#31
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Looking good. Very good. |
#32
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Thank you.
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#33
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I suppose that little flame ball on the Ju 88 fuselage is a DeVilde round striking?
The Gladiator is a welcome sight! I love the fin-flash it wears! |
#34
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Outstanding
(Pict.3) Maybe the sprit muzzleflash on the wings of Ju-88 reseize(too big) and change color for more clear (Wip) But the seize of the plane and pilote, ground, building, boat is very good (I not compare to IL-2 too old engine..) Thanks for update Luthier Gûte arbeite camarden! Last edited by Affe; 08-28-2010 at 03:48 PM. |
#35
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Excellent crew models/animations, they actually look like they're busy inside that Ju88.
The fire's origin point in the 4th shot looks like it is somewhat "artificially" placed on the wing (for lack of a better word), as if someone copy/pasted it on top of the wing and the textures overlap. However, the shape of the flames and the gradual transition from flame to smoke is the best i've seen. I guess that seeing it in motion will fix the small problem on where the fire starts, as it will shake and move and not be a still texture. Great job as always, keep them coming and get well wishes to mr. Maddox |
#36
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So the wires affect the damage model? Interesting. I remember from J-Kent's book One of the Few that he, as a test pilot, had a spell at testing what happened when certain A/C flew into wires, mostly from barrage balloons.
I would be amazed if you had, but I don't suppose you have recorded the physics of flying into wires etc.... It's a really odd question, i know, but the general feeling that I can remember from getting from the results was that flying into the wires never really caused a lot of damage to the plane. Kent survived he ordeals anyway, so clearly it wasn't as dangerous as one may think. |
#37
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Damn the smoke and fire in the 4th shot just look so good. I want to play so bad, can't wait to send those Krauts to the bottom of the channel!
Heh one thing I have learned from this shot is to be careful about flying just below and behind an 88 that I have just plastered, lest I get a canopy in the face. Last edited by Space Communist; 08-27-2010 at 06:19 PM. |
#38
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Hope you get well soon Oleg.
Thanks for the update Luthier. |
#39
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thx, that water is looking awesome Last edited by katdogfizzow; 08-27-2010 at 07:00 PM. |
#40
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The propellors in these shots look like the kind that you see in a movie (or a photo). Is this deliberate? It'd be cool to choose between different looks for how the propellor displays in-game
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