#31
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Btw, if we all forget the DX11 discussion, if Oleg shows us some DX10 with AA cranked up I think we will be satisfied for at least 6 months or until the next installment arrives. |
#32
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Read again.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories Last edited by T}{OR; 01-27-2011 at 02:06 PM. |
#33
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Agreed.
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#34
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Don't need to, I read it properly the first time. What are you hinting at?
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The minimum CPU requirement is what really sticks out in my mind. A dual 2.0 system is actually a few percent slower than my 5 year old laptop which has issues playing Wings of Prey, although I would chalk that up more to the x1400 video card. If you tried playing that game with a Intel Dual 2.0, a DX9 video card, and 2GB of RAM I'm sure you could do it, but you probably wouldn't enjoy it given how much eye candy would have to be disabled, and how low the resolution would have to be, and how jumpy the gameplay would be. Last edited by speculum jockey; 01-27-2011 at 01:54 PM. |
#35
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Quote:
http://en.wikipedia.org/wiki/List_of...ctX_11_support |
#36
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Anyway, I was probably a bit too quick to cut off all the questions. Obviously Oleg was absolutely correct discussing various game features at the time he discussed them. DX11 however was somewhat buggy when we worked with it last, we ran into issues, and we still haven't sold them. So DX11 support was being worked on, but it's not one of the things that was complete and then turned off. It needs some time, and since it does actually offer a lot of advantages, it's definitely higher up on the list of priorities.
The minimum settings are indeed for runnining the game at a small resolution and with a lot of stuff turned off. We have lots of features to fine-tune, and you don't have to set every single one to Low or Off. You will have to choose a bunch that are less important to you personally, whether it be the amount of buildings on the landscape or the trees or aircraft model quality, etc. But of course, the game will look significantly worse on a minimum machine than any recent screenshot. |
#37
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DX11 later Im ok ...Im glad they focused on DX10
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#38
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Thanks for that luthier, could you tell us what spec of PC you can currently run COD on with everything maxed up including AA + AF, so the game runs smoothly, that would be most useful to know for those of us who are thinking about investing a couple of thousand pounds into our new systems. |
#39
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Im not a graphical guru, not even close so can you just spend 1min of your time to name a few of these advantages that would be useful in a high fidelity sim as CoD? Thx for the quick answers. |
#40
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Quote:
Last edited by Hecke; 01-27-2011 at 02:12 PM. |
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