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IL-2 Sturmovik The famous combat flight simulator.

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  #31  
Old 07-09-2010, 11:50 AM
Foo'bar Foo'bar is offline
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Originally Posted by ChrisDNT View Post
Not bad, but it would be cool for the finished game to have colors which look like the colors of the described area. I hope also that the final trees will be improved and that the land textures will have more resolution.
What would the right colors look like?

I think resolution on surface textures are good enough for today's video card memory amount. After all we're talking about a flight sim.
  #32  
Old 07-09-2010, 11:54 AM
w1nd6urfa w1nd6urfa is offline
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I want to fly NOOWWW !!!

Have a well deserved holiday Oleg
  #33  
Old 07-09-2010, 11:54 AM
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philip.ed philip.ed is offline
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What would the right colors look like?

I think resolution on surface textures are good enough for today's video card memory amount. After all we're talking about a flight sim.

Hmm, it doesn't look as good as RoF or WoP in the terrain part (I'm not talking about the first 2-sets of pics that Oleg posted BTW) so I think that it still can aim higher in that part.
  #34  
Old 07-09-2010, 11:55 AM
Chiz Chiz is offline
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Looks fantastic! I think this is the best update so far. Thanks for kicking my weekend off to a nice start
  #35  
Old 07-09-2010, 12:03 PM
PilotError PilotError is offline
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Amazing!

The sunrise shots are stunningly beautiful.

There are some nice details in the final set of three shots as well.

In the first one with the burning dornier (that fire looks really frightning) it appears that the gunner/navigator is looking at the camera. That is the first time I've seen any crew member not looking straight ahead.

In the last shot with the tracers it looks like there is smoke from the chimney of the house with the red roof in the bottom right corner!

Great update, again.

Enjoy your vacation Oleg. And a bit of advice, forget about work completely, have a nice rest, and come back fully refreshed.
  #36  
Old 07-09-2010, 12:21 PM
Sutts Sutts is offline
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Thanks for the great update Oleg and have a relaxing break.

These shots demonstrate just how advanced Oleg's new engine is. The possibilities for such an engine are incredible. It's easy to forget how far we've come when we get caught up in all the nit picky details.

The shadows on the landscape at different times of day are simply mindblowing.

Having said that, I do hope the airfield grass is toned down a bit
Something like this would be great...
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  #37  
Old 07-09-2010, 12:21 PM
PeterPanPan PeterPanPan is offline
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What Bf 110?
Oops, quite right Foo'bar. I should of course have said Do17

It's back to aircraft recognition school for me (again)!

PPanPan
  #38  
Old 07-09-2010, 12:23 PM
Grey Grey is offline
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Fantastic shots again!!! Thanks Oleg!!!
  #39  
Old 07-09-2010, 12:33 PM
Mango Mango is offline
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Each update is stunningly more impressive than the last! Satisfying to see, but makes the waiting that much more painful...

Have a great vacation, Oleg, and rest up!
  #40  
Old 07-09-2010, 12:38 PM
lbuchele lbuchele is offline
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Originally Posted by philip.ed View Post
Hmm, it doesn't look as good as RoF or WoP in the terrain part (I'm not talking about the first 2-sets of pics that Oleg posted BTW) so I think that it still can aim higher in that part.
IF SOW ended looking a bit not so nice than WoP in graphics , it will make sense, because WoP is all about graphics, nothing more ( I play it for three days , never fired again, because it´s not my cup of tea, really)
And SOW probably will use more realistic looking , WOP is more hollywoodish with all that green filter, impressive but I felt like I was in Mars or something...)
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