#31
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Hi
After launching a mission and typing socket: Code:
>battle start Battle starting...Server: Battle begins! ok socket The availablis protocols: udp maxChannels: 255 maxSpeed: 10000 bytes/sec steam maxChannels: 255 maxSpeed: 10000 bytes/sec 9> epoch |
#32
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Well this is strange.
I moved the installation to another box. And it works! Absolutely no difference between the two boxes (that I can see) but at least we've gotten somewhere! Server starts up, loads map & mission, and it's viewable in the Client list. One thing that's bugging me though is that in the console I keep seeing the following text spammed: Can't use keys or values with a " I have no idea what's causing this. Anyone seen it before? Thanks for the assistance thus far. It's been invaluable. |
#33
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Ok, my server now is visible in list. it magically appears
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#34
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Quote:
They all do that sir! Its a bug, there used to be a lot of other spamming too before Beta 1 patch, not sure what you patched up to, but I found Beta patch 2 not to be so reliable at keeping the server up. Beta 1 seems stable, only steam keeps disconnecting it and the odd launcher.exe crash. |
#35
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Woohoo, result!!
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#36
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Well thank you Sir! I'll ignore it!
We're patched to 14305 on the server. My client is patched to the same level. If we roll back the server do our clients need rolling back too, or are the different patch levels compatible? |
#37
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I don't think clients have a problem regardless of version, I certainly haven't heard of anything. Just patched the latest one and gonna give it a go for 24 hours. certainly doesn't seem to give an error if people haven't patched.
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#38
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Thanks to all for the assistance. Despite the bugs and performance issues the server is running quite nicely.
The help was very much appreciated. |
#39
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Hello, again. Does anyone solved showing up problem ? I had my server on list, but now i can connect only directly ...
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#40
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Matchek
Contrary to my earlier post of success, the server actually only ran for one day and then failed to show up again! However, we now have the server showing by changing the localPort from 27016 to 27015, and changing IP from 20000 to 27016. My confs.ini: Code:
[NET] serverName=Tactics and Teamwork serverDescription=IL-2 Sturmovik: Cliffs of Dover speed=100000 localPort=27015 maxPlayers=128 serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 [Console] IP=27016 IPS=217.146.90.118 LOG=1 LOGTIME=1 LOGFILE=logs.txt HISTORY=128 HISTORYCMD=128 WRAP=1 PAUSE=1 PAGE=20 LOGKEEP=1 [BOB] difficulty=279181823 [sound] SoundUse=0 speakers=-1 [core] LinearObjectManager=1 Roads=0 SpawnHumans=0 |
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