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#381
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Oleg, we think that we've found an error at the oil temp gauge (Fl20343). The Emil did have a switchable gauge wich can indicate both incoming and outgoing oil temp. For this one have to press the knob in upper right. Those switchable gauges have a description on it "drücken: Eintr.-Temp." (press: incoming temp) I know that the drawing is from 1942, anyway the description on the gauge is missing.
Beside that the scale has to be from 0 to 160°C imho. Please see the attached picture for further informations. Last edited by Foo'bar; 10-24-2010 at 04:01 PM. |
#382
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#383
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S!
Thank you for the answer Oleg. So it seems I can safely buy the new high end Radeons next month ![]() As of the clickable cockpit. Fair enough on the start-up. But the bandwagon should remember that even we have clickable cockpit to a degree, MOST do NOT use the important things with mouse but on a HOTAS or similar. I will use the least needed functions with mouse and program most critical ones to the HOTAS as I've done with IL-2. So really no use to make mouse control look bad. And there is a plethora of simulation stuff(extra switch/rotary boards, multithrottles etc) you can buy to make a cockpit like environment ![]() Soon I run out of time, RoF, SoW, IL-2 and EVE Online..aaargh!! ![]() |
#384
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![]() Hi everyone, For sure I won't use the clickable cockpit option (I've tried in other games but I can't stand the micro movement of my TIR) but I would like to be forced to use the instruments during the flight/fight more than we do in IL2. Infact I would like to not have the istant alert on screen (overheat!, flap jammed, ect); There were many little episodes that could you make you lose SA: for example there is an chapter in "The big show" where the author was to kill a 190 when he had an issue with the gunsight: after he manually checked it the german was gone until he found it behind himself. So it would be nice if Oleg had found out a good compromise; swearing against a little moving arrow because your head keep moving and you can't aim correctly is not really realistic, but at the same time controlling the entire airplane controls without having to search them with your eyes is not really realistic too. The right thing should be, IMO, that is you press a particular control that is needed to be ID on the cockpit panel (so not the controls on stick nor the throttle) then your sight will automatically move on the controls for 1 or 2 seconds after the key has being pressed. In that 1-2 seconds you could have lost sight with the enemy. So more advance planes who don't need switching between 20 levers to stay inflight (chargers, mixtures ect) could take an real advantage even ingame. I wish Oleg could take in consideration this idea for the next step on the SoW engine.
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. Last edited by 6S.Manu; 10-24-2010 at 02:31 PM. |
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#386
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Pilots were trained to know and operate every important control without looking. I've seen training films with pilots blindfolded on the ground in their cockpits while the instructor was testing them. It's the same what I do, I have six levers and 12 buttons for my left hand. I don't look, I just operate them from memory. |
#387
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I for one would be happy to use a clickable procedure for startup, not in-flight ... not very practical to leave the stick alone and use the mouse ...
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#388
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Bravo Manu! |
#389
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Replace "not very practical" with "ludicrous".
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#390
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first off fantastic job on the cockpits
![]() ![]() ![]() the reflections are really good- compliments to the artist little errors:- the P type compass in British fighters- fantastic you've put the correct parralel lines in but the cardinal points are marked in 'white' with North under a red square(triangle for bombers) ![]() hurricane asi appears to have 2 needles oxy regulator labelling should be a type VIIIA ![]() (but your gauge faces are more typical ![]() spitfire clock has been discussed before- you appear to have a smaller, later pattern clock. a larger more flush mounted type was 'standard' fittment ![]() tho 12hr pattern was more typical. spit rudder pedals- again discussed previously- should not be the later 'double step' pedals but the earlier pattern for both MK I and II (source MKII pilots notes) may i also add to the chorus of pleas for any information possible on devicelink with a little example of what is possible with this in IL2 ![]() hoping to be able to do more in SOW |
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