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#31
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"OLEG: Given the likely shelf-life of the sim, there’s sure to be dynamic campaigns created by third parties, as there was with the original Il-2." For me that doesn't sound as if Oleg's team will work on a dynamic campaign. I guess he means something like Lowengrins DCG. But maybe I just don't understand it correct. |
#32
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Me too big time. I would love to see a new F4 in North Africa camouflage. Sand blowing behind me as I take off etc.
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#33
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__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#34
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I can't wait... |
#35
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Interesting interview. I have to admit that I'm still not sure what to make of this love story aspect but I suppose that'll just have to be a "wait and see" thing.
Regarding the dynamic campaign, while Oleg does not mention this in the interview, Ilya has said on these forums that they have (or will have?) a dynamic campaign generator in it's very early stages but it'll be quite some time before they get it up to the standards of the rest of the game (as opposed to simply tacking on something like what the old games had). Regarding the sequel, yes I would've preferred the Battle of Poland and/or France but the Mediterranean would be pretty interesting too. |
#36
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As long we have enough tools to recreate scenarios from the BoB (flyable aircraft, AI units, mission builder, stock missions to showcase some capabilities, tracking of victory conditions and use of triggered events in online matches) the new sim will see similar levels of success to the original IL2. From where i'm standing, i think it has the tools needed. Then, as it grows older some of this stuff will be automated to make it easier for us to just focus on flying. It's just that when time limits force you to choose between getting the basics right or automating them you choose the first option, because you can't include an automation for something that isn't in the game engine. A dynamic campaign generator would be useless if we had only 3 flyables and 5 AI units in total, or aircraft that didn't fly accurately, and so on ![]() |
#37
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I remember the vote at UBI for the Med or Pacific theatre. I think Oleg was disappointed back then the Med didn't get the vote. Cant wait for the whole lot to load on my hard drive ![]() Last edited by KG26_Alpha; 02-08-2011 at 07:04 PM. |
#38
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Indeed and a nice surprise at that. I hope our talented mission builders can come up with similar scenarios. This one's based on reality and that makes it even more compelling in my opinion.
With release date drawing near we're sure to hear more from the malcontents and trolls with hidden agendas. Since the early 2000's it seems to be a tradition around here. Last edited by Old_Canuck; 02-08-2011 at 07:24 PM. Reason: typo |
#39
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It had to be didn't it. The alternative was that Oleg had lost his mind, so I was pretty confident it was a mistake.
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#40
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I cant wait to see how the renegade thing plays out. I'd also like to hear some more about the real story as well. I think this will add a nice bit of variation to the game. As Oleg described it it appears that you can make a choice, thus increasing playability. Cant Wait.
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