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#401
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Now those are bullet hole's!!!!!!!!great Oleg
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#402
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Oleg The Greatest!
New images from the development workshop are AMMAZING! Level of detail - unexpectedly high! Oleg world glory is waiting for You - hurry up!!! S! BG-09 |
#403
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lookin fantastic, thanks for the update Oleg
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#404
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Thx for the update, the graphics are fascinating. Just a very minor point: the bullet holes appear circular, as if they are shot from the side at a 90° angle ... I would expect more elliptical shapes instead ... sorry for the perfectionism ... great work indeed.
Regards, Insuber |
#405
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Yes nice pictures
![]() ![]() I think he can do better than this!!!! When we can see a video of BOB????? |
#406
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Dear Oleg,
Well that Spitfire seems to be badly damaged and looks as though it has taken a full deflection burst probably from a 110 whilst turning hard.......or he was'nt looking and got plastered from above. Not from directly behind. Of course the holes could be the effect of flak but I don't think so. Nevertheless it looks remarkably real. I am going to enjoy this game! Best regards, Pike. |
#407
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Thanks Oleg for news!
Nice pic's. I never saw how looks in combat damaged aircraft, but for me looks more like spit was flying under big drops of concentrated acid rain instead that got damages from bullets with huge kinetic energy. I don't know. Maybe damage from flak looks exactly like this. Anyway detail is wery high. |
#408
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Great to see a few more screenshots.
The detail in these models is superb. Are all aircraft, including AI types, being done to a similar level of detail? Are all aircraft modelled with similar level of airframe detail to the Spitfire images? When parts fly off can they hit following aircraft and cause damage? Will the "damage" to aircrew be modelled as realistically as damage to the aircraft or will "gore" effects be toned down? When bailing out from a bomber will the pilot be able to stay at the controls to give the crew more chance to escape before he bails out? |
#409
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I have a question about the DM. Is the visual damage in the same place you hit? In IL2, you have a very general visual damage. It shows you hit the wing, but not where exactly on the wing, or how bad other then light and heavy. How will BoB's visual DM differ? Or will it use the same general IL2 DM system?
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#410
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Of course this could be just a demonstration of combat damage in general.
regards, SLP. |
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