Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > FM/DM threads

FM/DM threads Everything about FM/DM in CoD

Reply
 
Thread Tools Display Modes
  #31  
Old 09-17-2012, 08:42 PM
trademe900 trademe900 is offline
Approved Member
 
Join Date: Feb 2012
Posts: 186
Default

Quote:
Originally Posted by Slipstream2012 View Post
Are you for real?

This guy builds missions, and just because he is apparently good at it, doesn't mean he is any kind of expert in flight-models, far from it, most of the time he'll be in the FMB or scripting.
Even so, its easy to dictate when your shooting up AI on predefined settings which you created, however fighting in RAF planes online in a full realism server is a whole different ball game and it takes skill to do it.

He needs to get back to mission building and stop the childish one-sided propaganda, which is getting quite tiring, its obvious the FM's are badly screwed up.
And if he's so sure they are not, I invite him online to take any RAF plane & I'll take the G.50.
Agree entirely, and it seems this whole radiator drag trick is just a complete troll.
Reply With Quote
  #32  
Old 09-17-2012, 10:37 PM
*Buzzsaw* *Buzzsaw* is offline
Approved Member
 
Join Date: Oct 2007
Location: Vancouver Canada
Posts: 467
Default

Salute

Whether the OP was sincere or not, his suggestions are of no utility. Using them produces the same problems of lack of speed and climb. Any attempt to use +12 boost at 3000 rpm will destroy the engine almost immediately whether the rad is 100% open prior to takeoff or during flight. Any attempt to use the allowable continuous settings also results in short engine life.

So far the best suggestions put forward to maximize the engine life and speed of the British aircraft have been suggested by ATAG_Dutch, (ie. using max. 2650 rpm at 1/2 rad opening at full boost, and 2400 rpm and 1/2 rad for cruising) see thread on this board) but of course, while his suggestions do remove the problems of overheating and engine destruction, they still do not result in the British aircraft achieving their historical top speeds.

Last edited by *Buzzsaw*; 09-17-2012 at 10:43 PM.
Reply With Quote
  #33  
Old 09-17-2012, 11:19 PM
ATAG_Snapper's Avatar
ATAG_Snapper ATAG_Snapper is offline
Approved Member
 
Join Date: Oct 2010
Location: Kitchener, Ontario, Canada
Posts: 1,286
Default

Quote:
Originally Posted by *Buzzsaw* View Post
Salute

Whether the OP was sincere or not, his suggestions are of no utility. Using them produces the same problems of lack of speed and climb. Any attempt to use +12 boost at 3000 rpm will destroy the engine almost immediately whether the rad is 100% open prior to takeoff or during flight. Any attempt to use the allowable continuous settings also results in short engine life.

So far the best suggestions put forward to maximize the engine life and speed of the British aircraft have been suggested by ATAG_Dutch, (ie. using max. 2650 rpm at 1/2 rad opening at full boost, and 2400 rpm and 1/2 rad for cruising) see thread on this board) but of course, while his suggestions do remove the problems of overheating and engine destruction, they still do not result in the British aircraft achieving their historical top speeds.
+1

An interesting exercise we ran for a short time over on our trial Server #2 was to uncheck the Engine Temperature Management, but leave CEM checked (activated) per normal. We did this to evaluate the effects of radiator drag on overall aircraft performance (vs the same aircraft on the main Server #1 with ETM "on" per usual). Quite an eye opener. (Anyone can do this on their own PC in single player, or setting up their own server, if they choose).

Septic and I were running some tests, he flying an E4 with autopitch selected, myself flying the Spit 1a 100 octane. With ETM off the two fighters were evenly matched at top all-out speed at sea level (E4 - WEP, Spit - 3000 rpms/11 lbs boost). For mile after mile we skimmed the waves, wingtip to wingtip. Neither a/c gaining nor losing. On cue (via Teamspeak), we both hauled back and vertically zoom climbed, both engines still full out. As if in an airshow, the two a/c climbed side by each, then stalled and fell back at precisely the same time.

The 109 had the advantage in the dive -- I couldn't keep up, plus I had to cut throttle to avoid exceeding 420 IAS to avoid losing control services. In a sustained turn the Spitfire outurned the E4, took me approx 2.5 turns to get on Septic's tail. The fighting was exhilarating, the two of us are about equal in skill (yeah, yeah....."You can teach MONKIES to fly better than THAT!" LOL). We didn't shoot our guns so we could prolong the session ("Takka takka takka takka" -- over TS it worked fine. )

The downside to ETM turned off is the loss of realism (once it's fixed, that is) and the challenge of maximizing performance and keeping things cool. Add to that the DM in combat is compromised if coolant systems are hit by flak or bullets but doesn't affect the aircraft if ETM is off.

We didn't measure ROC of the two aircraft with ETM switched off, but that can easily be done offline by anyone who so desires. Our focus was on the overheating and excessive radiator drag on the RAF fighters.

Flying a Spitfire with the same sea level speed as the 109 made for some challenging and FUN dogfights, though!
__________________
Reply With Quote
  #34  
Old 09-18-2012, 12:16 AM
*Buzzsaw* *Buzzsaw* is offline
Approved Member
 
Join Date: Oct 2007
Location: Vancouver Canada
Posts: 467
Default

Quote:
Originally Posted by ATAG_Snapper View Post
+1

An interesting exercise we ran for a short time over on our trial Server #2 was to uncheck the Engine Temperature Management, but leave CEM checked (activated) per normal. We did this to evaluate the effects of radiator drag on overall aircraft performance (vs the same aircraft on the main Server #1 with ETM "on" per usual). Quite an eye opener. (Anyone can do this on their own PC in single player, or setting up their own server, if they choose).

Septic and I were running some tests, he flying an E4 with autopitch selected, myself flying the Spit 1a 100 octane. With ETM off the two fighters were evenly matched at top all-out speed at sea level (E4 - WEP, Spit - 3000 rpms/11 lbs boost). For mile after mile we skimmed the waves, wingtip to wingtip. Neither a/c gaining nor losing. On cue (via Teamspeak), we both hauled back and vertically zoom climbed, both engines still full out. As if in an airshow, the two a/c climbed side by each, then stalled and fell back at precisely the same time.

The 109 had the advantage in the dive -- I couldn't keep up, plus I had to cut throttle to avoid exceeding 420 IAS to avoid losing control services. In a sustained turn the Spitfire outurned the E4, took me approx 2.5 turns to get on Septic's tail. The fighting was exhilarating, the two of us are about equal in skill (yeah, yeah....."You can teach MONKIES to fly better than THAT!" LOL). We didn't shoot our guns so we could prolong the session ("Takka takka takka takka" -- over TS it worked fine. )

The downside to ETM turned off is the loss of realism (once it's fixed, that is) and the challenge of maximizing performance and keeping things cool. Add to that the DM in combat is compromised if coolant systems are hit by flak or bullets but doesn't affect the aircraft if ETM is off.

We didn't measure ROC of the two aircraft with ETM switched off, but that can easily be done offline by anyone who so desires. Our focus was on the overheating and excessive radiator drag on the RAF fighters.

Flying a Spitfire with the same sea level speed as the 109 made for some challenging and FUN dogfights, though!
Salute

Interesting comparison. Sad story this cannot be replicated with using full engine management.

Historically, the Spitfire 100 octane and 109E4 should, to all intents and purposes, be almost identical in speed and climb at sea level up to approx. 15,000ft/5000 meters.

At altitudes over that where the higher boost on the Spitfire cannot be obtained, (over approx. 16,000 ft) the 109 should begin to gain an advantage in top speed and climb.

Turn should be to the Spitfire's advantage, but rollrate at dogfighting speeds, (approx. 200mph/350kph) should see the 109 be roughly twice as good in its lateral performance as can be seen in this test:



This would mean the tactic of choice for the 109 in dogfights, would be the scissors. At very high speeds, the rollrate advantage is reversed, with the Spitfire gradually gaining an advantage.

The 109 should show a better dive acceleration, this coupled with the advantage of being able to 'bunt' directly into a dive, instead of having to roll and dive, would allow them to escape most combats where the 109's have a decent amount of altitude under them.

Accurate modelling of the historical aircraft would see the historical tactics being repeated, ie. 109's coming in high where they have a performance advantage, above their bombers, with the Spitfires being scrambled and having to climb to altitude in most instances.

A lot of those who predominantly fly the German side will complain that modelling the historical Spitfire with its equal speed and climb and better turn will provide too much of an advantage to the British side. They are ignoring the fact that Spitfires were only 1/3 of the available Fighter types. 2/3's of the British single seaters were Hurricanes, which were considerably slower and showed a inferior climb to the 109 at all altitudes even when using 100 octane fuel. In addition, the Hurricane had a rollrate slower than the Spitfire, a 109 should be able to scissor extremely effectively with a Hurricane. As well, the Hurricane had a much inferior dive, with slower acceleration than the Spitfire and lower maximum dive speed. Unless a 109 pilot is foolish and ends up low and slow on the deck with an overheating engine, he should be able to exit any fight with a Hurricane at will. The Hurricane should be able to outturn 109's slightly more easily than the Spitfire, depending on the altitude of the combat, over the altitude where +12 boost can be used the Hurricanes should see gradually decreasing turn performance, something which would affect the Spitfires less, since their elliptical wings were particular effective in thinner atmospheres.

Correctly balanced Servers should see players restricted in the numbers of Spitfires which may be selected, (as well as 25% 109E1's present during the earlier phases of the battle, and negligible numbers of E4's prior to late September) thereby putting the majority of those in British aircraft in Hurricanes.

Last edited by *Buzzsaw*; 09-18-2012 at 12:21 AM.
Reply With Quote
  #35  
Old 09-18-2012, 03:29 AM
zapatista's Avatar
zapatista zapatista is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,172
Default

Quote:
Originally Posted by pstyle View Post
OK, So I've decided to test this little suggestion from Thomas Voss of Desastersoft:

I flew a spitfire 2a, with 50% fuel.
I've carried out testing at three altitudes >250ft, 5,000ft and 10,000ft.
I tested the airspeed at 2400, 2600 and 2800 RPM at each altitude.
Boost pressure was ALWAYS adjusted to read +5 in each case.
All tests were carried out with 100% open radiator
All speeds are indicated, at straight and level flight.
The ONLY variable was this - one test 1 I opened the radiator before starting the engine. In test 2 I waited until I was nearly airborne before opening the radiator.

SPEED test results:

http://postimage.org/image/mqaksad1v/

For me, there is NO obvious speed improvement resulting from opening the radio before engine start in the 2a.
hiya Pstyle,
seems pretty conclusive, absolutely no change
thx for comparing it and posting the results
__________________
President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children
Reply With Quote
  #36  
Old 09-18-2012, 03:36 AM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Quote:
Originally Posted by zapatista View Post
hiya Pstyle,
seems pretty conclusive, absolutely no change
thx for comparing it and posting the results
+1

Sigh..................

(sorry zap, no offence mate! )
Reply With Quote
  #37  
Old 09-18-2012, 07:19 AM
klem's Avatar
klem klem is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,653
Default

Quote:
Originally Posted by louisv View Post
Does anybody fly the A2A Spit on FSX ?, it would be interesting to compare.
I have it. As ATAG_Snapper says they are like two different aircraft. The other one handles beautifully whilst ours seems a bit 'nervous' and more to the point underperforming badly and almost impossible to trim away from its fairly neutral power/rpm settings (around 2200-2400rpm/2-3psi). A2A negative G cutout is way undermodelled (not an issue in a non-combat scenario) and you do have to manage its engine carefully. It overheats more easily than ours if you don't manage it properly but the engine is more forgiving and can be cooled over a period of time (but again you're not fighting in it). It is generally a highly regarded simulation of the Spitfire.

This is not a "criticism of CoD by reference to the A2A Spit", just an answer to your question. The devs are looking at our FMs anyway but if BlackSix wants to delete these "A2A" posts its ok by me.
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
Reply With Quote
  #38  
Old 09-18-2012, 10:02 AM
Norseman Norseman is offline
Approved Member
 
Join Date: Apr 2011
Posts: 54
Default

Could someone please build an air racing map...!!-?
Now I`m really inspired !
Think about it.. only Spits pls..

-and hurry.. before nxt patch !



~S~
__________________
W7U64sp1-6gb ram:Corsair Dominator DHX+ DDR3 1866MHz-AMD PhenomIIx4 965-CrosshairIIIFormula-Asus6950 2GB-Acer p243w-
Western Digital VelociRaptor® 150GB10000RPM SATA-Corsair HX 850W PSU-X52pro with+pedals-keyb.G15-TIR4..
Reply With Quote
  #39  
Old 09-18-2012, 12:00 PM
Bounder! Bounder! is offline
Approved Member
 
Join Date: Jun 2011
Location: UK
Posts: 129
Default

Quote:
Originally Posted by *Buzzsaw* View Post
Salute

Historically, the Spitfire 100 octane and 109E4 should, to all intents and purposes, be almost identical in speed and climb at sea level up to approx. 15,000ft/5000 meters.

At altitudes over that where the higher boost on the Spitfire cannot be obtained, (over approx. 16,000 ft) the 109 should begin to gain an advantage in top speed and climb.
Certainly agree that the Spitfire and 109 top speeds should be very similar, almost everything I've read seems to state that. Not sure about the 109 having a greater top speed at altitude or sustained climb though?

This graph (posted in this thread http://forum.1cpublishing.eu/showthr...=34115&page=10) showing top speed at altitudes ranging from sea level to 35 thousand feet seems to show the Spit having a slight edge on the 109 at altitude:

Reply With Quote
  #40  
Old 09-23-2012, 03:25 AM
*Buzzsaw* *Buzzsaw* is offline
Approved Member
 
Join Date: Oct 2007
Location: Vancouver Canada
Posts: 467
Default

Quote:
Originally Posted by Bounder! View Post
Certainly agree that the Spitfire and 109 top speeds should be very similar, almost everything I've read seems to state that. Not sure about the 109 having a greater top speed at altitude or sustained climb though?

This graph (posted in this thread http://forum.1cpublishing.eu/showthr...=34115&page=10) showing top speed at altitudes ranging from sea level to 35 thousand feet seems to show the Spit having a slight edge on the 109 at altitude:

Your chart is for an E3, and secondly, it does not specify boost level for the engine. I do not think it is for an E3 using the potential boost allowable during BoB.

It is also more importantly not an actual German test document, but a chart derived from a couple of secondary sources.

And the Spitfire performance is noted as being 'slightly adjusted' by Alfred Price, based on a couple of assumptions which may or may not be accurate.

I would recommend you study the actual test charts available on this site:

http://www.wwiiaircraftperformance.org/
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:27 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.