#31
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Well you guys are set for the game now, there won't be any big obstacles anymore.
I'm trying Vampire now, and it's pretty much impossible to do anything no-loss. Demoness start is so much stronger than other classes. Even with trap lvl 2 and trapper there isn't enough damage to deal with all the stacks. With one more level i could possibly get diversion. Only way i see this working out is witch giving phoenix spell Anyone have done it, or only demoness is impossible no-loss viable? |
#32
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Hmmm... I think they must have added that, because all the platforms were broken (i.e. not working as the human invaders had really trashed the place) and there is nothing in the central yellow circle for me at least at the beginning of the game except for that big gate you can't go through. Quote:
You basically have to use the Demonesses to swap their big shooter stack to your Demons with the Demon's summoned troop (and you use that troop to attack a secondary shooter if there is one near where you were swapped) and then once you take them out, the other troops are either slow so try to get them to walk onto a trap (you'll note that I have 4) or you can have your Demons absorb damage until they are down to about 30 or so life and then the Demonesses swap will be reloaded by that time and then you can have your Cerberi / Demonesses absorb the rest of the damage. I'm not joking about maxing out the damage absorption of all 3 of those troops, getting them down to 30, 20, or even fewer hitpoints. Also, under no circumstances, allow Bowmen to use their Cold Arrow on your troops (forget about no loss if that happens) or Priests / Inquisitors to use their "Healing" on your troops (if you've whittled them down a bit you might survive a "Healing" attack). I've attached pictures of the 3 Whitehill stacks (in the order I defeated them) so you can get a feel for what I was up against compared to what you may have faced. I actually have to find Verdelet for a quest and had no idea where he was - now I know he's in Atrixus. I've kind of been saving it for last as I have three islands left and then Helvedia and Atrixus. Of the three islands, they are Aralan, Oakarland, and Galenrim. I have Aralan probably about 75% completed, Oakarland about 50% done, and Galenrim probably about 50% as well. Actually in Helvedia, I was having trouble with the Demon troops believe it or not when I first went there about 10 levels ago (stacks of 43 ArchDemons would Fire Rain my single Dragon Rider stacks, but now that I've finally been able to max out my Dragon Riders I have 13, 12, and 13 in each stack so I'm ready for a rematch!). By the way, be careful if you face Royal Griffins with dragons because they do either 1.5 or 2.0 times damage to dragons. That was a major ow! the first time I came up against that! I've also used it to my advantage with Call of Nature and I think I had a stack of 120 or so single-hit kill 43 Green Dragons! By the way, the Armageddon spell is back to only damaging non-magic immune enemies and Dragon Riders are magic immune so it can't hurt them. I forget which games have it that way, but I know at least TL is that way, whereas I think they changed it in WotN where it even affects magic immune enemies. At the rate I'm playing it'll probably take me a couple of weeks to finish the game no loss... /C\/C\ |
#33
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If you have 2 Green Dragons, you should be able to defeat the Dragon in Portland. Sounds like you're doing well! /C\/C\ |
#34
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Hey everybody
I just played for an hour of two and I really like that you can start as a demoness or vampire with awesome troops. But then I entered Whitehill and Portland and i was surprised that the islands were so empty, there's hardly anything to pick up. Are the other island better or did the developers not have enough time to finish the game ?? |
#35
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Matt, the platforms are indeed broken at first, they open up after you visit Atrixus the second time after you free the Spirit (you can get there through the Portland catacombs in the graveyard). I recall seeing 2: one leads to the demonologist guy (wasn't a girl, my bad), and the other to the demon traitor you need to eventually kill.
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#36
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#37
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You know what's funny, is that I actually went through that portal back to the Catacombs through the Portland portal, but must not have thought to check to see if the travel restrictions had been lifted! So I guess I kind of forgot about checking, but that means that with Blackie you should be able to kite around Tristem and Atrixus and get a lot of goodies to aid in your Portland and beyond efforts. Verdelet's units would have made Portland so much easier! Oh well, I guess I did it the hard way! I'm not sure if you can kite around the units guarding the Troll / Ogre shop in Tristem, but if you could get to that shop, you'd get those units pretty early as well. The Shaman by the shore sells the new units (I think they are called Orc Shamans or something like that). They have Empathy, which is a really important spell for deflecting damage to another unit (and like I mentioned before, you can pick an enemy troop). I guess, though, that none of this helps with the Shelter and Whitehill battles, but it is still great to know! /C\/C\ |
#38
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53 fights done now, Monteville is about 50% complete. The chokepoint for me now is that Black Dragon on Portland. I know I will have to kill it soon but with no resurrecting troops other than the Demonologist, I don't think it can be done without a level 5 unit.
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#39
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My update is as follows mage/vampire cannot do no-loss impossible start, there isn't enough beef or damage to do guardians of light. |
#40
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90 fights in, same lineup: 2 Greens, 2 Reds, Demonologists, Shamans, Demons. If I had a 3rd Ranged unit, I would use it: the demons are pretty much a mop up squad for anything that gets close to my rangers. At Inselburg now, fighting anything I see.
Game has sure opened up. I like where it is going. Zhu, the Black dragon in Portland is easy if you leveled up your companion's Orc Sword basic skill well enough. If you have, just gulp a rage potion and unleash. Necromancers might help, as they drop the Black dragon's HP down to 800 with PLAGUE, making it possible for Blackie (or in my case Doncho, cause I wanted my lil dragon who gave me the signature back) to drop it down in a hit. If everything's ok, this battle can be over on round 1.
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