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  #441  
Old 01-03-2011, 01:01 AM
Ernst Ernst is offline
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The level flight of the aircraft depends on fuel, ammunition (C.G moves slightly), speed, altitude etc. Stop complaining about level flight and learn how to trim your aircraft. The aircraft, even the noobiesfire, do not fly alone.

Sometimes time i think the guys would like to take off, put the legs above the table, the hands behind the head and then light a cigarrete and smoke while the aircraft flies... Maybe you would like to read a book or go to the kitchen and make a snack.

Last edited by Ernst; 01-03-2011 at 01:20 AM.
  #442  
Old 01-03-2011, 01:19 AM
kestrel79 kestrel79 is offline
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I don't know if this is new in 4.10 but I noticed when using the nav lights during the day this very bright, whiteish blue light shines in the cockpit and all over the wings of the plane during the day...but when I do a night mission there is no light at all shining from the nav lights.

They are just nav lights I doubt they would be that bright during the day at not reflect off the plane at night.
  #443  
Old 01-03-2011, 02:32 AM
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Tempest123 Tempest123 is offline
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Just a flying note for people citing the downward trim needed on a spitfire to fly level:

-Airfoils gain lift the faster they travel through the air (this is how an airplane is able to take off in the first place), how much lift is based on a number of things including the type of airfoil and shape and area of the wings

-The faster an airplane goes, the more it wants to climb, and the more downward trim is necessary to take the pressure off the control column. (to a point, at very high speeds, shock waves form and this is different, but this is beyond "normal" flight speeds, and usually occurs to piston aircraft only in a dive, and depends on the airfoil shape, ex. p-38.)

-As an airplane slows down, the opposite is true, thus more back pressure is needed, and thus nose up trim.

-As such an airplane in high speed level flight has a nose level angle depending on the aircraft, and in slow level flight an aircraft has a nose up angle. The slower an aircraft travels (i.e the lower the thrust), the greater the Angle of Attack its wings need to hit the air to maintain the same lift and level flight. The Angle of Attack can only be increased to a certain point, beyond that the air separates from the airfoil, becomes turbulent and the wing stalls, no matter what the speed. This is why you can stall a P-51 in a high speed turn (maximum AoA exceeded), do a "snap roll" in a Fw-190, and also the reason the 109 has slats (to keep the air from separating away from the wing surface, thus delaying a stall).

-Many computer simulations don't model this correctly, or if they do it is at least partially. In cruise flight, each change in power setting requires re-trimming the aircraft to relieve the control forces.

-The behavior of the spitfire is normal, and surprisingly, this should also be the case with most of the other planes in the game. An aircraft can fly level at a range of attitudes depending upon its speed.

Last edited by Tempest123; 01-03-2011 at 02:59 AM.
  #444  
Old 01-03-2011, 09:24 AM
rollnloop rollnloop is offline
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Quote:
Originally Posted by IvanK View Post
No Rollnloop .. I should be so lucky . The Spitfire pilot is a friend who provided me with the images from a photoshoot.
Thanks for clarification
  #445  
Old 01-03-2011, 12:49 PM
Takeoffer Takeoffer is offline
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Example mission (attached) showing a bug with "Test Runways" placed on land
(this bug arises online at all connected players)

With 4.10m "Test Runways" do not work, if their centre is over a land (airfields at K-14, L-14, M-14 in attached mission). All players throws up in air and nobody can normally take off with such "Test Runways".

With 4.10m "Test Runways" work as usually if their centre is over water (airfields at K-13, L-13, M-13 in attached mission). All players appear on a strip and can normally take off from these "Test Runways".

All these "Test Runways" (no matter: over land or over water) worked fine with 4.09m. Players did not throw up in air with 4.09m.


Note: height is 0 meters for all places, everywhere a horizontal flat surface. But "Test Runways" placed on land does not work correctly with 4.10m (with patches 4.08m/4.09m all was excellent).
Attached Files
File Type: zip Test_Runways_410m.zip (1.8 KB, 7 views)
  #446  
Old 01-03-2011, 01:08 PM
csThor csThor is offline
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4.10 is supposed to be installed only over a clean 4.09.
  #447  
Old 01-03-2011, 01:21 PM
csThor csThor is offline
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Don't ask here (the board is hosted by 1C and the guys are quite allergic to Il-2 mods) but where you got the mods from.
  #448  
Old 01-03-2011, 01:24 PM
[URU]BlackFox [URU]BlackFox is offline
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Quote:
Originally Posted by Knallgiraffe View Post
Is there any way to disable UP and reenable it after 4.10 patch or does UP even work with 4.10?

(I may sound like a noob but I fell in love with the variety of planes and possibilities in UP but also fell in love with the new stuff in 4.10 )
Sent you a PM. I don't think MOD discussions are allowed in this forum.
  #449  
Old 01-03-2011, 01:30 PM
SPITACE SPITACE is offline
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hi all was any thing done [updated] to the JU88-A4 cockpit in the 4.10 update?? if it was i can not see it
  #450  
Old 01-03-2011, 02:39 PM
MD_Titus MD_Titus is offline
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Quote:
Originally Posted by Ernst View Post
The level flight of the aircraft depends on fuel, ammunition (C.G moves slightly), speed, altitude etc. Stop complaining about level flight and learn how to trim your aircraft. The aircraft, even the noobiesfire, do not fly alone.

Sometimes time i think the guys would like to take off, put the legs above the table, the hands behind the head and then light a cigarrete and smoke while the aircraft flies... Maybe you would like to read a book or go to the kitchen and make a snack.
get shot down by spits a lot?

that would be nice, especially for larger maps where you just want to climb out nice and steady, maybe nip to the loo, make a rollie etc. i've found that trimming the plane for a slight climb, with a bit of slip to counter the torque roll, whilst reducing throttle/pp a bit so the torque effect is a bit less to be quite effective. that or wedging a bit of card in the base of the stick to keep the wings level.
Quote:
Originally Posted by Tempest123 View Post
Just a flying note for people citing the downward trim needed on a spitfire to fly level:

-Airfoils gain lift the faster they travel through the air (this is how an airplane is able to take off in the first place), how much lift is based on a number of things including the type of airfoil and shape and area of the wings

-The faster an airplane goes, the more it wants to climb, and the more downward trim is necessary to take the pressure off the control column. (to a point, at very high speeds, shock waves form and this is different, but this is beyond "normal" flight speeds, and usually occurs to piston aircraft only in a dive, and depends on the airfoil shape, ex. p-38.)

-As an airplane slows down, the opposite is true, thus more back pressure is needed, and thus nose up trim.

-As such an airplane in high speed level flight has a nose level angle depending on the aircraft, and in slow level flight an aircraft has a nose up angle. The slower an aircraft travels (i.e the lower the thrust), the greater the Angle of Attack its wings need to hit the air to maintain the same lift and level flight. The Angle of Attack can only be increased to a certain point, beyond that the air separates from the airfoil, becomes turbulent and the wing stalls, no matter what the speed. This is why you can stall a P-51 in a high speed turn (maximum AoA exceeded), do a "snap roll" in a Fw-190, and also the reason the 109 has slats (to keep the air from separating away from the wing surface, thus delaying a stall).

-Many computer simulations don't model this correctly, or if they do it is at least partially. In cruise flight, each change in power setting requires re-trimming the aircraft to relieve the control forces.

-The behavior of the spitfire is normal, and surprisingly, this should also be the case with most of the other planes in the game. An aircraft can fly level at a range of attitudes depending upon its speed.
the spitfire has always needed nose down trim to maintain level flight though, hasn't it? is the level of trim that much different?
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