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#31
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It would certainly make forced landing over water interesting! Hopefully the interaction with the plane would make proper ditching technique a nescessity
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#32
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I'm kind of the opposite way. After decades of focusing mostly on WW2 era aviation, it has been a real pleasure to take on a whole different subject.
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#33
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Trust me, the developers aren't getting rich off the game.
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#34
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Wot, no 1c sponsorship and no six million dollar stipend from Ubisoft? How dare they produce a title independently!
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#35
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That looks really good - motion of the ship etc. But I hope they add some ripple effect to the surface of the water. It looks as smooth as glass up top which doesn't look very good or natural.
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#36
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Is it just me or have they changed the video?
! I can't remember the reflections or the white water? Maybe I was in a hurry last time I looked? |
#37
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The video hasn't changed.
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#38
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yeap..
its still the same.. |
#39
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More waterboarding from the RoF team;
http://www.youtube.com/watch?feature...&v=fMh7kG74eOg and the latest blog update; http://riseofflight.com/Blogs/post/2...eta-video.aspx Last edited by arthursmedley; 09-05-2012 at 09:01 PM. |
#40
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