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IL-2 Sturmovik The famous combat flight simulator.

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  #431  
Old 04-09-2010, 03:08 PM
Avimimus Avimimus is offline
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Originally Posted by dduff442 View Post
It's just occurred to me that the topics of ECM and ECCM have not been raised previously. As the new engine incorporates sensor modelling, how will ECM be handled?

By 1946, plans for the SCR-270 radar set were published into the public domain as it was considered already obsolete. This indicates the speed with which ECCM had progressed during the war. The early Wurzburg sets were totally blinded by spot jamming but modifications like Wurzlaus and Taunen gave it some ability to operate in spite of noise interference.

By 1955, the array of ECCM methods was huge and airborne ECM sets featuring parabolic antennae used a variety of sophisticated jamming and spoofing techniques. Modelling each system at the circuit level clearly isn't realistic but hopefully some generic ECM and ECCM capabilities can be abstracted?

Maybe we could be told a few details of how the engine handles these things?

Thanks,
dduff
In WWII most aircraft had a dedicated radar operator. So there isn't generally a need for the pilot to interact directly with the system, rather only to be vectored by the guy in the back seat.

I'd always hoped that the sensor system would be open to 3rd party modding - this way complex rules based on system performance under different conditions could be scripted even if Oleg's team doesn't have the time.
  #432  
Old 04-09-2010, 03:12 PM
Ernst Ernst is offline
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But if the radar op get killed?
  #433  
Old 04-09-2010, 03:45 PM
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Then, as he sits in front of those very sensitive units, those units are probably also dead.
Anyway you could send a gunner there who then scratches his head and tells you !i really don't know what to do with this sh*t."
Fazit: No operator -> no radar! So, if it is "mission-critical" -> RTB
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  #434  
Old 04-10-2010, 08:12 AM
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When i look at this picture from a Ju88 Cockpit i believe that for immersion the crew must be displayed.

To emulate the closeness in the cockpit with it hindrances, to see the gunner move from the cruise position to his battle stand when reaching enemy infested territory and so on.
Maybe the pilot could be semi-transparent where he is blocking instruments?
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  #435  
Old 04-10-2010, 11:49 AM
imaca imaca is offline
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Originally Posted by Igo kyu View Post
I agree with the two posts immediately above mine.

Particularly the Spitfire had lower wing loading than the 109, just look at the wings, the wings of the Spitfire are much bigger, so for aircraft of more or less the same weight the loading is bound to be lower.

In "Luftwaffe Fighter Aces" by Mike Spick, on page 50 we have a table including many things, particularly:
I remember an old " Air Illustrated" magazine which had a report by the RAE (I think) on the 109E. They did comment that the 109E had a tighter turn at low speed than the spitfire (because of slats), but overall were less than impressed - the main problem (apart from the cramped cockpit) they found was poor control harmonization, particularly at high speed elevators (i think) becoming very heavy. The low speed turn advantage would have little practical value in combat - obviously no pilot wants to get into a low energy state and I think Luftwaffe pilots generally kept speed high (BnZ).
Another advantage for the Spit is its large wing root fairings - these lower drag when turning which confers a superior energy retention in turning manouvres - (the 109 has a very abrupt wing/fuselage join)
  #436  
Old 04-15-2010, 02:37 PM
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zakkandrachoff zakkandrachoff is offline
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i think that will be great that the Bristol Beaufighter night fighter will be flyable and not the BlenheimIV. The Beau have 4 × 20 mm Hispano Mk III cannon (60 rpg) in nose and 6 × .303 in (7.7 mm) Browning machine guns (outer starboard wing). and the BlenheimIV only have 4 x .303.

And will be a nice experience fly a night heavy fighter whit radar included whit a big operational range of combat.

"entered service with the Royal Air Force in July 1940. In the winter of 1940 - 1941 the Beaufighter was used as a night fighter"



"German bombers were relatively free from RAF fighters when attacking at night. The Beaufighter represented an ideal platform for this night fighter role. It was fast enough at 360-MPH to catch German bombers, it was heavily armed, and the observers position was an ideal spot to incorporate a radar operators controls. These night fighter versions were painted a matte black. On October 25, 1940 a Beaufighter recorded its first night victory. The Beaus utilized a transmitting antenna mounted on the nose, and receiving antennas mounted on the leading section of both wings."

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  #437  
Old 04-21-2010, 10:36 PM
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Xilon_x Xilon_x is offline
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Ciao Oleg Maddox this is ultimate movie CORPO AEREO ITALIANO trasfer to belgium and prepare attak to ENGLAND.


ITALIAN PILOTS IN ENGLAND






Last edited by Xilon_x; 04-22-2010 at 08:49 PM.
  #438  
Old 04-24-2010, 05:44 PM
Ernst Ernst is offline
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How about maps in SoW. It ll be possible a large map of entire Europe in a 1:1 scale like RoF? Or just a wide number of small maps?
  #439  
Old 04-24-2010, 06:57 PM
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afaik it will be possible to do smaller maps, the big maps are reserved for OM or expansion pack producers.
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  #440  
Old 04-26-2010, 06:30 AM
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Im one of the hvy plane freaks....love bombers. In another post i have asked about AI crew members if they would be there, but for me its larger an proberbly no way near what will be in SOW when is done...

Oleg please reconsider 3d crew members. Not for the pilot seat, but for the other positions. The old B-17 M8 had a decent way, and im sure yo could make something that would work. No need for some over complicatet 100 different animations, something simple so you just dont feel alone...

And another small thing. Give the bomber pilot a way to check crew status. Consider making a Tab command where you can ask crew status after attack where they report in. That way you dont have to jump positions to figure it out and you can get rid of the dammedge messages....

SOW will also become the bombe pilots simulator and i realy hope you will look into imersion of that...being a bomber pilot in ww2...

TAB-

Crew status -repport-

Bzz tail gunner ok

Bzz Bombardier ok

etc etc

Tbear
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