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#411
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To add my ship to the others Menu you have to do this:
Open the File "gw.script" in the Scripts\Include\ Folder -- I recommend Notepad++ to Mod Stuff like this! Go to the section marked with Code:
-------------------------------------------------------------------------------- ---- Buy MOTHERSHIP section ---------------------------------------------------- -------------------------------------------------------------------------------- Code:
function DialogR_buy_GW_NOVA_Battleship() _buy_ms_GW("NOVA_Battleship"); end; And Change the Table to this: Code:
local tab_MS = { {"Alien_Dreadnought_0",100}, {"Alien_Frigate_0",100}, {"Mega_Chimera",100}, {"BattleshipImp_GK0",100}, {"Chimera",100}, {"Liner_gw",600000}, {"Mothership",200000}, {"Mothership_corporate",1000000}, {"Mothership_empire",1000000}, {"Mothership_KFNI",200000}, {"Invincible_1",1200000}, {"Mothership_Lion",1200000}, {"Mothership_old",100000}, {"Mothership_uel",1200000}, {"P_transport",100}, {"Starhammer_0",1500000}, {"StoneArrow0",100}, {"AngorFrigate",100}, {"NOVA_Battleship",1} }; ![]() We are finished with this File, Save and Close it. Now open up the file "DialogGW" in the Scripts\Trade\ Folder Go to the DialogMessage "msg_MS_OTHER_list" And add an new DialogAnswer to it. Code:
<DialogAnswer name="ans_MS_OTHER_13"> <answer>#L_DR5_ans_MS_OTHER_13</answer> <lua_function>DialogR_buy_GW_NOVA_Battleship</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> Now were Moving on to the Last File named "DialogGW.loc" found in the LocData\English\ Folder Go to the string named "#L_DR5_ans_MS_OTHER_11" and add another under it Like that: #L_DR5_ans_MS_OTHER_13= NOVA Battleship - 1 credit This is basically the text that will show up on the Dialog where you can buy this From, change it however you Like. Thats it, Here are the End Result Files. Link: https://mega.co.nz/#!5kQj1bjT!LaRpXJ...fgQjy4WYfq02rY -- Explosion Distances are found in the "DistanceDetonator"'s You gotta find out which one is used Tho, Before changing the Code:
<explosion_distance>NUMBER</explosion_distance>
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 12-28-2014 at 01:27 AM. |
#412
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![]() ![]() ![]() but for the explosion distance i don't think its that one bec. i have already tried changing it before and it only explodes farther away from my target. |
#413
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What Rocket's Explosion Distance do you want to Modify?
If its an MIRV, you have to change the Explosion Distance in "MIRVDetonator"
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
#414
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#415
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Thats Weird, Im gonna try to also make an new Torpedo with oversized Explosion Radius, something like 9999.0 should do it... I Will edit this when Im done with this.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
#416
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Oh Yeah about you're nova battleship Mod it should already be available in the GW Store ? or no bec. i followed the instructions perfectly and in the station shop nothing happens
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Did you manually install it or used the GW_Station_Option File from the Archive?, you should just use them.
But if you still followed my instructions, this should work, re-check maybe the Trade\DialogGW.xml File for any Errors. The Final File should look like this: Code:
<?xml version="1.0" encoding="UTF-8" ?> <Dialog xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="D:\_Work\SW3\Data\XMLSchema\Dialogs.xsd"> <start_message_name>msg00</start_message_name> <DialogMessage name="msg00"> <message>#L_DR5_msg00</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans_refresh_GW"> <answer>REFRESH DIALOG</answer> <lua_function>OnStationStartGW</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS"> <answer>#L_DR5_ans_MS</answer> <lua_function /> <go_message_name>msg_MS_TYPES</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG"> <answer>#L_DR5_ans_FIG</answer> <lua_function /> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_SWA"> <answer>#L_DR5_ans_SWA</answer> <lua_function /> <go_message_name>msg_SWA_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_EQ_MS"> <answer>#L_DR5_ans_EQ_MS</answer> <lua_function /> <go_message_name>msg_EQ_MS_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_EQ_FIG"> <answer>#L_DR5_ans_EQ_FIG</answer> <lua_function /> <go_message_name>msg_EQ_FIG_list</go_message_name> <multi_pass>false</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_JUNK"> <answer>#L_DR5_ans_JUNK</answer> <lua_function /> <go_message_name>msg_JUNK_list</go_message_name> <multi_pass>false</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_CANTEEN"> <answer>#L_DR5_ans_CANTEEN</answer> <lua_function /> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_teach_BKT"> <answer>#L_DR5_ans_teach_BKT</answer> <lua_function>OnStationStartBKT_opt</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_proba"> <answer>kopiuj lot</answer> <lua_function>kopia_hero</lua_function> <go_message_name>msg00</go_message_name> <multi_pass>false</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_summom_4"> <answer>set perk summon prec 4</answer> <lua_function>set_perk_precur_4</lua_function> <go_message_name>msg00</go_message_name> <multi_pass>false</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_EXIT"> <answer>#L_DR5_ans_EXIT</answer> <lua_function>DialogR_fin</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg_MS_TYPES"> <message>#L_DR5_MS_TYPES</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_ORG"> <answer>#L_DR5_ans_MS_ORG</answer> <lua_function /> <go_message_name>msg_MS_ORG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER"> <answer>#L_DR5_ans_MS_OTHER</answer> <lua_function /> <go_message_name>msg_MS_OTHER_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OWN"> <answer>#L_DR5_ans_MS_OWN</answer> <lua_function /> <go_message_name>msg_MS_OWN_list</go_message_name> <multi_pass>false</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg_MS_ORG_list"> <message>#L_DR5_msg_MS_ORG_list</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg_MS_TYPES</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_TAB_00"> <answer>#L_DR5_ans_MS_TAB_00</answer> <lua_function /> <go_message_name>msg_MS_ORG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_ORG_01"> <answer>#L_DR5_ans_MS_ORG_01</answer> <lua_function>DialogR_buy_GW_Mothership_corporate</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_ORG_02"> <answer>#L_DR5_ans_MS_ORG_02</answer> <lua_function>DialogR_buy_GW_Mothership_empire</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_ORG_03"> <answer>#L_DR5_ans_MS_ORG_03</answer> <lua_function>DialogR_buy_GW_Mothership_KFNI</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_ORG_04"> <answer>#L_DR5_ans_MS_ORG_04</answer> <lua_function>DialogR_buy_GW_Mothership_Invincible_1</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_ORG_05"> <answer>#L_DR5_ans_MS_ORG_05</answer> <lua_function>DialogR_buy_GW_Mothership_Lion</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_ORG_06"> <answer>#L_DR5_ans_MS_ORG_06</answer> <lua_function>DialogR_buy_GW_Mothership_old</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_ORG_07"> <answer>#L_DR5_ans_MS_ORG_07</answer> <lua_function>DialogR_buy_GW_Mothership_uel</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg_MS_OTHER_list"> <message>#L_DR5_msg_MS_OTHER_list</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg_MS_TYPES</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_01"> <answer>#L_DR5_ans_MS_OTHER_01</answer> <lua_function>DialogR_buy_GW_Alien_Dreadnought_0</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_02"> <answer>#L_DR5_ans_MS_OTHER_02</answer> <lua_function>DialogR_buy_GW_Alien_Frigate_0</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_03"> <answer>#L_DR5_ans_MS_OTHER_03</answer> <lua_function>DialogR_buy_GW_Chimera</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_04"> <answer>#L_DR5_ans_MS_OTHER_04</answer> <lua_function>DialogR_buy_GW_Mega_Chimera</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_05"> <answer>#L_DR5_ans_MS_OTHER_05</answer> <lua_function>DialogR_buy_GW_BattleshipImp_GK0</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_06"> <answer>#L_DR5_ans_MS_OTHER_06</answer> <lua_function>DialogR_buy_GW_Liner</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_07"> <answer>#L_DR5_ans_MS_OTHER_07</answer> <lua_function>DialogR_buy_GW_Mothership</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_08"> <answer>#L_DR5_ans_MS_OTHER_08</answer> <lua_function>DialogR_buy_GW_P_transport</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_09"> <answer>#L_DR5_ans_MS_OTHER_09</answer> <lua_function>DialogR_buy_GW_Starhammer_0</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_10"> <answer>#L_DR5_ans_MS_OTHER_10</answer> <lua_function>DialogR_buy_GW_StoneArrow0</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_11"> <answer>#L_DR5_ans_MS_OTHER_11</answer> <lua_function>DialogR_buy_GW_AngorFrigate</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_12"> <answer>Liger Dreadnought</answer> <lua_function>DialogR_buy_GW_Liger_Dreadnought</lua_function> <go_message_name /> <multi_pass>false</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OTHER_13"> <answer>#L_DR5_ans_MS_OTHER_13</answer> <lua_function>DialogR_buy_GW_NOVA_Battleship</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg_MS_OWN_list"> <message>#L_DR5_msg_MS_OWN_list</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg_MS_TYPES</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_MS_OWN_01"> <answer>#L_DR5_ans_MS_OWN_01</answer> <lua_function /> <go_message_name>msg666</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg_FIG_list"> <message>#L_DR5_msg_FIG_list</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_001"> <answer>Butcher - 300.000 credits</answer> <lua_function>DialogR_buy_Butcher_pl0_gw</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_002"> <answer>Cavalier - 190.000 credits</answer> <lua_function>DialogR_buy_Cavalier_0_gw</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_01"> <answer>#L_DR5_ans_FIG_01</answer> <lua_function>DialogR_buy_Gunslinger_mk2_black0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_02"> <answer>#L_DR5_ans_FIG_02</answer> <lua_function>DialogR_buy_Hrimturs_mk2_black0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_03"> <answer>#L_DR5_ans_FIG_03</answer> <lua_function>DialogR_buy_Trident_mk2_black0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_04"> <answer>#L_DR5_ans_FIG_04</answer> <lua_function>DialogR_buy_Raptor_mk2_black0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_05"> <answer>#L_DR5_ans_FIG_05</answer> <lua_function>DialogR_buy_Wyvern_pl0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_06"> <answer>#L_DR5_ans_FIG_06</answer> <lua_function>DialogR_buy_Wyvern_mk2_pl0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_07"> <answer>#L_DR5_ans_FIG_07</answer> <lua_function>DialogR_buy_Dragon_pl0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_08"> <answer>#L_DR5_ans_FIG_08</answer> <lua_function>DialogR_buy_Bastard_0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_09"> <answer>#L_DR5_ans_FIG_09</answer> <lua_function>DialogR_buy_Mataris_0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_10"> <answer>#L_DR5_ans_FIG_10</answer> <lua_function>DialogR_buy_Raven_0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_11"> <answer>#L_DR5_ans_FIG_11</answer> <lua_function>DialogR_buy_Scolm_0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_12"> <answer>#L_DR5_ans_FIG_12</answer> <lua_function>DialogR_buy_AngorFighter</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>false</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_13"> <answer>#L_DR5_ans_FIG_13</answer> <lua_function>DialogR_buy_AngorFighter1</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>false</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_14"> <answer>#L_DR5_ans_FIG_14</answer> <lua_function>DialogR_buy_AngorFighter2</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>false</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_FIG_15"> <answer>#L_DR5_ans_FIG_15</answer> <lua_function>DialogR_buy_EvilEye_mk2_pl0</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_buy_dread"> <answer>Liger fighter</answer> <lua_function>DialogR_buy_Liger_Dreadnought_f</lua_function> <go_message_name>msg_FIG_list</go_message_name> <multi_pass>false</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg_SWA_list"> <message>#L_DR5_msg_SWA_list</message> <pilot_name>Nocalora</pilot_name> <sound_name /> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_SWA_001"> <answer>#L_DR5_ans_SWA1</answer> <lua_function>DialogR_buy_Swarm01</lua_function> <go_message_name>msg_SWA_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_SWA_002"> <answer>#L_DR5_ans_SWA2</answer> <lua_function>DialogR_buy_Swarm02</lua_function> <go_message_name>msg_SWA_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_SWA_003"> <answer>#L_DR5_ans_SWA3</answer> <lua_function>DialogR_buy_Swarm03</lua_function> <go_message_name>msg_SWA_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg_EQ_MS_list"> <message>#L_DR5_msg_EQ_MS_list</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans_BACK"> <answer>BACK</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_THGK3"> <answer>#M_ans_THGK3</answer> <lua_function>buy_THGK3</lua_function> <go_message_name>msg_EQ_MS_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_TPGK3"> <answer>#M_ans_TPGK3</answer> <lua_function>buy_TPGK3</lua_function> <go_message_name>msg_EQ_MS_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_TLGK3"> <answer>#M_ans_TLGK3</answer> <lua_function>buy_TLGK3</lua_function> <go_message_name>msg_EQ_MS_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_TRGK3"> <answer>#M_ans_TRGK3</answer> <lua_function>buy_TRGK3</lua_function> <go_message_name>msg_EQ_MS_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_EQ_MS_01"> <answer>#L_DR5_ans_EQ_MS_01</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>false</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg_EQ_FIG_list"> <message>#L_DR5_msg_EQ_FIG_list</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_EQ_FIG_01"> <answer>#L_DR5_ans_EQ_FIG_01</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg_JUNK_list"> <message>#L_DR5_msg_JUNK_list</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_JUNK_01"> <answer>#L_DR5_ans_JUNK_01</answer> <lua_function /> <go_message_name>msg_JUNK_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_JUNK_02"> <answer>#L_DR5_ans_JUNK_02</answer> <lua_function /> <go_message_name>msg_JUNK_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_JUNK_03"> <answer>#L_DR5_ans_JUNK_03</answer> <lua_function /> <go_message_name>msg_JUNK_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg_CANTEEN_list"> <message>#L_DR5_msg_CANTEEN_list</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_CANTEEN_01"> <answer>#L_DR5_ans_CANTEEN_01</answer> <lua_function>hire_El</lua_function> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> <answer_to_hide>ans_CANTEEN_01</answer_to_hide> </DialogAnswer> <DialogAnswer name="ans_CANTEEN_02"> <answer>#L_DR5_ans_CANTEEN_02</answer> <lua_function>hire_Astra</lua_function> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> <answer_to_hide>ans_CANTEEN_02</answer_to_hide> </DialogAnswer> <DialogAnswer name="ans_CANTEEN_03"> <answer>#L_DR5_ans_CANTEEN_03</answer> <lua_function>hire_Ace</lua_function> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> <answer_to_hide>ans_CANTEEN_03</answer_to_hide> </DialogAnswer> <DialogAnswer name="ans_CANTEEN_04"> <answer>#L_DR5_ans_CANTEEN_04</answer> <lua_function>hire_Joker</lua_function> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> <answer_to_hide>ans_CANTEEN_04</answer_to_hide> </DialogAnswer> <DialogAnswer name="ans_CANTEEN_05"> <answer>#L_DR5_ans_CANTEEN_05</answer> <lua_function>hire_Bavard</lua_function> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> <answer_to_hide>ans_CANTEEN_05</answer_to_hide> </DialogAnswer> <DialogAnswer name="ans_CANTEEN_06"> <answer>#L_DR5_ans_CANTEEN_06</answer> <lua_function>dismiss_El</lua_function> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> <answer_to_hide>ans_CANTEEN_06</answer_to_hide> </DialogAnswer> <DialogAnswer name="ans_CANTEEN_07"> <answer>#L_DR5_ans_CANTEEN_07</answer> <lua_function>dismiss_Astra</lua_function> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> <answer_to_hide>ans_CANTEEN_07</answer_to_hide> </DialogAnswer> <DialogAnswer name="ans_CANTEEN_08"> <answer>#L_DR5_ans_CANTEEN_08</answer> <lua_function>dismiss_Ace</lua_function> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> <answer_to_hide>ans_CANTEEN_08</answer_to_hide> </DialogAnswer> <DialogAnswer name="ans_CANTEEN_09"> <answer>#L_DR5_ans_CANTEEN_09</answer> <lua_function>dismiss_Joker</lua_function> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> <answer_to_hide>ans_CANTEEN_09</answer_to_hide> </DialogAnswer> <DialogAnswer name="ans_CANTEEN_10"> <answer>#L_DR5_ans_CANTEEN_10</answer> <lua_function>dismiss_Bavard</lua_function> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> <answer_to_hide>ans_CANTEEN_10</answer_to_hide> </DialogAnswer> <DialogAnswer name="ans_BKT"> <answer>#L_DR5_ans_BKT</answer> <lua_function>DialogR_chip10</lua_function> <go_message_name>msg_CANTEEN_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> <answer_to_hide>ans_BKT</answer_to_hide> </DialogAnswer> </DialogMessage> <DialogMessage name="msg040"> <message>#L_DR5_ans040</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans040"> <answer>#L_DR5_ans040</answer> <lua_function /> <go_message_name>msg050</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg050"> <message>#L_DR5_ans050</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans050"> <answer>#L_DR5_ans050</answer> <lua_function>guard_attack</lua_function> <go_message_name /> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg666"> <message>#L_DR5_ans20</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans20"> <answer>#L_DR5_ans96</answer> <lua_function /> <go_message_name>msg667</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans21"> <answer>#L_DR5_ans97</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> <DialogMessage name="msg667"> <message>#L_DR5_msg667</message> <pilot_name>GoblinWizard</pilot_name> <sound_name /> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> </Dialog>
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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Thanks I was able to buy it but do you know what i did wrong
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Oh, The SWA Thing shouldnt be there, its an Part of my Invasion Mod which is still WIP.
Just Delete this from the TradeGW.xml File Code:
<DialogAnswer name="ans_SWA"> <answer>#L_DR5_ans_SWA</answer> <lua_function /> <go_message_name>msg_SWA_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> Code:
<DialogMessage name="msg_SWA_list"> <message>#L_DR5_msg_SWA_list</message> <pilot_name>Nocalora</pilot_name> <sound_name /> <DialogAnswer name="ans_GOTO_START"> <answer>#L_DR5_ans_GOTO_START</answer> <lua_function /> <go_message_name>msg00</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_SWA_001"> <answer>#L_DR5_ans_SWA1</answer> <lua_function>DialogR_buy_Swarm01</lua_function> <go_message_name>msg_SWA_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_SWA_002"> <answer>#L_DR5_ans_SWA2</answer> <lua_function>DialogR_buy_Swarm02</lua_function> <go_message_name>msg_SWA_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> <DialogAnswer name="ans_SWA_003"> <answer>#L_DR5_ans_SWA3</answer> <lua_function>DialogR_buy_Swarm03</lua_function> <go_message_name>msg_SWA_list</go_message_name> <multi_pass>true</multi_pass> <sound_name /> </DialogAnswer> </DialogMessage> Ah and this Cube means an missing IMD File... um. Put this into the \Objects\ Folder of the Game: https://mega.co.nz/#!BkBXjDba!LjAJpR...WKhzmyY8ExGdMU
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 12-28-2014 at 12:08 PM. |
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Awesome works great now . but for some unknown reason whenever I put all the weapons & Equipment then Undock from Trade Station the Game Crashes ?
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