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IL-2 Sturmovik The famous combat flight simulator.

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  #31  
Old 10-05-2010, 12:31 PM
airmalik airmalik is offline
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Originally Posted by swiss View Post
Ok, but you have to be fair and mention what caused those problems. It's usually not the OS itself but some 3rd party software.
Hi Swiss, agreed! And this is the biggest reason for less problems on macs because the HW & OS is made by the same company. In the end if you can't use your computer when you need to, it hardly matters who's fault it is - Windows or some shoddy driver by a third party.

cheers
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  #32  
Old 10-05-2010, 12:35 PM
airmalik airmalik is offline
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Originally Posted by DD_crash View Post
Remember Amiga`s are only for games not like REAL computers HAHA
LOL I remember that! but the best one was - why would you want to run more than one program at a time?
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  #33  
Old 10-05-2010, 03:09 PM
Oldschool61 Oldschool61 is offline
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Originally Posted by Flying Pencil View Post
If SoW can be made to run in Linux, then it could round in Mac under the terminal. I do not think the interface has to use the Mac OS API's.

Why bother with a system that has less than 10% market share? And thats for all PC's. How many gamers are using Macs versus PC? You think Oleg wants to waste valuable resources making this run on a Mac. Im sure if you want to finance it they will do it but why bother for a system that almost no one uses.
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  #34  
Old 10-05-2010, 05:56 PM
KOM.Nausicaa KOM.Nausicaa is offline
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Actually I think SoW could be hit on Mac. There are many Mac users dying for more games, and there is no serious flight sim for Mac as far as I know.
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  #35  
Old 10-05-2010, 07:22 PM
AKA_Tenn AKA_Tenn is offline
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well in the end it comes down to the fact that most macs aren't towers, therefore aren't fully upgradeable (basically laptops without built in keyboards), tower macs can only use mac certified upgrades, and there are only a few select choices for high end ram/videocards, that are WAAAY more expensive than the non-mac version, there's no dx support in OSX, porting games to OSX costs money... im sure theres more things... but just those reasons are enough for most game publishers to not port games to mac.

software relates problems are all the users fault... windoze works fine if u know how to use it properly (vista is a real hog tho), but if u start installing background services like firewalls and antivirus programs, then u get stupid things like google toolbar and real media player and u have 200 programs running at once, u can't expect ur machine to run well...

Last edited by AKA_Tenn; 10-05-2010 at 07:30 PM.
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