#421
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ Flying online as Setback. |
#422
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So, the long wait is over and we're ready to share with you the news and reveal our plans.
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#423
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Hi, I'm looking for WIP pictures of Battle of Moscow. Just want to re-see them, but can't find them.
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#424
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Quote:
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#425
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Quote:
You can always find it linked at the bottom of my posts, by the signature picture. The Battle of Moscow pictures are in a sub album. I'll link it here for ease: http://s58.photobucket.com/user/rest...31512634594522 major-setback .
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ Flying online as Setback. |
#426
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I wonder what has happened to all that work, languishing on a hard drive somewhere? or is it all deleted?
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#427
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Quote:
I like what I've been seeing so far of Battle Of Stalingrad, in a lot of ways it looks to me like a worthy successor to IL2:1946, but I have been wondering how much of it is being done from scratch and how much of it is being adapted from other sources (ie. BoM & '46). That's not meant to be a put-down of the BoS developers, I'm impressed by their current and previous work and by the disciplined approach they're taking to making a sim that balances amount and quality of features with achievability of production deadlines. But I wonder if there will be a point at which they'll be met with the same sort of uncharted-territory type challenges that other developers have had to deal with. I sort of hope they do have access to all the IL2 resources that the 1C company owns, in addition to the results of their own work on ROF, if those resources can be used to help keep the development of the new IL2 series moving along at a greater pace, and help them avoid the pitfalls and ground-breaking challenges others might have encountered. |
#428
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A terrible decision by 1C...b6 I have log in problem at new forum
Last edited by Herbert680; 10-14-2013 at 02:09 AM. |
#429
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I'd dearly like to see that I-16 in-game one day. I recall MG and 777 both made use of a third party Ukrainian team to sub contract their models towards the end. Maybe there were different models in different areas of ownership when the restructuring took place. That would mean some were fair game, while others were either unavailable or too expensive.
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#430
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Sounds like the community testing is close at hand now. Will be interesting for me to read the thoughts of the early testers on this game. I am not a backer, but interested. So the analysis by some of the respected members is important to me.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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