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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 08-22-2011, 09:51 PM
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SiThSpAwN SiThSpAwN is offline
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This is pretty common across the board anymore, not just here, Publishers set a release date and developers are told to release then, if its not done then patch away, but the at least have the money from the initial release to keep the doors open...

I dont see that changing anytime soon... unfortunately.
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  #32  
Old 08-22-2011, 11:03 PM
Chivas Chivas is offline
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Originally Posted by SiThSpAwN View Post
This is pretty common across the board anymore, not just here, Publishers set a release date and developers are told to release then, if its not done then patch away, but the at least have the money from the initial release to keep the doors open...

I dont see that changing anytime soon... unfortunately.
I agree....simulators are becoming very very complicated, take years to develop, and cost a fortune. Most customers realize that fact, and cut the developer some slack. Especially a developer like Maddox Games who has a history of the supporting their product, unlike Microsoft and many others.
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  #33  
Old 08-23-2011, 01:33 AM
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hahah man why didnt i think of this before!!!!

nice job
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  #34  
Old 08-23-2011, 06:10 AM
JZG_Con JZG_Con is offline
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ran out of money , the game world makes millions ...and ubisoft have millions ..to spend ..
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  #35  
Old 08-23-2011, 06:44 AM
Fjordmonkey Fjordmonkey is offline
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Originally Posted by SiThSpAwN View Post
This is pretty common across the board anymore, not just here, Publishers set a release date and developers are told to release then, if its not done then patch away, but the at least have the money from the initial release to keep the doors open...

I dont see that changing anytime soon... unfortunately.
You can blame the 'net for it, actually, since now it's so easy to update things post-launch. Before the 'net became so widespread and used for just about everything, you rarely saw things getting launched before it was as ready as it possibly could.

These days, updating things is easy since damn near everyone has 'net access. Hence why you see many minor (and some major) bugs never getting squished and products launched despite having more bugs and issues than a roach-infested psych-ward.
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  #36  
Old 08-23-2011, 07:05 AM
Chivas Chivas is offline
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Originally Posted by JZG_Con View Post
ran out of money , the game world makes millions ...and ubisoft have millions ..to spend ..
The publishers, UBISOFT and IC, have been funding the project for years, and obviously not willing to keep funding the project for another year. This genre does NOT make enough money to fund the project indefinitely. Publishers regularly fund projects because small developers usually don't have the funds to pay empoyees for years of development.
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Last edited by Chivas; 08-23-2011 at 07:11 AM.
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  #37  
Old 08-23-2011, 08:50 AM
Phazon Phazon is offline
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I'm not entirely sure how the funding side works. Technically Maddox Games and the IL-2 Sturmnovik name are the property of 1C, not Ubisoft. If anything I would've thought that 1C are the ones soley responsible for funding development. Ubisoft simply acquired a licence from 1C to publish and distribute the game outside of 1C's main territories.
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  #38  
Old 08-23-2011, 09:03 AM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by JZG_Con View Post
ran out of money , the game world makes millions ...and ubisoft have millions ..to spend ..
Depends on the kind of game we're examining. Ubisoft may make money from more popular games but it doesn't make that much from simulators, so they act accordingly when deciding how much money to put into the whole thing.

Case in point, Silent Hunter 5. The development team that made that one was actually a Ubisoft studio, they were part of Ubisoft and not an independent group like 1c who's just publishing through them. Well, when it was obvious the game would need a lot of work to get it up to speed, Ubi decided to not spend any more money on it and completely pulled the plug on the project after a couple of patches.

In other words, yes, it sucks that our favorite games are so expensive to make and don't sell enough and we have to put up with long development cycles and post-release patching as a result of that, but seeing other cases in the simulator world i'd say let's consider ourselves lucky to have a new sim that is actually getting fixed as time goes by.
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  #39  
Old 08-23-2011, 09:06 AM
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Originally Posted by Blackdog_kt View Post

In other words, yes, it sucks that our favorite games are so expensive to make and don't sell enough and we have to put up with long development cycles and post-release patching as a result of that, but seeing other cases in the simulator world i'd say let's consider ourselves lucky to have a new sim that is actually getting fixed as time goes by.
Perfectly put man
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  #40  
Old 08-23-2011, 03:58 PM
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Originally Posted by Phazon View Post
I'm not entirely sure how the funding side works. Technically Maddox Games and the IL-2 Sturmnovik name are the property of 1C, not Ubisoft. If anything I would've thought that 1C are the ones soley responsible for funding development. Ubisoft simply acquired a licence from 1C to publish and distribute the game outside of 1C's main territories.
IC and Ubisoft are both publishers of COD. They front money for games developers the same way book publishers front money for authors.
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