#41
|
|||
|
|||
Quote:
At the moment, the 1.5 version in Russian was released two months ago. I am currently working on version 1.5.1, so for now the translation will not be soon. |
#42
|
||||
|
||||
Quote:
The other fields/parameters of Impossible are fine. |
#43
|
|||
|
|||
Quote:
And yes, Logic.txt is the file. |
#44
|
||||
|
||||
But... I don't know what exactly needs to be changed in order to set the game per described above.
Let's see: Quote:
Right? Do I need to modify anything else? |
#45
|
|||
|
|||
Quote:
200% Gold on Easy 140% Gold on Normal 80% Gold on Hard 20% Gold on Impossible You have to change 0.2 to 0.5 if you want to modify Gold on Impossible. Thats the only thing needed. |
#46
|
||||
|
||||
Thanks, Molder. For now I'm trying to cope with Impossible default parameters, though. It feels exhausting yet rewarding.
|
#47
|
||||
|
||||
Hi again. I'm doing my best to get money and survive. And consequently, now that I face a certain famous novice I wonder, would recruiting a pack of pirates, sea wolves and mustache pirates =P be a good idea to both defeat my opponent and obtain gold on fights ahead? Or I'm thinking nonsense?
|
#48
|
|||
|
|||
Quote:
I'm afraid that in your case, the pirates' losses may exceed the possible income from such tactics, although sometimes it will make sense. For good earnings per battle, artifacts with gold bonuses are best suited, compared to units for sure. |
#49
|
||||
|
||||
Yeah, that's what I feared. Perhaps Assasins or other non specialized gold diggers units with good survivality would be actually a better deal.
Currently I'm using Marauders with discrete, not that good, results. They're much better than in previous Kings B. iterations, but is really difficult to keep them alive on certain battles. Which of course translate into a poor trade-off regarding gold/finances terms. Trade skill first rank is helping me out a bit, but casualties of both Skeletons & Skeletons archers, Marauders and common Imps are so many, I feel more like a beggar than an adventurer haha =P And this way Fat cat / Grand strategian medals are obviously out of equation as well. |
#50
|
||||
|
||||
Didn't find any gold related artifacts other than the Pirate Halberd and the Jackboots, which, regrettably, I wasn't able to afford in time.
Bad luck, I guess. By contrast, in my precedent playthrough I found at least three items of this type. |
|
|