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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 01-27-2012, 09:27 AM
BlackSix BlackSix is offline
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Originally Posted by JG52Krupi View Post
Could you also ask what model file type and software they use, thanks
We now turn to 3D Max 2012 with older versions.
  #42  
Old 01-27-2012, 09:30 AM
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JG52Krupi JG52Krupi is offline
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Originally Posted by Tvrdi View Post
Krupi for GOd sake your working for 1C now? hehe hillarious.....they should hire you
No I am a design engineer and use CAD and therefore can appreciate the length of time it takes to generate a highly detailed model.

Anyone recognise the usual rotten apples!!
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Last edited by JG52Krupi; 01-27-2012 at 09:33 AM.
  #43  
Old 01-27-2012, 09:31 AM
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SlipBall SlipBall is offline
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Thank's for the update!...sequel may have been started on too soon IMHO...cart before the wheel
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  #44  
Old 01-27-2012, 09:33 AM
lothar29 lothar29 is offline
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JG52Krupi

There is no excuse, all companies of simulation are in 2012 so it more or less working under the same demand and above Clifs of Dover is you have cut levels graphic...


Maybe according to you, ROF has not comparison, but also ED with DCS - A10c...
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  #45  
Old 01-27-2012, 09:40 AM
jimbop jimbop is offline
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Thanks for the update. I was shooting down a 110 on ATAG when I heard about the update on teamspeak - great fun and a nice explosion too.

Don't think that the loudest speak for the majority. Looking forward to the patch and the sequel.
  #46  
Old 01-27-2012, 09:40 AM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by BlackSix View Post
We now turn to 3D Max 2012 with older versions.
Thanks
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
  #47  
Old 01-27-2012, 09:56 AM
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JG52Krupi JG52Krupi is offline
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Also if CoD is so crap why are the RoF and CoD multiplayer numbers so comparable both game have around 50 ppl playing them.. Now I can understand why CoD has low numbers but then surely if RoF is soo much better it should have more ppl online...
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
  #48  
Old 01-27-2012, 09:56 AM
Pluto Pluto is offline
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Thumbs up thanks for the update, ...

... nice Rata !
  #49  
Old 01-27-2012, 09:57 AM
Luno13 Luno13 is offline
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Thanks for the update BlackSix and Ilya!

All the best, and please don't be discouraged by the droves of whiners
  #50  
Old 01-27-2012, 10:02 AM
Sternjaeger II Sternjaeger II is offline
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Quote:
Originally Posted by JG52Krupi View Post
Where was a year mentioned? Ah yes nowhere they said a few months.

Sorry mods please remove my posts, I shouldn't get wound up by the usual brainless dorks that have no clue
man, did you actually read the first post?

Things are not the same today. A single plane model can take a year of work or more! Complex tasks such as changes to AI or flight model take many months of coding and testing. The industry reached this strange stage where the end result does not seem to match the amount of time that went into it. If you compare a late-year 1946 plane with a CoD aircraft, it’s hard to believe that one took a month and the other a year to make. Does it really look 12 times better?

If you drew a diagram of time spent on task vs perceived quality, the curve would be very, very sharp.

It is what it is. It takes a huge amount of time to rise above the bar set by the original Il-2. The illusion of time spent vs quality delivered affects not only the layman but us professional developers as well. We’ve underestimated the amount of time it could take to “do better” quite a few times. We could do it exactly like in Il-2 in a month. But we don’t want to do it like in IL-2. We want to do better. And to reach the next qualitative level you need to spend significantly more time. In some cases, a year instead of a month, or even worse.
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