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IL-2 Sturmovik The famous combat flight simulator.

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  #421  
Old 10-03-2009, 01:46 PM
FAE_Cazador FAE_Cazador is offline
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Quote:
Originally Posted by FC99 View Post
Types 5 & 6 are already in game without skies. I-15bis will be flyable in next patch.
Yes, they are !! what a surprise! . Reading the Aircraft Guide I thought there would be only these types with skies, but I've now finally finished downloading and I have realized the wheeled versions are included as well.

Thank you very much! And good news come from patch 5.0 !
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  #422  
Old 10-03-2009, 10:30 PM
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bigchump bigchump is offline
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How about unlocking the FMB so as to at least allow offline mission/campaign makers to place their own airfields?

Thanks for considering this in advance!
  #423  
Old 10-03-2009, 10:58 PM
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Quote:
Originally Posted by bigchump View Post
How about unlocking the FMB so as to at least allow offline mission/campaign makers to place their own airfields?

Thanks for considering this in advance!
Sure, we simply forgot to do it in 409.
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  #424  
Old 10-04-2009, 01:44 AM
zxwings zxwings is offline
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Originally Posted by 4.09m Readme

Corrections in Flight Models (by Maddox Games)

MC-200 increased airframe drag-> reduced speed
P-11c corrected rudder roll response. Previously left rudder was inducing right roll and vice versa.
Ta-152C wing area corrected from Fw 190D-9 values (~1.2m²) -> slightly improved turn performance
DB-603L critical altitude increased from 9200m to 10200m.
Are these the ONLY planes whose Flight Models have been changed in the official 4.09m?

I heard someone say that according to his trial of the new patch, the climb and turn performance of the P51 and F6F have become better in 4.09m. Is it purely that guy's illusion?

Many thanks for an answer from the patch makers.

Last edited by zxwings; 10-04-2009 at 02:04 AM.
  #425  
Old 10-04-2009, 03:37 AM
IvanK IvanK is offline
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Its a Total illusion. The only original FMs tweaked were TA152C,MC200 and P11.
  #426  
Old 10-04-2009, 06:08 AM
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I'm pretty sure this has been asked before, but how difficult would it be to add in the Allison Mustangs, at some point?

It just seems to me that they would fit better in Il-2 than the Merlin ones. I'm also given to understand the A-36 was fairly heavily used on the Italian front, but that one's probably the hardest of the three to do.

Harry Voyager
  #427  
Old 10-04-2009, 09:45 AM
Oktoberfest Oktoberfest is offline
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Hello D,

just wondering about two things : Will you put FMs and cockpits for 2 very important planes for the french air force and give a cockpit to the Morane Saulnier 406 and the Hawk 75 as well as give them a more complex and real FM ? It would be very appreciated.
  #428  
Old 10-04-2009, 05:31 PM
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Hey guys, I was just wondering if you could possibly tell us what things you definitely WON'T be changing? It would probably save you wading through a lot of unnecessary requests if we knew what you aren't allowed to or interested in changing for whatever reason.
  #429  
Old 10-04-2009, 06:00 PM
Bearcat Bearcat is offline
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Great job DT.. Keep it up..
  #430  
Old 10-05-2009, 05:53 AM
kennel kennel is offline
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Hi

I am new here (second post) & would like to congratulate Team Daidalus on an excellent job of 4.09. I have some questions.

What are your overall objectives for IL2? Do you plan to develop this sim to its fullest potential within the limits of the game engine?

Is the team working to a mission statment encompassing all of the teams set objectives?

or is there a thread that allready answers these questions?
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