his Spit and this) I have read (Heinz Knoke or Rudel books) and see in videos (youtube) that when a pilot bail out, he falls down in the air like a rag doll, spinning and rolling out of control dragged by the air stream and by the flow of air from the propeler of his plane. I think that it is very important for realism in the sim. S! |
#46
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The crew looks very lifelike, you almost think that they will start to talk to each other.
Kudos. ![]() Regards Hunger |
#47
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And Oleg ....Получить обратно к здоровью
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#48
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Great update, love shot number 4 in particular.
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#49
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Meant to ask, is the Gladiator going to be flyable?
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#50
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