Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #31  
Old 10-28-2009, 04:29 PM
Vulcan607 Vulcan607 is offline
Approved Member
 
Join Date: Sep 2009
Location: Angels 6
Posts: 470
Default

I dont see why so many people have a problem with arcade?
Reply With Quote
  #32  
Old 10-28-2009, 04:34 PM
Ancient Seraph Ancient Seraph is offline
Approved Member
 
Join Date: Sep 2009
Location: Dutchman in Spain
Posts: 788
Default

It's the public IL2 attracts. It's usually more sim-minded people. Arcade is good fun for some, but the skill requirement is a bit lower, and doesn't have that much of an impact. Also, the flying is obviously nothing like real planes, except maybe for some jets or something .
Reply With Quote
  #33  
Old 10-28-2009, 04:37 PM
Vulcan607 Vulcan607 is offline
Approved Member
 
Join Date: Sep 2009
Location: Angels 6
Posts: 470
Default

Quote:
Originally Posted by Ancient Seraph View Post
It's the public IL2 attracts. It's usually more sim-minded people. Arcade is good fun for some, but the skill requirement is a bit lower, and doesn't have that much of an impact. Also, the flying is obviously nothing like real planes, except maybe for some jets or something .
i agree entirely i just dont see why people give arcade players stick (not particularly on here) for choosing to play how they want.
On reading that back it sounds like a rant, it was never intended to be.
Reply With Quote
  #34  
Old 10-28-2009, 04:39 PM
Ancient Seraph Ancient Seraph is offline
Approved Member
 
Join Date: Sep 2009
Location: Dutchman in Spain
Posts: 788
Default

Quote:
Originally Posted by Vulcan607 View Post
i agree entirely i just dont see why people give arcade players stick (not particularly on here) for choosing to play how they want.
On reading that back it sounds like a rant, it was never intended to be.
Not the worst rant on the forums, so don't worry . People shouldn't judge anyone for playing arcade. Unless they start talking about the flight model/characteristics of airplanes.. (no offense)
Reply With Quote
  #35  
Old 10-28-2009, 04:41 PM
Vulcan607 Vulcan607 is offline
Approved Member
 
Join Date: Sep 2009
Location: Angels 6
Posts: 470
Default

Quote:
Originally Posted by Ancient Seraph View Post
Not the worst rant on the forums, so don't worry . People shouldn't judge anyone for playing arcade. Unless they start talking about the flight model/characteristics of airplanes.. (no offense)
None taken
thats what i like about this forum and this game, everybodys so nice even when their shooting you down in flames.
Reply With Quote
  #36  
Old 10-28-2009, 04:53 PM
philabong2 philabong2 is offline
Approved Member
 
Join Date: Oct 2009
Location: montreal, canada
Posts: 135
Default

Quote:
Originally Posted by Vulcan607 View Post
None taken
thats what i like about this forum and this game, everybodys so nice even when their shooting you down in flames.
thats what i like about this forum and this game, everybodys so nice especially when their shooting you down in flames.[/

fixed lol
Reply With Quote
  #37  
Old 10-28-2009, 04:53 PM
cyclone70 cyclone70 is offline
Approved Member
 
Join Date: Sep 2009
Location: London
Posts: 51
Default

Quote:
Originally Posted by Ancient Seraph View Post
It's the public IL2 attracts. Arcade is good fun for some, but the skill requirement is a bit lower
I find arcade harder than realistic actually. As you have to turn up sensitivity to max to compete on level terms with anybody and that makes slightest movements amplified.
Reply With Quote
  #38  
Old 10-28-2009, 04:55 PM
Ancient Seraph Ancient Seraph is offline
Approved Member
 
Join Date: Sep 2009
Location: Dutchman in Spain
Posts: 788
Default

Quote:
Originally Posted by cyclone70 View Post
I find arcade harder than realistic actually. As you have to turn up sensitivity to max to compete on level terms with anybody and that makes slightest movements amplified.
I find it harder because I don't know how the planes react.. it's in no way like real flying. Especially the speed range is confusing.

P.S. lol @ Philabong
Reply With Quote
  #39  
Old 10-28-2009, 05:02 PM
Tudorp15 Tudorp15 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 189
Default

Tell me about it. Foz and Pope and I have a very good, friendly rapport but they both love nothing more than to fill my rear end full of lead and leave me to gravity Gods..

Quote:
Originally Posted by philabong2 View Post
thats what i like about this forum and this game, everybodys so nice especially when their shooting you down in flames.[/

fixed lol
Reply With Quote
  #40  
Old 10-28-2009, 05:18 PM
SlappyDingle SlappyDingle is offline
Approved Member
 
Join Date: Sep 2008
Posts: 35
Default

Hey guys! I have a question about Realistic controls using a flightstick! Are you able to use the rudder properly with a stick as opposed to a gamepad? Cause I use the Gpad and on Realistic you can't even really touch the rudder for fear of stalling and slipping sideways.

Is this a sensitivity issue that the pads can't handle? Thoughts?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:55 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.