#441
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? Try What out .
If you mean the same one with the alien torpedo . I Can't have already tried a long time ago . only the Alien Poison Torpedo have that file ? |
#442
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Quote:
Code:
setglobal("x", x); You can then call those globals from any script, so long as the script does not have a defined local with the same name. Note that Global variables should be a last resort thing, as they generally tend to eat more resources than local variables. |
#443
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Sweet!, Thanks Nanaki.
@Neo Genesis: I Really am outquestioned about the Rockets Explosion Distance I Have no Idea in how to Increase that, I Need to do more Testing I Guess..
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
#444
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Hello Again How about you Nanaki , Do you Know how to increase the Area of Explosion of Torpedoes
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#445
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Rockets have multiple defined parts. In the Rockets.xml, you should scroll down to the detonators. Each detonator has three defined values, the last, 'explosion_distance', is what you are looking for.
Nice to see you around, Goblin. |
#446
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Quote:
<DistanceDetonator name="T3_det"> <time_to_live>100</time_to_live> <damage>3000</damage> <explosion_distance>8.0</explosion_distance> </DistanceDetonator> |
#447
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Huh... I have no idea, then.
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#448
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Um So Does Anyone Know how to change the Area of Damage of Torpedoes
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#449
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What is up with the Plugin?
Is it common that the Plugin for 3ds max Break the Flares?, I just tried to Add an IMD and Export it without any changes at all, but it still seems to just Break the IMD's Flares for some Reason...
Any Ideas? And I would still like to know whats up with this Nice Dialogbox Sorry to ask but Having an Selection of "????? ?????" and "?????? ????????" is not really informative lol... I Don't have an problem this being like that but I would like to know what these Checkboxes with these Questionmarks as text do.
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
#450
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Does anyone know if this changes the Explosion Radius .I'm Not Sure Can someone help me verify this .(Data/PFX/Explosion) Or (Data/PFX/Explosion Script)
Last edited by Neo Genesis; 01-10-2015 at 02:06 PM. |
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