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#31
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#32
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I'm watching Game of Thrones. Excellent series.
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#33
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I love ROF, but lets not forget , that they have had a two year head start, there was less meat in that sim on release than in CoD, IMO.
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#34
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They will never finish this it was designed that way. You will be fed a steady diet of new and interesting things as you progress. Sit back and have a soda. Everything is going to be just fine.
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#35
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You and a hand full of people say the same thing. What are you worried about? Worried about your investment in time and effort going to waste possibly with ROF'ers testing the waters here and hanging around?? I think that's the majority of the angst people are venting with comparisons to other sims.
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#36
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The problem with this is that there is no support for modification. Any improvement to the game you want to see, you have to pay for, and maybe it will be implemented at some later date. I would rather support an open for modification flight sim. I am hoping that COD will deliver on that end. |
#37
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Also, CloD is not the ultimate flight sim as I believe that honor goes to FSX at the moment. If you dont believe that just go search for some flight sim stores and see all the people getting rich off of FSX add-ons. CloD isnt the ultimate anything at the moment except maybe the ultimate "look my cockpit shadows/details PWN yours" exercise. As for the original post, I completely agree with the lack of content. My main gripe though is with the lack of flyable planes. Yeah yeah I know, its the BoB so theres only so many planes blah blah blah. Nuts to that, no matter the setting there should be more than 3 different fighter planes (basically, the g.50 is garbage and doesnt count) to choose from in multiplayer. Especially given this game took so many years to develop... I guess those awesome cockpit shadows were harder to make than we could imagine. ![]() |
#38
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My new rig is in the mail together with a new stick and when I get em I'll probably try out RoF campaign and practice Spitfire procedures in FSX with A2A's Spitfire for a while till CloD is a bit more mature and I can hold my own in the mp servers.
The wait is friggin killing me. |
#39
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#40
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We have been given a pretty cool FMB that allows us to create missions that can be as in-depth as anything the devs can, provided one can code a bit. (And even if you can't, like myself, there is still a plethora of options available to create interesting missions.) To me sims have always relied on user generated content for sustained enjoyment, and CoD imo is no different. I do understand what Addman is saying and I agree things have been a bit neglected in that regard, but it's really up to the community to create that content. Now, if we could have a proper campaign editor I would be over the moon. |
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