#481
|
||||
|
||||
My goodness. I must confess astonishment at such an elaborate algebraic formula (combined with a time machine) to work out if a dynamic campaign such as that described above sounds like fun or not.
I was referring to Il-2 when I wrote "Il-2", not CoD. The Il-2 series doesn't contain such features in it's Dgen program is what I meant. Directing artillery fire in particular is something I've always wanted to do |
#482
|
|||
|
|||
I would definitely say ""holy sh... did that just happen" if some of these events could happen during the campaign:
- Bird strike on take off or approach - Aircraft suffers some technical failure (icing would be great, although I'm guessing it's not in. I remember how scary St Exupery experience with icing was, he could barely control the plane and get oxygen because of that, and it happened to him routinely, although his Potez plane was probably a piece of junk) - The enemy makes a very sneaky attack run (ie intelligently scripted so its maximizes the chance of it being a complete surprise). - The enemy brags or broadcasts over radio channel (Sabura Sakai went on a looping bragging display over Port Moresby once, Greg Boyington did tease the enemy over the radio - I don't know if similar things happened in the BoB?) |
#483
|
|||
|
|||
Quote:
|
#484
|
||||
|
||||
I see what you mean. Surely won't be the last time the name creates confusion.
|
#485
|
||||
|
||||
Confused people presumably buy more goods than non-confused people, that seems to be the implication of most marketting.
|
#486
|
||||
|
||||
Core philosophy of Ubisoft
|
#487
|
|||
|
|||
Release CoD.
Many thousand people will say "Holy sh**, it did just happen!" - |
#488
|
|||
|
|||
ROFL! that's the funniest thing I ever saw on here.
|
#489
|
|||
|
|||
How about human targets on the ground? With actual gore ?
|
#490
|
|||
|
|||
Nope, that would change the PEGI and ESRB ratings and make the game even harder to sell.
|
|
|