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#391
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Yes but if you have enabled once shadows game is looking brilliant. I turned them off but i miss something.
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#392
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You can make it as cut down as you like even getting 60+ frame rates over London at low level and the game still stutters, there really is somthing basic wrong which all the tweaking just masks.
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#393
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I think if you could just turn off buildings totally then it's be fine , running the game in a window you can see all the distant towns miles and miles away all drawn on the screen. It must be a massive resource hog. The same with trees but you can turn them off.
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#394
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Hi all,
I did a quick install of the latest beta patch yesterday and ran the Black Death track. Performance seems to have dropped markedly with this latest beta patch (no changes to my settings), with average framerates in the low twenties (at most!). Previously I got at at least 35 FPS. My settings: 1280x1024, 75 Hz. Game graphics: all high, shadows on. My rig: Phenom II X6, 8 GB RAM, HD6870 2GB GPU, Windows 7 64bit. Will try to enable Aero for the launcher.exe tonight, and play around with vsync a bit. I also tried several of the new Quick Missions. The Axis attack on road convoy mission gave average FPS of around 12. Too low to really be playable. On an unrelated note: It seems there's something wrong with the Fiat BR.20 bombers: Even with wings and read fuselages shot off, the bomber model keeps floating in mid-air. They no longer fly forward, but keep hovering. Engines and other bits that were shot off gently "floated" down like they were feathers, not lumps of metal. Another mission (Allied Bridge attack) showed a Fiat CR.42 fighter flying (and maneuvering) with some pretty severe wing damage (left lower wing including struts shot off). Damaged CR.42 kept on attacking a Defiant until kamikazing into the sea. The AI really seems to like kamikaze attacks: most "kills" were due to mid-air collisions. Especially fighter attacks on bombers seem to regularly end in the fighter pancaking into the bomber at high speed. Avoidance routines seem to be a bit off here. I noticed this behavior with Hurricanes attacking the BR.20's. Me109 and 110's attacking Beauforts seem to be a bit better at avoiding collisions. |
#395
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S!
I run quite similar system as RocketDog and have very few stutters with my 6970HD. I tried a lot of different settings and strangely the more I throw at the card the smoother it is?! I run buildings at unlimited, their detail to Very low. Forest is High or Very high, shadows On, SSAO off. Rest maxed out with FSAA Off and VSync Off. Aero is on = no tearing?! Without it there is. I have sometimes this low fps when running a track. Usually helps if you press ESC, go to Options and Video and then back to game. Or alt/tab or WinKey to desktop and back. Seems there is some issues with the fullscreen. About AMD graphical issues. Whambulancing here helps nothing, go and file the Feedback Form to the driver team. Link can be found at Rage3D forum under Catalyst drivers. Been there done that. Be precise and describe the issues in the form and they will do something..they did to IL-2 too. Now bring the next patch.. |
#396
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I was getting similar corruption. It only started when I had Forests "Very High". Setting Forests to just "High" and this issue went away for me. Nvidia GTX580
Last edited by IvanK; 04-26-2011 at 09:17 AM. |
#397
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Tap your brakes while the rudder is turned and throttle is at approx 15%, works beautifully
__________________
Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
#398
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Not when there's wind. That's exactly what I do, but sometimes the wind is so strong that my plane wouldn't turn at all. Also, my side door is flapping around like a piece of paper!
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#399
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any chance of a comment as to when this next steam patch will be released ? im becoming politely impatient im sad to say.
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#400
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In this instance the bombers froze in mid-air after opening their bomb bay doors, and it was in the FMB. |
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