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#31
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You dont get more points on highscore if you have loose people in the battles? I see someone here have not loose army in the battels but I get higher highscore ![]() What is most important get higher points? My goal in games is come high on highscore list ![]() |
#32
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I, for one, like both the high score and no-loss goals; I'll try to beat your score and post my results here, whether I am successful in beating your high score or not. ![]() EDIT: Screenshot of 3rd "serious" battle, 4th battle if you count the medals battle. 1 Troll in the morning, still no contest whatsoever. More surprisingly is somehow my gold jumped from 15k before this battle to 89k! Screenshot say I only got 16.5k from the battle, plus the 4,200 I dug up via the chest. Must be a reward for completing the 1st island, as I also suddenly got the scroll "Sheep". So now I can buy all the items and AK scrolls that I want... Level 11 after this battle; jumped 3 levels from level 8. Last edited by loreangelicus; 09-24-2010 at 09:24 PM. |
#33
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no loss so far or? |
#34
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#35
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Nope, Paladin is the way to go if you want a high score. You get to reach Learning 3 faster (+20% XP) and the XP medal is higher (+5% XP, +3% XP if mage, didn't quite check with warrior). This is because this is a low level campaign, so getting the XP bonus fast via the Paladin class skill tree is more important.
No loss so far, see my screenshots posted a page back showing the first 3 fights. Note that only the 1st serious battle could be considered tough, and it's not even THAT tough. You could spawn as having units from elves, humans, or dwarves. Humans get Paladins, dwarves get droids, elves get... ents? Might as well restart the game if you get elves. ![]() Then your dialogue choice dictates what your next 3 enemies would be: lizardmen, orcs, or demons. With the Paladin skill Holy Anger, choosing demons is a given. Did I mention that the Paladin class starts with Exorcism level 2 even though there are zero points in the Distortion Mage skill tree? ![]() Quote:
Actually, the easiest and most optimal way to clear the 1st island is to restart the game till you get dwarves for their droids (1 in 3 chance); Engineer's Badge is optional, though it seems to almost always spawn for me whenever I get dwarves. I just continued on with my game since I lucked out and was able to dig up an AK scroll in the 1st serious battle; that definitely offset me spending 4,500 gold total for 3 Paladins whom I don't need anymore once I got 1 Troll. EDIT: (2010-09-25) I already mentioned before that the initial dialogue dictates what race your first 3 core enemies would be: lizardmen, orcs, or demons. It should also be noted that when jumping from the 1st island to the 2nd island you also randomly get the race of your next 3 enemies: humans, dwarves, or undead (which completes all 6 race types); just keep on reloading from a previous save from before the jump and you would eventually get your enemy of choice. This is why going Paladin for this campaign is so overpowered. Not only do you start of with Inquisitor's Blade, Healer's Jacket and 3 scrolls of Divine Armor which you could sell if you don't like them, you also start with Lightning 1, Heal 2, Dispel 2, etc. And most importantly: starts off with Exorcism 2 and could tech up to Holy Anger 3 real quick. So if you take Demons as your first set of enemies and Undead as your next set of enemies... seriously, even just the part where Holy Anger has -15 Defense against enemy demons and undead is IMBA enough. And it definitely doesn't hurt the Paladin to be the best class to get +XP bonuses. EDIT: (2010-09-26) Battles 5 - 8 attached; first suppression battle was an upgrade to Steel Belt, next was an upgrade to Magician's Cloak. I still have the last battle left, plus a couple more suppression battles. Already using Trolls at night, which may not cut it against the more powerful suppression battles, though the off-the-bat Paladin spells (Peacefulness 3, Divine Armor currently at level 2) plus Diploma of Anti-Magic and the Magician's Cowl help a lot. Worst case scenario, I chicken out and just buy the Black Dragons available at one shop. Already at level 19, so definitely breaking level 20+ here and breaking the high score mark of 700+ for this campaign. Now if only I had more time to play... EDIT: Level 21 after Magician's Cape upgrade suppression battle, screenshot attached. Last edited by loreangelicus; 09-27-2010 at 03:50 AM. |
#36
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Apologies for the double-post, but my previous post already had the max 5 attachments.
New bar for the DotC high score set at 763: Impossible Paladin Level 26 No-loss 1 medal battle, 6 regular battles, and 6 item suppression battles; 13 battles total. Screenshots of 13th battle and high score highlights and combat statistics attached. A very interesting ultra-short mini campaign. I had a lot of fun here since I got to use Trolls and Black Dragons, both of which I never used extensively in KBTL and KBAP. ![]() Last edited by loreangelicus; 09-27-2010 at 03:52 AM. |
#37
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when did you get your first troll?
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#38
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After the 1st demon battle; I have screenshots of my first 9 battles posted on this page and the previous page. This is actually my gripe with this campaign, having level 5 units available after the first serious battle (not counting the medals battle). I had 2 trolls and 1 red dragon available, making succeeding battles in the 1st island very easy.
Below was my unit composition for the battles: medals battle: 1 paladin 1st demon battle: 3 paladins (this battle unlocked 2 trolls and 1 red dragon) 2nd demon battle: 1 troll 3rd demon battle: 1 troll 1st suppresion battle: 2 trolls 1st undead battle: 2 trolls 2nd undead battle: 2 trolls (this battle unlocked 17 trolls and 13 black dragons) 2nd suppresion battle: 6 trolls 3rd suppresion battle: 7 trolls, 3 black dragons 4th suppresion battle: 8 trolls, 3 black dragons 5th suppresion battle: 9 trolls, 4 black dragons 6th suppresion battle: 9 trolls, 4 black dragons 3rd undead battle: 10 trolls, 4 black dragons The black dragons made the suppression battles quite easy, and each suppression battle done just made your army all the more stronger: more XP/gold/leadership/hero skills/pet dragon skills. The snowball effect of the suppression battles was only compounded by the fact that I believe they fixed the XP and gold reward system for said battles; a tough suppression battle now gives a commensurate reward (which wasn't the case in KBTL and KBAP), in my case getting as high as 10,847 XP and 55,500 gold (this with applicable paladin skills and item bonuses though). Like I said before, they could have made this campaign harder by making level 5 units available only in the 2nd island, or maybe even not making them available at all for this short campaign, but everyone would just go dwarves for the droids (though suppression battles with smallish stacks of droids would be a nightmare ![]() |
#39
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in order to reach a high level close to 30:
1, lots of upgradable items for extra experience/gold/scroll. droids are fine, but not good if you do suppression fights, because they are vulnerable to magic. 2, get an ancient knowledge scroll early on. preferably out of the chest you dig out during the 20,000 gold medal fight (first fight) 3, abuse troll's regenerate, it works great, although this isn't really necessary. a resurrection scroll with a balanced team of level 4 units would also do the job, but it would require a lot more time and effort. |
#40
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A mighty fun campaign. In my opinion, it's more like a learning by doing tutorial, which forces you to carefully evaluate your units, carefully analyze and pick your troop setup, and so on.
You can easily fool around to get a higher level, for all I see. Lore found it out, and good work. However, it does take a lot of fooling around and a lot of digging. There are plenty of upgradeable items though... With level 3 learning and hand of necropolis (it spawns) you can get to a higher level, but it's all the same. This is the next campaign where level 5 units own everything when properly utilized ![]()
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