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#441
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![]() Even put settings down to medium and no AA.... Badger
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CPU: Intel Core i7-3960X 3.33GHz oc'd to 4.50GHz RAM: Corsair Dominator 16GB DDR3 (1600MHz) HDD's: Crucial RealSSD C300 128GB 2.5" SATA 6Gb/s SSDrive and WD 1TB SATA 6Gb/s 64MB Cache GC: x2 GeForce GTX580 1536MB GDDR5 in SLI - Win7 64 Ultimate - X52 Pro - Saitek Pro Pedals - TrackIR 4 |
#442
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**** AND MORE IMPORTANT PERFORMANCE IS A LOT BETTER, JUST SMOOTHLY CRASHED INTO TOWER BRIDGE ![]() JUST RECEIVED PATCH FROM STEAM, RESULT: "LAUNCHER HAS STOPPED" AMD Phenom II X4 820 processor (16, rev 1026) ATI Radeon HD5450 6Gb Windows 7 Home Premium 64bits Last edited by SoldaatvanOranje; 04-18-2011 at 07:22 PM. Reason: issue solved via steam integrity check |
#443
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I must admit I'm pleasantly surprised!
The performance is not perfect, but much better! Thanks Luthier and team! |
#444
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Thank you very much for the patch. It improved considerably the performance and also some bugging bugs were removed. And NO stutterings any more. Great great work!!!
Unfortunately also a good deal of immersion gone with the wind: No Merlin coughs any more when pushing. Please bring it back (I am a Spit driver usually so no blue whining here). Now it is arcade IL2 cut outs like in old Hurricane of old IL2. The needles are too steady and feel arcadish. Please bring bouncing needles back - even toned down if necessary. No g-load impact on head position: I seem to be no longer pushed into the seat. The revi stays where it is. Where have the immersive cockpit vibrations gone? PLEASE PLEASE DON'T tone this great sim down to make it an arcade game. There are too many arcade flying games out there but let us simmers have a good sim. Last edited by 41Sqn_Stormcrow; 04-18-2011 at 06:45 PM. |
#445
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For whatever reason fps took a nosedive, the beta was much better but this "official patch" was a step backwards on my system
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#446
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im 14101 too
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#447
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Much better performance than beta from friday! Furthermore it is hard to say, whats the reason, because i don´t see your system specs. |
#448
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the last official patch with nossao and lowtex mods gave me double the framerate of what it is now with steampatch101. Sadly, nossao mod and lowtex mods doesn't seem to work anymore. What have you done?
![]() anyway: applause for the improved serversearch. q6600 2,4@3,21 4GB DDR2 1066 X-Fi GTX460 oc'ed Last edited by cre8tive Delay; 04-18-2011 at 07:15 PM. |
#449
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Thanks for posting back. If it's a common issue it may be worth stickying a simple message.... Badger
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CPU: Intel Core i7-3960X 3.33GHz oc'd to 4.50GHz RAM: Corsair Dominator 16GB DDR3 (1600MHz) HDD's: Crucial RealSSD C300 128GB 2.5" SATA 6Gb/s SSDrive and WD 1TB SATA 6Gb/s 64MB Cache GC: x2 GeForce GTX580 1536MB GDDR5 in SLI - Win7 64 Ultimate - X52 Pro - Saitek Pro Pedals - TrackIR 4 |
#450
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I'm running a dual core processor, so take my comments with that in mind. (I know the patch works better with quad cores.)
I left SSAO off, but left textures at 'original' setting. Otherwise, settings were unchanged. (A combination of high and medium settings.) Performance over general terrian is as good or better than with the mod installed, but once I fly over industrial areas, the frames drop from 35+ to about 8. Yikes! ![]() Performance over London is worse too I'm afraid, at least in my case. Regarding the rendering of buildings - I always hated the pop-up of the buildings before, and I much prefer the fact that buildings no longer do so. The 'lego' look I can tolerate, even if at low altitudes it looks quite ugly. Higher up though, one doesn't notice the lack of visual aesthetics too much. I'll test some more and see how things go. My biggest concern at this point is the jarring drop in framerates in industrial areas. Sadly I think the time is finally up for my poor old dual core. But I've had 4 years of good service out of it so I can't complain. |
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