![]() |
#31
|
||||
|
||||
![]()
Here's one that DOES work. If you summon a phoenix, and it dies, you will have the option to resurrect it at a very high initiative, or you can wait with it for later. If someone is standing on it you automatically wait.
Here's the trick though, you can cast spells and summon your dragon at the point when you would use it. This means it may be strategically beneficial to LEAVE IT DEAD so that you can cast a spell at a more time appropriate point. For instance, if you are solo stacking an opposing force, and want to heal your tank stack at the end of turn, but also want to attack right away. Wait your dead phoenix, and when its turn comes back around, heal away! |
#32
|
|||
|
|||
![]()
Sacrifice Guard Droids to increase the numbers of another stack and then resurrect the Guard Droids with your Repair Droids. That's how I build up all my level 5 armies. I just buy one and then use Sacrifice to make more.
Have a stack of Gorguanas cast Mark of Blood on the most powerful enemy stack. Let a stack of level 1 creatures get attacked by that stack. Cast Pain Mirror on the enemy stack for massive damage. Resurrect the level 1 creatures with Turn Back Time. This can also be done with Phantom Image. |
#33
|
||||
|
||||
![]()
I am beginning to think all the best damage combos are going to involve gorguana's. I wish they were available a little earlier in the game.
|
#34
|
||||
|
||||
![]()
Anyone Know if Archdemons + Gorguana's "Works"? I think I'd downright pee my pants of you got a 50% chance to instakill a stack.
|
#35
|
|||
|
|||
![]()
i doubt it ... but even if so .. halving works only for stacks with lower leadership than yours .. usualy if its lower its not troublesome and easily to kill. Its annoying when u play against them on impossible diffculty, but for player its hard to use it ..
|
#36
|
||||
|
||||
![]()
I wouldn't be surprised if it works actually. If you can kill 96% of an arbitrarily large stack with ball lightning, why not all of it with Halve?
|
#37
|
|||
|
|||
![]()
Look up the meaning of "half" in a dictionary.....
![]() |
#38
|
||||
|
||||
![]()
Well, It all depends on whether the ability is considered to do damage equal to half of the opposing stack, or just kill half the stack. If the former, then putting blood mark on the stack first would mean an instant kill. If the latter, then blood mark will do nothing.
|
#39
|
||||
|
||||
![]()
One more that I think everyone should try:
Target + Time Back On the first turn of the game, fly or throw out some big stack.. Demons, griffons etc for damage, or just like red/green dragons for tankness. Get them up close to the enemy, then cast target on them. This will absorb most or all damage from the opposing army for two full turns. At the end of the second turn, cast time back to resurrect all lost units in that big stack. Works on any unit in the game (That will survive!) except black dragons. Note that target forces units to make their STANDARD attack if they can. This means hyena's will not crit boost themselves, shamans will not use magic axes, and bowmen will use only normal arrows. It effects undead, and units immune to mind effecting spells too! Great, especially with green dragons that can do an AoE attack to recoup the mana lost to Time Back. |
#40
|
|||
|
|||
![]()
Well .. its not that awesome. Alchemists ignore that completly. At least in legend they did
|
![]() |
|
|