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#31
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#32
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Looking at the Ju 88, I do feel a bit disappointed in regard to the new skin size of 2048x2048. All the details appear to be rather blurred and it is not that much better than any well made Ju88 skin in Il-2.
It does look flashier with the lighting effects and all, granted, but yet not near what I had hoped for. |
#33
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Hi Oleg, thanks for taking the time to answer some questions.
If it's not too early to ask, I was wondering what the "time compression" feature will be like in the storm of war series. Will it be like Il-2 with "2x, 4x, etc"? Or will we see features like "skip to next waypoint" or "skip to next encounter"? For the Battle of Britian I'm sure the original way would be fine, but looking into the future where there might be long travel distances in different theaters, it would be nice to have a different option. thanks! |
#34
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Nice update, and that last screenshot of the parliament, i dont know why but give me feelings of bombing that beatifull building ![]() ![]() |
#35
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Very nice indeed. Can't wait to see some screenshots on higher detail or at least with AA/AF enabled.
Again, i'm looking at the small details. Notice the radio messages and you'll see the AI is calling out contacts ![]() |
#36
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Thanks for the update Oleg. Those shadows really bring that cockpit to life...very impressive stuff. The detail on the bomb sight is amazing. Will be fantastic if it works like the real thing too.
![]() One little observation I think I've mentioned before. The 1940s fields would not have featured modern day tractor "tramlines" - I think I can see some in the background of the Blenheim shot. At that time tractors were still outnumbered by horses and the tractors that were in use were definitely not applying sprays with large booms - this is what those parallel wheel lines in the crop are for. The fields of the time would have appeared as a uniform crop with no parallel tractor lines. In case you plan to show bales and modern style square hay/straw stacks - these would only appear later. Wheat stooks are an important feature for a country scene around harvest time and traditional hay stacks too (large heaps of hay/straw - not baled). Lines of straw produced by combines would also have been rare or non-existant as the technology was only just becoming available in the states. I included some pictures in this post: http://forum.1cpublishing.eu/showthr...tor#post143189 I apologise if I'm stating the obvious here. Anyhow, thanks again for the update. I'm very encouraged by the way the sim is looking. Last edited by Sutts; 03-19-2010 at 05:04 PM. |
#37
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#38
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Anyone else noticed the references to individual engine plug failures in the Ju88 shot? Wow.
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#39
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There are so many great details.
Thanks again for the update.
__________________
STRIKE HOLD!!! Nulla Vestigia Retrorsum |
#40
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I loved Pacific Fighters theatre, but on my old PC it was tough to sit through the slideshow of 8x for several minutes. This is connected to engine as well, I think. If 'skip to next encounter' is done, the engine has to work out what probably would have happened if the mission was flown in realtime, and then show consequences at next encounter. |
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