![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
I have a problem running IL-2 in perfect with sli enabled.
When I run on just one video card (I have 2x8800gt's) everything is smooth in perfect, but with SLI enabled there is a heartbeat like micropause. There is also a nasty flicker of shadows on the water. Turning off perfect mode in SLI also cures these problems. I have seen this problem reported by people here and there, but never any solutions. I have tried all the .dll's. I don't believe this is hardware specific unless it is to the 8000 series cards. I have 3 different machines that all do the same thing. This machine is a Q6600/680i/4gb ram/2x8800gt setup, also have; -Dell M1730/2.8ghz cpu (sorry, can't remember which one right now), 4gb ram/2x 8700M GT -amd 6400+/Nforce 590/4gb ram/2x8800gts 640mb (the older ones) I have tried several different drivers, all do it to some degree. Maybe you have one that works? This is really annoying, I can get 60+fps most all the time in SLI, but must put up with this unacceptable stuff, so end up taking the hit and running one one card. Here is my ; [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=1 Forest=3 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=3 Water=4 Effects=2 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 [DGen] CampaignMissions=Hard RandomFlights=3 CampaignLength=Medium AirIntensity=High I am running at; [window] width=1680 height=1050 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=0 Use3Renders=0 Any ideas? Cdr |
|
|