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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #31  
Old 10-19-2011, 08:36 AM
salmo salmo is offline
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Quote:
Originally Posted by 5./JG27.Farber View Post
How many is enough?! Are we talking quite a few here? A good time for one time zone is bad for some other... Its a tricky one.
Yes, timezones are very tricky. Aussie based squads would include Australian's United Squad - 2 with ClOD, Real Aussie Airforce (You'll have to ask Smouch), Southern Cross Fighter Guppe (You'll have to ask IvanK). I'd be happy in a bomber's gunner seat if I can make it.
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Last edited by salmo; 10-19-2011 at 08:48 AM.
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  #32  
Old 10-19-2011, 09:27 AM
SYN_Jed SYN_Jed is offline
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Looking forward to this
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  #33  
Old 10-20-2011, 09:48 AM
5./JG27.Farber 5./JG27.Farber is offline
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Originally Posted by SYN_Jed View Post
Looking forward to this
Glad to have Syndicate on board!
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  #34  
Old 10-22-2011, 07:36 AM
MoGas MoGas is offline
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Commanders Call Sign: MoGas
Unit Full Name: 104th Phoenix
Unit Tags: 104th
Axis or Allied: Axis
Website URL:http://www.104thphoenix.com/index.php
Minimum Expected Turn Out:2
Average Expected Turn Out:4
Pilots "on paper" (Total Pilots):28
Willing to take Public Players?: Yes
Preferred Aircraft:109
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  #35  
Old 10-22-2011, 08:10 AM
Ataros Ataros is offline
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Originally Posted by 5./JG27.Farber View Post
Yes 8 PM GMT (Currently summer time).

Are you signing a squad up Ataros?
Sorry, our squad is not up-to-date with hardware yet but we will join later.
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  #36  
Old 10-23-2011, 01:17 PM
5./JG27.Farber 5./JG27.Farber is offline
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Still one week left before we start. Would be nice to see a few more red side pilots.

Its not too late to join! Remember, its just a bit a fun!
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  #37  
Old 10-23-2011, 07:30 PM
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CaptainDoggles CaptainDoggles is offline
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Cheesehawk:

If you need a "quick and dirty" solution I could try writing a simple program in Python to parse the logs in an old-style manner similar to il2fb.

However this is assuming that the relevant info is printed to the logs. I've done absolutely no research into the matter of log files and online stats so I'm not sure what information goes out to the log files.
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  #38  
Old 10-24-2011, 05:55 PM
5./JG27.Farber 5./JG27.Farber is offline
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Originally Posted by CaptainDoggles View Post
Cheesehawk:

If you need a "quick and dirty" solution I could try writing a simple program in Python to parse the logs in an old-style manner similar to il2fb.

However this is assuming that the relevant info is printed to the logs. I've done absolutely no research into the matter of log files and online stats so I'm not sure what information goes out to the log files.
I say give it a go Doggles... I have a zipped copy of the old reader if you need it...
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  #39  
Old 10-24-2011, 07:11 PM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by cheesehawk View Post
I wish, the difficulty it seems is grabbing it to put into logs. Bliss tells me I've got to create a line of code for each object I want tracked.
I think I read that thread on the ATAG forums. I'll do some digging when I get home on tuesday night. It's been a good while since I've fiddled with C# but my brother is a software engineer so I'll see if I can pick his brain.

Is this thing still scheduled for next weekend? Do we have enough red pilots?

Last edited by CaptainDoggles; 10-24-2011 at 07:23 PM.
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  #40  
Old 10-24-2011, 09:12 PM
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CaptainDoggles CaptainDoggles is offline
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Just idle curiosity re: the pilot numbers.

I'm out of the province until Tuesday afternoon so I won't have access to the FMB or game until then, but I have monodevelop on my laptop (fedora 15) so I can at least browse the code on the plane. Check PMs for my email address.
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