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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #391  
Old 04-26-2011, 05:23 AM
LcSummers LcSummers is offline
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Originally Posted by patrat1 View Post
for the stutters try land shading medium and shadows off.

thats what i did and now its pretty smooth flying low over london. black death is smoother now too.
Yes but if you have enabled once shadows game is looking brilliant. I turned them off but i miss something.
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  #392  
Old 04-26-2011, 08:35 AM
Tonyhippo Tonyhippo is offline
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You can make it as cut down as you like even getting 60+ frame rates over London at low level and the game still stutters, there really is somthing basic wrong which all the tweaking just masks.
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  #393  
Old 04-26-2011, 08:42 AM
machoo
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I think if you could just turn off buildings totally then it's be fine , running the game in a window you can see all the distant towns miles and miles away all drawn on the screen. It must be a massive resource hog. The same with trees but you can turn them off.
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  #394  
Old 04-26-2011, 08:59 AM
djwolters djwolters is offline
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Hi all,

I did a quick install of the latest beta patch yesterday and ran the Black Death track. Performance seems to have dropped markedly with this latest beta patch (no changes to my settings), with average framerates in the low twenties (at most!). Previously I got at at least 35 FPS.

My settings: 1280x1024, 75 Hz. Game graphics: all high, shadows on.
My rig: Phenom II X6, 8 GB RAM, HD6870 2GB GPU, Windows 7 64bit.

Will try to enable Aero for the launcher.exe tonight, and play around with vsync a bit.


I also tried several of the new Quick Missions. The Axis attack on road convoy mission gave average FPS of around 12. Too low to really be playable.

On an unrelated note:

It seems there's something wrong with the Fiat BR.20 bombers: Even with wings and read fuselages shot off, the bomber model keeps floating in mid-air. They no longer fly forward, but keep hovering. Engines and other bits that were shot off gently "floated" down like they were feathers, not lumps of metal.

Another mission (Allied Bridge attack) showed a Fiat CR.42 fighter flying (and maneuvering) with some pretty severe wing damage (left lower wing including struts shot off). Damaged CR.42 kept on attacking a Defiant until kamikazing into the sea.

The AI really seems to like kamikaze attacks: most "kills" were due to mid-air collisions. Especially fighter attacks on bombers seem to regularly end in the fighter pancaking into the bomber at high speed. Avoidance routines seem to be a bit off here. I noticed this behavior with Hurricanes attacking the BR.20's. Me109 and 110's attacking Beauforts seem to be a bit better at avoiding collisions.
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  #395  
Old 04-26-2011, 09:11 AM
Flanker35M Flanker35M is offline
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S!

I run quite similar system as RocketDog and have very few stutters with my 6970HD. I tried a lot of different settings and strangely the more I throw at the card the smoother it is?!

I run buildings at unlimited, their detail to Very low. Forest is High or Very high, shadows On, SSAO off. Rest maxed out with FSAA Off and VSync Off. Aero is on = no tearing?! Without it there is.

I have sometimes this low fps when running a track. Usually helps if you press ESC, go to Options and Video and then back to game. Or alt/tab or WinKey to desktop and back. Seems there is some issues with the fullscreen.

About AMD graphical issues. Whambulancing here helps nothing, go and file the Feedback Form to the driver team. Link can be found at Rage3D forum under Catalyst drivers. Been there done that. Be precise and describe the issues in the form and they will do something..they did to IL-2 too.

Now bring the next patch..
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  #396  
Old 04-26-2011, 09:12 AM
IvanK IvanK is offline
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Quote:
Originally Posted by Wolf View Post
Only fault i really have just now is this
I was getting similar corruption. It only started when I had Forests "Very High". Setting Forests to just "High" and this issue went away for me. Nvidia GTX580

Last edited by IvanK; 04-26-2011 at 09:17 AM.
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  #397  
Old 04-26-2011, 10:58 AM
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kristorf kristorf is offline
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Originally Posted by nats View Post
Hurricane still impossible to taxi, refuses to turn to the rudder on land when taxiing. In fact it seems to have its own agenda completely on which way it wants to go.
Tap your brakes while the rudder is turned and throttle is at approx 15%, works beautifully
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  #398  
Old 04-26-2011, 11:04 AM
reflected reflected is offline
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Originally Posted by kristorf View Post
Tap your brakes while the rudder is turned and throttle is at approx 15%, works beautifully
Not when there's wind. That's exactly what I do, but sometimes the wind is so strong that my plane wouldn't turn at all. Also, my side door is flapping around like a piece of paper!
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  #399  
Old 04-26-2011, 12:23 PM
Ali Fish
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any chance of a comment as to when this next steam patch will be released ? im becoming politely impatient im sad to say.
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  #400  
Old 04-26-2011, 12:29 PM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by djwolters View Post
It seems there's something wrong with the Fiat BR.20 bombers: Even with wings and read fuselages shot off, the bomber model keeps floating in mid-air. They no longer fly forward, but keep hovering. Engines and other bits that were shot off gently "floated" down like they were feathers, not lumps of metal.
I have reported the same thing with the Br.20's, but I have not installed this beta patch.
In this instance the bombers froze in mid-air after opening their bomb bay doors, and it was in the FMB.
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