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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #31  
Old 05-04-2011, 12:04 PM
epoch epoch is offline
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Hi

After launching a mission and typing socket:

Code:
>battle start
Battle starting...Server: Battle begins!
ok
socket
The availablis protocols:
  udp maxChannels: 255 maxSpeed: 10000 bytes/sec
  steam maxChannels: 255 maxSpeed: 10000 bytes/sec
9>
Regards
epoch
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  #32  
Old 05-04-2011, 02:16 PM
epoch epoch is offline
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Well this is strange.

I moved the installation to another box. And it works! Absolutely no difference between the two boxes (that I can see) but at least we've gotten somewhere!

Server starts up, loads map & mission, and it's viewable in the Client list.

One thing that's bugging me though is that in the console I keep seeing the following text spammed:

Can't use keys or values with a "

I have no idea what's causing this. Anyone seen it before?

Thanks for the assistance thus far. It's been invaluable.
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  #33  
Old 05-04-2011, 02:21 PM
Matchek Matchek is offline
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Ok, my server now is visible in list. it magically appears
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  #34  
Old 05-04-2011, 03:00 PM
Blackrat Blackrat is offline
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Quote:
Originally Posted by epoch View Post

One thing that's bugging me though is that in the console I keep seeing the following text spammed:

Can't use keys or values with a "

I have no idea what's causing this. Anyone seen it before?

They all do that sir!



Its a bug, there used to be a lot of other spamming too before Beta 1 patch, not sure what you patched up to, but I found Beta patch 2 not to be so reliable at keeping the server up. Beta 1 seems stable, only steam keeps disconnecting it and the odd launcher.exe crash.
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  #35  
Old 05-04-2011, 03:01 PM
Blackrat Blackrat is offline
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Quote:
Originally Posted by Matchek View Post
Ok, my server now is visible in list. it magically appears
Woohoo, result!!
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  #36  
Old 05-04-2011, 05:18 PM
epoch epoch is offline
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Quote:
Originally Posted by Blackrat View Post
They all do that sir!
Well thank you Sir! I'll ignore it!

We're patched to 14305 on the server.

My client is patched to the same level. If we roll back the server do our clients need rolling back too, or are the different patch levels compatible?
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  #37  
Old 05-04-2011, 06:09 PM
Blackrat Blackrat is offline
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Quote:
Originally Posted by epoch View Post
Well thank you Sir! I'll ignore it!

We're patched to 14305 on the server.

My client is patched to the same level. If we roll back the server do our clients need rolling back too, or are the different patch levels compatible?
I don't think clients have a problem regardless of version, I certainly haven't heard of anything. Just patched the latest one and gonna give it a go for 24 hours. certainly doesn't seem to give an error if people haven't patched.
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  #38  
Old 05-04-2011, 10:44 PM
epoch epoch is offline
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Thanks to all for the assistance. Despite the bugs and performance issues the server is running quite nicely.

The help was very much appreciated.
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  #39  
Old 05-21-2011, 10:33 AM
Matchek Matchek is offline
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Hello, again. Does anyone solved showing up problem ? I had my server on list, but now i can connect only directly ...
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  #40  
Old 05-21-2011, 11:17 AM
epoch epoch is offline
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Matchek

Contrary to my earlier post of success, the server actually only ran for one day and then failed to show up again!

However, we now have the server showing by changing the localPort from 27016 to 27015, and changing IP from 20000 to 27016.

My confs.ini:

Code:
[NET]
serverName=Tactics and Teamwork
serverDescription=IL-2 Sturmovik: Cliffs of Dover
speed=100000
localPort=27015
maxPlayers=128
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1

[Console]
IP=27016
IPS=217.146.90.118
LOG=1
LOGTIME=1
LOGFILE=logs.txt
HISTORY=128
HISTORYCMD=128
WRAP=1
PAUSE=1
PAGE=20
LOGKEEP=1

[BOB]
difficulty=279181823
[sound]
SoundUse=0
speakers=-1
[core]
LinearObjectManager=1
Roads=0
SpawnHumans=0
Try doing that and see if it helps.
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