#31
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O.K. Nike-it. Thanks for the confirmation When do you say O.K. I wonder if true! Information on the Web 1C say that simulation!!!, but I see in the videos all NOT the simulation. Only fun truck game but absolutely not SIMULATION. Where is the truth...??? But ok.
I have a lot of questions but I will not bother. But one question I would like to answer but from Softlab. R'n'R will be in lights/semaphores? I watch the game no longer very many years. I saw all the screenshots of this game, but only traffic lights I saw only one screenshot>>> http://rignroll.ic.cz/images/galerie/2003/game042.jpg. This only one and ooooooooooooooold screnshot. They will be in the game semaphores ??????????????????? This is a question for Softlab!!! No you Nike-it. You can not know.....tnx |
#32
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Quote:
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#33
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Nike-it are we still able to ask about game features?
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#34
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Yes, you are
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#35
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Ok then I'll try to make a list and send it to you ...maybe tomorrow, I don't want to bother you asking one question after another
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#36
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Tachometer and Speedometer animations are wrong. And I have seen these kind gauge bugs MANY TIMES since 2005!!!! |
#37
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This maybe Disorder tachometer, Speedometer in game......This game should have different indicators defect/ disorder/ crasch......
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#38
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I havent seen a game with this kind ability. |
#39
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http://www.rignroll.com/index.php?ty...id&publ_id=493 Q: When you start up the truck, do you have to do pre-trip inspection, and wait for all of the gauges to get into their correct positions? A: Anyway, its useful, especially if the player can detect the defect according to the indicators (as well as the defect of the indicators themselves). Maybe Yes bug, maybe no. |
#40
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over 12,000 miles of california roads, it is true, I can not believe that the past does not mean that you 2000 kilometers?
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