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IL-2 Sturmovik The famous combat flight simulator.

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  #31  
Old 11-22-2010, 07:20 AM
LoBiSoMeM LoBiSoMeM is offline
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MODs are "bad", but one MOD will be included in one official patch.

Maybe the "bad" 6DOF can be included too? And please, can we have at least 100º of FOV for us with widescreen monitors? I don't have one single real major bug with 6DOF, so I don't understand wht it isn't never included as one official patch. Just need to revamp some official cockpit models.

These 3 points will be all I and a great amount of community wants in a new offical patch: Moving Dogfight Server, 6DOF and full view in widescreen monitors, without the need to use the most buggy "mod".

I don't like to use hundreds of mods, but I can't fly without 6DOF anymore, and like to have decent FOV in my 22" monitor, and is cool to attack some moving column of cars in a DF server. These points are a must, and I don't care if they will be delivered "officially" or as "bad mods". Just want to use my hardware to improve my experience.

Last edited by LoBiSoMeM; 11-22-2010 at 07:22 AM.
  #32  
Old 11-22-2010, 07:28 AM
zaelu zaelu is offline
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Yes, I second that. Ability to set custom FOV for single monitor would be great. I use 106 for 16/9 aspect. The game grants this ability for triple head so why not for single wide screen?

I play now using San's FOV Changer (drinks on him!) but sometimes gets into trouble. It's nice that I can have the zoom on a anolog axis through it though.
  #33  
Old 11-22-2010, 07:39 AM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by LoBiSoMeM View Post
I don't have one single real major bug with 6DOF, so I don't understand wht it isn't never included as one official patch. Just need to revamp some official cockpit models.
You have answered your question yourself. That work isn't so trivial, that usage of word "just" could be justified.
  #34  
Old 11-22-2010, 07:48 AM
SaQSoN SaQSoN is offline
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You have answered your question yourself. That work isn't so trivial, that usage of word "just" could be justified.
Not only the word "just", but also the word "some" does not fit in there. It's more like, "All existing cockpit models should be remodeled, most of them quite extensively". Which is equal to several hundreds (if not thousand) of man-hours.
  #35  
Old 11-22-2010, 08:21 AM
LoBiSoMeM LoBiSoMeM is offline
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You have answered your question yourself. That work isn't so trivial, that usage of word "just" could be justified.
Well, I saw the great work of DT, and its WAY more complex than revamp the cockpits, that's because why I don't understand not priorize this kind of thing.

I don't said it's "so trivial", I'm just priorizing things. But even with the original pits, isn't great trouble with 6DOF, by the way. No need so big work to do today. It's fully functional in "mods".

Last edited by LoBiSoMeM; 11-22-2010 at 08:27 AM.
  #36  
Old 11-22-2010, 08:23 AM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by SaQSoN View Post
Not only the word "just", but also the word "some" does not fit in there. It's more like, "All existing cockpit models should be remodeled, most of them quite extensively". Which is equal to several hundreds (if not thousand) of man-hours.
Not true at all, sorry. Today pits can be used without so much trouble, the sim looks OK.

And minor glitches don't bother at all if the "solution" was not have 6DOF at all. IL2 is an "old" sim and we all will replace it by SoW series someday, and this "tweaks" don't need to be totally perfect, if perfection means don't have fundamental functionalities.

Last edited by LoBiSoMeM; 11-22-2010 at 08:30 AM.
  #37  
Old 11-22-2010, 08:56 AM
SaQSoN SaQSoN is offline
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Originally Posted by LoBiSoMeM View Post
Not true at all, sorry. Today pits can be used without so much trouble, the sim looks OK.
Yeah, tell me more about IL-2 3D models, please.

Quote:
Originally Posted by LoBiSoMeM View Post
And minor glitches don't bother at all if the "solution" was not have 6DOF at all. IL2 is an "old" sim and we all will replace it by SoW series someday, and this "tweaks" don't need to be totally perfect, if perfection means don't have fundamental functionalities.
We'd leave so called "minor glitches" to the mods. While they may not bother mod-maker wanna-bees, they do bother both original developers and DT.
Call it official position of both.
  #38  
Old 11-22-2010, 09:15 AM
=69.GIAP=TOOZ =69.GIAP=TOOZ is offline
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Oleg said some time ago that 6DOF would never be implemented because of the MASSIVE amount of work that would be needed to redo the cockpits.
  #39  
Old 11-22-2010, 09:29 AM
csThor csThor is offline
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Originally Posted by SaQSoN View Post
Yeah, tell me more about IL-2 3D models, please.
LOL, Vladimir. Them KeWl Haxxor dudeZ know da shiznit, right?
  #40  
Old 11-22-2010, 10:26 AM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by =69.GIAP=TOOZ View Post
Oleg said some time ago that 6DOF would never be implemented because of the MASSIVE amount of work that would be needed to redo the cockpits.
Well, "massive work" if you want no glitches at all, and I can understad that. He's a perfeccionist. And his team is working in a NEW TITLE WITH FULL 6DOF SUPPORT. Keep this in mind. DT is working in an "old" sim engine. And this "old" engine can handle 6DOF, but at some cost.

To the folk who said about 3D models, please don't assume everyone who talks with you is an idiot about some subject you believe you are some "mastermind" of universe, be more humble.

It's just a point of view issue:

- Some people believe isn't up to IL-2 standards have 6DOF with glitches, because the cockpits was moddled with 3DOF parameters in mind;

- Some people believe isn't up to IL-2 standards don't have 6DOF at all.

And I DOUBT any serious simmer like to fly without 6DOF. Please make official patches but stop assuming that peole are stupid. I'm the final user of the sim, the customer. If the "official opinion" goes opposite of the final consumer, it's a really strange marketing strategy.

Thanks!

Last edited by LoBiSoMeM; 11-22-2010 at 10:44 AM.
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