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#1
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For my system (see above) you have to turn-off a lot of things to make it work. Even though I have less ground detail, I think the map is fantastic. I could easly follow the geography at 2,000m. Sadly on the 'Quick Flight' menu my landing flaps didn't work, though my 'hot landing' was successful? The Messerschmitt cockpit is wonderful. I am not game to turn it on to a fully working cockpit because of a probable computer crash - what a pity! Sadly, I think Ilya and Oleg have hit the market too soon, perhaps they had to? I hope 'The Team' is working furiously to fix all of these gliches and Oleg and Ilya haven't ordered their new Mercedes Benz's yet? DFLion PS 'Steam' is a dog! |
#2
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left/ right mouse button (when reversed) aren't being picked up
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#3
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- AI needs an update. They like to spray their guns and don't use short bursts. They also have a real tendency to crash (follow the leader all the way down when it crashes). On other occassions they crash into wingmen or enemy fighters.
- GPU related: gpu does not - always - raise the clock to 3d peformance levels. Stranger still is the fact is when it does, after closing the game and back to the Windows desktop the gpu stays at 100% load and the clock does not step back to, in my case 157MHz. - edit: I'm using Windows 7 64 Home edit.: is it normal when the game starts up, the windows task bar remains visible? Is this a feature or a bug? I would have expected to initialize to full screen and take over the desktop. Rgs, FP
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Intel Core i7 2600 @ default clocks MSI P67A-GD65A Motherboard Vertex2 SSD Raid1 1 Tb data disk 8GB DDR3-1600 MSI Geforce 680GTX @ default clocks Hotas Cougar X-Fi Music Last edited by Fall_Pink?; 04-01-2011 at 08:47 PM. |
#4
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Bad screen tearing and no vsync option. Forcing vsync with nvidia control panel doesn't make a difference. Rivatuner forcing also makes no difference.
Last edited by jimbop; 04-02-2011 at 09:42 AM. |
#5
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Flown the first two training missions and sight seeing over London.
1 Can,t understand the instructers voice verywell, and he lists his comands to quickly especilly when giving you instructions to take off. 2 When he takes control and lands the aircraft he usually misses the airfield 2 times out of 3 and u end up in a Hedge. 3, Stutters over London and the textures in the tigermoth cockpit for the altimeter and compass are blurred and unreadable unless you zoom right in. all setting on med sys spec E8400 procc 3Ghz GTX460 1gb latest drivers mother bd asus P5N-D 8 gig corsair RAM OS Vista 64bit all driers up to date |
#6
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problems with commands acknowledgement when issuing orders (like in no comm/audio feedback)
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#7
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Minor issues but still in need to be corrected.
1.) In the game the unit V.(Z)/LG 1 is listed under fighters but it was a destroyer unit. Therefore it needs to be listed under destroyer. Additionally the unit badge is facing the wrong direction on the right fuselage side (wolf's head must look towards the front). 2.) All of I./ZG 2 is missing its Gruppe emblem (see destroyer guide pdf pages 5 - 10). ![]() 3.) All of II./ZG 2 is missing its Gruppe emblem (see destroyer guide pdf pages 11 - 15). ![]() Additionally the Gruppe is missing its tactical "A2" code (shown is ZZ). 4.) Stab/ZG 26 and Stab I./ZG 26 show destroyer style markings on the bow. The location is correct but they need to show fighter style markings only in that location (see destroyer guide pdf pages 16 - 21). If that is too complicated remove them entirely from this location. 5.) Kampfgeschwader 1 is showing the stylized signature of GFM von Hindenburg as unit emblem. During the BoB KG 1 did not use a Geschwader badge and the stylized signature was introduced in early 1941 when the Geschwader was reequipped with Ju 88s. Last edited by csThor; 04-02-2011 at 11:45 AM. |
#8
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I noticed Steam showed that I had played for 2 hours which is ridiculous because I have barely been able to get the game to load until a few hours ago.
After exiting the game the music continued on my computer for about three hours. It only stopped when I loaded and exited the game again. Whilst music was on loop their was no applications in my task manager to shut down for the game. This is why I just let the music run for three hours while I was doing something away from my computer. When I got back to computer and decided to run the game again and exit it to see if music would stop, I noticed that Steam now recognised that I had played for five hours. I don't know what this means for the game but I am sure it would be a hard to catch bug, and possibly quite serious. Just checked my performance in task manager and PF Usage is at 3 GB with only Mozilla Firefox running in applications. System Specs. Intel Q9400, GTX 275, XP 32, Gigabyte Mobo, 4 gig DDR2, onboard sound, Acer 1920x1200 LCD Monitor |
#9
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Input Lag on Axis, stick buttons, headtracking, etc, in game.
Checking feedback on other forums (as well as this one) many are having problems with Saitek products not being recognised or difficulty assigning axis in controls menu. |
#10
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I was reported some issues with the antropomorphe setting. It seems that some unvoluntary flickering of some buttons or similar can block the input of buttons actively activated even if only two devices are activated by the player simultaneously.
Perhaps implement a sensitivity threshold that allows very small inputs as long as this feature is activated? |
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