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Performance threads All discussions about CoD performnce

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  #41  
Old 03-27-2012, 11:23 AM
Ataros Ataros is offline
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Originally Posted by Codex View Post
Has anyone overclocked the 7970 at all?

I'm curious because of the specs b/n the two cards. It would "appear" that the only thing holding the 7970 back is it's core and memory clock speeds. If it was overclocked to be closer to the GTX680 levels, I think the 7970 would beat the GTX680 due to it bigger bus size.
Here are some graphs for OC'd 7970 http://www.3dnews.ru/video/626473/index2.htm (scroll down for game tests).
I think you can find same in English.
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  #42  
Old 03-27-2012, 04:07 PM
Flanker35M Flanker35M is offline
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S!

Codex..I am currently running my 7970HD at 1000/1450MHz. Totally stable and keeps cool still. I really have not noted the "noisy fan" all the reviews talk about. Checked temps after IL-2 session and they were a tad above 60'C..
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  #43  
Old 03-27-2012, 05:20 PM
vranac vranac is offline
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Quote:
Originally Posted by Codex View Post
Has anyone overclocked the 7970 at all?

I'm curious because of the specs b/n the two cards. It would "appear" that the only thing holding the 7970 back is it's core and memory clock speeds. If it was overclocked to be closer to the GTX680 levels, I think the 7970 would beat the GTX680 due to it bigger bus size.
Here is the test with both cards OC'ed to max:

http://vr-zone.com/articles/asus-gtx...e/15322-5.html

Maximum clock will vary from card to card, but i think that in general gtx680 has a bit better OC potential.
Also GK104 was produced as performance chip, not high end.
That is obvious from ~300 mm^2 chip surface and 256 bit memory bus.
From the leaks before release it may be concluded that in first nvidia
planned to name it 670 Ti

http://www.techpowerup.com/162901/Di...X-670-Ti-.html

Probably when they got first samples, realized that they can clock it higher then expected and beat 7970 at least at 1980 and 2560 resolutions,
so they finaly realised card as gtx680.
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  #44  
Old 03-27-2012, 08:06 PM
Codex Codex is offline
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The lackluster compute performance and inferior memory bandwidth will hurt the GTX 680 in multi-screen, maxed out image quality, high end gaming.
Very interesting. Now given that I use multi-screen but don't overclock should I go for the 680GTX or 7970? (Would be waiting for the bigger memory version of the 680)

Last edited by Codex; 03-27-2012 at 08:09 PM.
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  #45  
Old 03-27-2012, 09:05 PM
BigC208 BigC208 is offline
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I have ordered the GTX680. It should be in later this week. I was wondering if anyone here has tried out the FXAA anti aliasing in Il2CoD with the latest drivers.
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  #46  
Old 03-27-2012, 11:25 PM
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Raggz Raggz is offline
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Originally Posted by BigC208 View Post
I have ordered the GTX680. It should be in later this week. I was wondering if anyone here has tried out the FXAA anti aliasing in Il2CoD with the latest drivers.
Doesn't work. And i don't think this game supports FXAA yet. Maybe with the new gfx engine. One can hope
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  #47  
Old 03-28-2012, 08:15 PM
TheEditor TheEditor is offline
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Be lucky to have SLI and Crossfire.
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  #48  
Old 03-28-2012, 08:31 PM
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Raggz Raggz is offline
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Originally Posted by TheEditor View Post
Be lucky to have SLI and Crossfire.
Uh... What?
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  #49  
Old 03-29-2012, 02:18 PM
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Quote:
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Uh... What?
Someone mentioned something about FXAA. I'm talking about the patch...
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  #50  
Old 03-31-2012, 06:43 PM
BigC208 BigC208 is offline
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Quote:
Originally Posted by TheEditor View Post
Someone mentioned something about FXAA. I'm talking about the patch...
I mentioned it earlier. I now have my gtx680 up and running. It works like a charm. FXAA enabled in the nvidia 3d control panel and no AA enabled in game. Looks very good and no fps loss. 55-60fps across the board. Still slowdowns into low twenties when close to explosions and debris. Have not yet overclocked it. Can't wait fo the patch. Should be smooth as silk when it arrives.
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