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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: CEM use % of hours flown
exclusively 192 82.76%
sometimes 20 8.62%
once in a great while 5 2.16%
never 15 6.47%
Voters: 232. You may not vote on this poll

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  #31  
Old 02-01-2012, 07:57 PM
Ploughman Ploughman is offline
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For the time being I'm happy to play fully switched all the time, but if and when much more complex fighters such as the P-38 or P-47 come along I'm not so sure I'll be so keen. I think there's a limit to the amount of workload I'll find entertaining, the Spit almost flies itself and the 109 isn't that far behind, haven't really graduated to the twins yet. I've got the Wings of Power P-47 on FSX and keeping the thing happy is a full time job.
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  #32  
Old 02-01-2012, 09:04 PM
ATAG_Doc ATAG_Doc is offline
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Heresy! I will be surprised if I am not beheaded for just associating with people that discuss it!
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  #33  
Old 02-02-2012, 04:00 PM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Quote:
Originally Posted by JG53Frankyboy View Post
6) replace the CSP unit with a manual variable propeller unit (like in the 110). Great would be an aditional automatic setting wich would keep the engine rpm at 2350rpm for start and dive
6) Indeed, the prop needs to be more historic
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  #34  
Old 02-02-2012, 04:12 PM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Quote:
Originally Posted by Ploughman View Post
For the time being I'm happy to play fully switched all the time, but if and when much more complex fighters such as the P-38 or P-47 come along I'm not so sure I'll be so keen. I think there's a limit to the amount of workload I'll find entertaining, the Spit almost flies itself and the 109 isn't that far behind, haven't really graduated to the twins yet. I've got the Wings of Power P-47 on FSX and keeping the thing happy is a full time job.
If you add the peripherals i.e. throttles, rudders, good joy and track ir its fun/immersive, for the bombers I felt like the I needed a CH MFP as well. All my levers and switches are color coded and labled. If I only had 1 joy and a KB it would be to hard for me in my 88

I spent 10 years with just a msff2 and it was fine for all the sims before this.
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  #35  
Old 02-02-2012, 04:31 PM
moilami moilami is offline
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Quote:
Originally Posted by JG52Uther View Post
I use it exclusively. Engine management is a big part of what CoD is about for me.

Same here.

And it ain't that complex in CoD.
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  #36  
Old 02-02-2012, 06:08 PM
Flanker35M Flanker35M is offline
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S!

CEM in CoD is child's play. Blenheim seems to be the only "harder" one or is it just bugged? What makes CEM easy is that there are bugs and missing features in it. It is not much "harder" than IL-2 was.
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  #37  
Old 02-02-2012, 06:20 PM
Ploughman Ploughman is offline
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I'm a little surprised, and not unhappily so, to see so many players flying full switch only. I hope the devs will put more emphasis on FULLY clickable cockpits as a result.
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  #38  
Old 02-02-2012, 06:35 PM
Blackdog_kt Blackdog_kt is offline
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I'm glad people use this, because i also did my own little forum crusade to see it implemented

The model itself can do with some fine tuning, but the general outline of it is just what i wanted:

1) we need to put at least some thought in how we use our engines
2) we are free to use mouse, keyboard, HOTAS or any combination of the above to control it, so that it remains easy to use during combat
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  #39  
Old 02-02-2012, 06:51 PM
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6BL Bird-Dog 6BL Bird-Dog is offline
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C.E.M is so immersive it should be fully implementable as an option by servers/players.
There should however remain options for settings such as warmed up engines in this mode as RAF Squadrons on stand-by would in general have aircraft redied for immediate scramble.
This option is also of conciderable importance for smooth mission commencement in multi-play,especialy Coops where game players may have different levels of experiance .
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  #40  
Old 02-02-2012, 07:06 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by Blackdog_kt View Post
I'm glad people use this, because i also did my own little forum crusade to see it implemented

The model itself can do with some fine tuning, but the general outline of it is just what i wanted:

1) we need to put at least some thought in how we use our engines
2) we are free to use mouse, keyboard, HOTAS or any combination of the above to control it, so that it remains easy to use during combat


Yes Blackdog_kt...it is very rewarding for me, to see so many of these great pilots here enjoying, and using their skill to conquer very difficult & demanding flying conditions. Coming closer to re-living an event that occured over 70 years ago, of men, machine and skill...but then, you and I, and the others knew that man enjoys a challenge, and so we fought for the CEM. I would like to thank Oleg here if he should ever read this poll. Thankyou Oleg
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