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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 07-26-2011, 12:42 PM
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it works online!just tried it!
@ snafu:i experience especially with hurris that they go into big fireballs as well.spits not so much,but they are left with detached elevators and ailerons, and big holes in the wings looking like emmentaler.
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  #32  
Old 07-26-2011, 12:48 PM
SNAFU SNAFU is offline
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Well, maybe. I do not fly E1 online, just E3 to get used to the cannons, so maybe with E1 is more effective against fighters, what I would suppose.

I picture for myself to first pierce the fuel tanks of the Hurrice (which was prone to catch fire in the gravity tank infront of the pilot) with armor piercing rounds, and then ignite them with the "Beobachtungs" rounds, but I guess that is just my imagination...
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  #33  
Old 07-26-2011, 01:20 PM
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Quote:
Originally Posted by David198502 View Post
i think it works online!will try it out.
but to be 100% certain, load only beobachtung bullets, when you are online, this way you will know,because they dont have a leuchtspur(tracer).so if you fire your guns you will see nothing,except when you hit something.in that case there should appear flashes on the target!
I tried it online. I shot down one hurricane. It didn't blow up, didn't fall apart, but the ammo strong - Onto at least so much, than the average ammo.

The beobachtung (B-geschoss, observer, ect) ammo has bright flash, and huge smoke, but nothing else. Only are pyrotechnical ammo. (The same caliber (7.92mm) was used against soldiers by snipers, it causes ugly injuries, but it useless against metal aircrafts). So, its a bug imo.

It i don't know, that the self destruction was forgotten (that work properly at the MG-FF), or it was not used at 7.92 mm ammo.
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  #34  
Old 07-26-2011, 01:50 PM
JG53Frankyboy JG53Frankyboy is offline
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Anyone tried the .303 observer ammo??
Normaly these observer/beobachter rounds are the first i unloaded in my personal belts

IF this is all correct , then i hope a " LOL" is allowed ......
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  #35  
Old 07-26-2011, 02:20 PM
JG53Frankyboy JG53Frankyboy is offline
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Well, i have to admitt, that my LOL was most propably to early!
Behind this B-round is more than i expected!!
For people whomunderstnd german or want to use a translator , here some interesring to read
http://www.zg26.de/index.php?option=...kel&Itemid=114
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  #36  
Old 07-26-2011, 02:28 PM
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interesting reading!!so it seems its not a bug or an oversight from the devs but actually realistic simulated!!!
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  #37  
Old 07-26-2011, 03:12 PM
JG53Frankyboy JG53Frankyboy is offline
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Well, as so often in CoD , one can mostly blame the developer for the lack of proper documentation of their game.
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  #38  
Old 07-26-2011, 03:33 PM
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Originally Posted by David198502 View Post
interesting reading!!so it seems its not a bug or an oversight from the devs but actually realistic simulated!!!
Hmm... i think not... it was ineffective against armor, fuel tank, ect. Its proposed use -as it is written on this last web page too- the observation. In the cod currently not this situation
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  #39  
Old 07-26-2011, 04:37 PM
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Quote:
Originally Posted by cheesehawk View Post
Interesting, I think a good mix of this and armor-piercing and AP-incendiary will be brutal.

To the guys wondering about cannon ammunition, I posted a thread earlier with my testing. Every round of cannon has the tracer effect, I can't get rid of them. Even firing a single round from each cannon produces between 1-3 tracers per gun. Not sure if this is a generic graphics effect, or if our cannons just aren't changing ammunition. If someone can figure it out, I'd be most appreciative!
You try it online? Offline dont work the ammo customization (even if you see the custom ammo belt)
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  #40  
Old 07-26-2011, 04:38 PM
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cheesehawk,...did you try it in self made missions?or in the default quick missions?cause you cannot use custom loadouts in those single quick missions.
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