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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: When will the next beta patch be released?
thursday!!! 1 0.74%
this friday 18 13.24%
during next week 15 11.03%
during the week after the next week 12 8.82%
in three weeks 9 6.62%
after a month 12 8.82%
two months 2 1.47%
three months 5 3.68%
this year, hopefully.. 20 14.71%
in two weeks 42 30.88%
Voters: 136. You may not vote on this poll

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  #431  
Old 11-14-2011, 01:31 PM
Ataros Ataros is offline
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In the last patch notes luthier mentioned when a new patch can be expected. I do not think we will hear anything new till beta is almost ready for download.

Till then no news is good news meaning that the game is still supported and being worked on.

One thing they posted on sukhoi is 3 job offers, which is a good sign too.
  #432  
Old 11-14-2011, 01:31 PM
=FI=Scott =FI=Scott is offline
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Originally Posted by IamNotDavid View Post
It's funny seeing all the RoF dev love in here. A thread like this would be locked in about 2 minutes on the RoF board.
From a RoF fan, yes, it would.

CoD is what it is, in terms of the product and the developer interaction. We all know that the Devs dont even bother to read these threads so all this is venting for ventings sake anyway. For me the worst part is the what it could have been and what it should be now if it had been handled better. Everything that IL2 was and more.

A few years ago I bought half a dozen copies of '46 to give as Xmas presents and they were well received even by people who weren't really into flight sims. I wouln't give a copy of CoD- it would be embarrasing .

Anyway, its a game, the genre isn't dead, just niche so its not all bad.
  #433  
Old 11-14-2011, 02:07 PM
IamNotDavid
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Originally Posted by =FI=Scott View Post
From a RoF fan, yes, it would.

CoD is what it is, in terms of the product and the developer interaction. We all know that the Devs dont even bother to read these threads so all this is venting for ventings sake anyway.
No, they clearly do read the threads. That's why Luthier is now mocking the posters in here with comments about how "tentative" has a special meaning on this board.
  #434  
Old 11-14-2011, 02:13 PM
jg27_mc jg27_mc is offline
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Originally Posted by Ataros View Post
...One thing they posted on sukhoi is 3 job offers, which is a good sign too.
Maybe they can hire the programer that was behind BOB AI. At least he is posting in CloD forums.

Cheers.
  #435  
Old 11-14-2011, 02:38 PM
Tvrdi
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finally they admited its a bad code and are hiring new ppl.....where are all those ace of diehard fanboys now?
  #436  
Old 11-14-2011, 03:03 PM
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JG52Uther JG52Uther is offline
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Originally Posted by Tvrdi View Post
finally they admited its a bad code and are hiring new ppl.....where are all those ace of diehard fanboys now?
Sticking their fingers in their ears and singing lalalalala...

Something else I think, Nike-it was on the forum earlier.If this thread had not been here, we wouldn't have got an update...

Last edited by JG52Uther; 11-14-2011 at 03:05 PM.
  #437  
Old 11-14-2011, 03:24 PM
Insuber Insuber is offline
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Quote:
Originally Posted by Ataros View Post
In the last patch notes luthier mentioned when a new patch can be expected. I do not think we will hear anything new till beta is almost ready for download.

Till then no news is good news meaning that the game is still supported and being worked on.

One thing they posted on sukhoi is 3 job offers, which is a good sign too.
My company used to post job offers too when they where low in workload, just to kick dust in the competitors' eyes ... or the customers', as it is maybe the case here.
  #438  
Old 11-14-2011, 03:36 PM
IamNotDavid
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Originally Posted by Tvrdi View Post
finally they admited its a bad code and are hiring new ppl.....where are all those ace of diehard fanboys now?
They're probably playing the game. It was obvious to everyone that the game had problems. Do you really think that comment about "bad code" was significant?
  #439  
Old 11-14-2011, 03:38 PM
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klem klem is offline
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Originally Posted by Tvrdi View Post
finally they admited its a bad code and are hiring new ppl.....where are all those ace of diehard fanboys now?
Well just on a pure point of logic, hiring new people doesn't necessarily equal bad code BUT.......

... we all know it is, or bad something anyway. We've known it since the first time we fired it up. I don't think anyone on these forums (and I mean anyone) has ever thought anything else.

Am I a fanboy? Well I take the word boy with gratitude I am a fan of Maddox games because of what it delivered over the past ten years. I want to remain a fan of MG for what I hope it will deliver in CoD/SoW over the next few years.

Or is being a fan of something good an admission of some kind of perversion? Step forward football, rugger, baseball, ice hockey, and all other fans everywhere, you naughty people.

On the other hand we have people who just cannot resist turning the same old wheel over faults we have known about for months. Boring really but hard to let pass.

One gauge for me is that I am really enjoying it. It has already delivered me a lot of fun and, even with improvements outstanding, I actually don't think I've wasted my money. But I do feel sorry for the guys that can't run it yet.
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  #440  
Old 11-14-2011, 04:14 PM
Dano Dano is offline
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Originally Posted by Tvrdi View Post
finally they admited its a bad code and are hiring new ppl.....where are all those ace of diehard fanboys now?
Finally? what on earth do you think they were doing re-writing the gfx engine for if it wasn't bad code?
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