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#411
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#412
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rgr.
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#413
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Yep. He is already d*ad!
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#414
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#415
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Thanks immensely for taking the time to fill us in Oleg. Having to deal with stuff like moving offices and thwarting hackers is distracting no doubt and taking the time to come here and fill us in is much appreciated.
1:C set the standard for developers interacting with the general community, and it's good to see that's still the case despite the years of whining, demands and criticism. Thanks |
#416
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At first we eleiminate interface bugs. Then 3D engine bugs (say not so nice effect, not so nice border of the river, etc) We check each aircraft for each parameter... for the damage... Say if you missed the wing... then the gun that was there shouldn' continue to shot ![]() Something like this. Also... we did a lot of different objects... We still place some buildings and other ground objects on the ground... manually that to get good looking picture without crossing each other objects.... Such bugs that are visible for the first or second look of user should be eliminated at first. Other internal bugs, if is, could be even found later... As more complex product - more complex to find the bug. 1C has own test department. And they begun to "damage" our product for this purpose... So we eliminate what was known ourselves and what discovering test department. Maybe I tell too much in comparison to anybody else. But I always fair with users. This is my principle of life. Last edited by Oleg Maddox; 09-30-2010 at 12:43 PM. |
#417
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Hi Oleg.
I have a small request, as it is with ati crossfire (nvidia SLI), will work? I ask because I have a chance to sell my 2x ati 5870.Please! Sorry for my english! ![]() |
#418
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Luthier has such PC. |
#419
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...thanks a lot for your reply...very interesting.. ok send me a copy of SOW and i'll test it for you....for free naturally ![]() I promise I'll be very confidential and I'll never divulge anything about SOW to anybody.... ![]() ![]() ![]() Ciao, thanks again |
#420
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Hi Oleg, can we hope to play with SoW before the end of this year?
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