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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 09-28-2012, 11:16 PM
Hellbender Hellbender is offline
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Bug: One can see objects through clouds via black dots.

This has been fixed or not occured the last Beta Patch, however now oen can see from ground level bomber formations through the clouds. Consequently, one can´t hide in the clouds.
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  #32  
Old 09-28-2012, 11:21 PM
AKA_Scorp AKA_Scorp is offline
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Default Cold start for all Hurricanes and Spit I not Working

Could not get any of the Hurricanes or the Spit I to start on the ground. Tried changing mix and throttle to no avail.

No problem getting the Spit IA and IIA to start.

Very disappointed as there was a similar problem in one of the beta patches.
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  #33  
Old 09-28-2012, 11:25 PM
salmo salmo is offline
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GAME BUGS:

(1) Hurricane cockpit has blue flashing light/illumination coming from cockpit floor below rudder pedals. Could be rendering of engine flame inside cockpit?

(2) Hurricanes won't ground start until water temp > about 30 degrees.

(3) Spline roads & urban & rural buildings do not appear in online MP server games.

(4) Vehicles travel through bridges at ground height & not over them.

(5) Static objects don't retain their Z-offset parameter, all are returned to ground height in-game.

(6) Rendering issue when cockpit view turns red (pilot injured). See screen shot below.
http://steamcommunity.com/sharedfile...s/?id=99735669

(7) In spitfire IIa, collided head-on with 109, entire plane exploded & disappeared. (a) I exploded, 109 flies on apparently undamaged. (b) my camera view left in mid-air, should be pilot-kill black screen of death after head-on collision.

(8 ) Spitfire engine cuts out when throttle pulled back below 30 percent percent.

(9) On custom-made air bases, taxiing Ai planes still jump into the air & crash to earth, or crash when they teleport as they taxi.

(10) FMB object rendering issues remain unchanged. eg. Piers at Dover only render at relatively close distance in-game.

FMB BUGS

(1) Spline roads don't show in FMB when a mission is loaded, they only show after you re-save the mission.
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Last edited by salmo; 09-30-2012 at 09:01 AM.
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  #34  
Old 09-28-2012, 11:48 PM
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VO101_Tom VO101_Tom is offline
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The result, after I wanted to park in an empty, open hangar:
When the gear touch the concrete ground, the 109 jumping around, and blow up (the Hangar had a ramp!). The last time I went to the airport, I had not seen anything like this... devs, pls fix it.
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File Type: jpg shot_20120929_015207.jpg (402.5 KB, 94 views)
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Last edited by VO101_Tom; 09-29-2012 at 12:15 AM.
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  #35  
Old 09-29-2012, 12:20 AM
Faustnik Faustnik is offline
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Glycol damage model is not functioning.

Tested for Bf109 and Spitfires. A plane shows damage and appear with all glycol lost, but, the plane has no heat changes.

Last edited by Faustnik; 09-29-2012 at 12:26 AM.
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  #36  
Old 09-29-2012, 01:11 AM
MegOhm MegOhm is offline
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For me still no brakes for the Spit...

Engine Shuts off when you cut throttle to zero... OK don't take throttle to zero!!!!

Nice that the Gun Sight Switch in the Hurricane works now...
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  #37  
Old 09-29-2012, 05:48 AM
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Jugdriver Jugdriver is offline
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The Spit IIa engine runs rough at low RPM’s starting at 11K and going up. It happens in a small bands between 2275 and 2350 at 12k feet and 2500 and 2600 at 17K feet. Below 16K feet if you are above or below the RPM band that causes issues the engine will run smoothly, however above 16K feet once you go below 2550 RPM the engine will not smooth out at any setting below 2550. Keeping the RPM above 2600 at altitude keeps the engine smooth, but it also gets hot from running high RPM’s

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  #38  
Old 09-29-2012, 06:53 AM
gonk gonk is offline
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ummm so now I have to close Trackir...logitech...then disable SLI globally...then turn on trackir....logitech.. and then start the game... do we see a problem ??

you lot might need this site soon.. coders life line.../
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  #39  
Old 09-29-2012, 07:24 AM
desastersoft desastersoft is offline
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Default Still AI Suicide

The AI Wingman still does suicide, when the Player is landing.

Spitfire and Hurricane do not start with known procedure. If you use Autopilot for starting and wait till Oil Temperature is over 40°, you can overtake. If you overtake at lower Temp, engine cut.

The good news: You can now start without Autopilot (talking about offline only!) and your fligth will follow you. The initialation bug seems to be solved so far...

Cheers
Thomas
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  #40  
Old 09-29-2012, 07:49 AM
senseispcc senseispcc is offline
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.
On the plus side the fps over London with the same plane conditions and flight plan than before the fps are max.44 min.11 has before they were max.50 and min.6 so nearly twice in min score for a little los in max.
There is still stuter at the usual places, when you salute the Queen at low altitude in her Palace.
Other little problems are there again but I hope because they were corrected once they shall be corrected again easily.
Like, the no starting of some RAF fighters and the idle throttle stopping the engines of the Spitfires types.
Graphics are better still too little and too late appearing clouds but this is only a beta patch so there is hope.
The most important with this game is hope!

I forgot the in my case big SLI problems but it sems there are also problems with crosfire for the AMD video cards owners.

Last edited by senseispcc; 09-29-2012 at 09:20 AM.
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