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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #351  
Old 08-06-2012, 04:29 PM
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Enough campaigning for me. A steady decline in game and enjoyment. I shall not be coming home early from any bbq's anymore. I shall stay and enjoy myself. I've got past the ranting, just had enough. Thanks all and farber for your work.
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  #352  
Old 08-06-2012, 04:37 PM
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klem klem is offline
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Originally Posted by Nitrous View Post
Enough campaigning for me. A steady decline in game and enjoyment. I shall not be coming home early from any bbq's anymore. I shall stay and enjoy myself. I've got past the ranting, just had enough. Thanks all and farber for your work.
Well, along with everything else going on in CoD at the moment I look on the campaign as an extension of beta testing because, lets face it, that's what we're doing when we fly the patches.

Its a shame that the bombers didn't spawn (we think) and yes its frustrating but FMB problems are as much a beta test as anything else. So we'll be sticking with it.

We deliberately stayed out of the way of the 109s because that wasn't our job and its suicidal anyway.

At least my wingman got plenty of formation practice
While I melted in my little room
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  #353  
Old 08-06-2012, 05:48 PM
5./JG27.Farber 5./JG27.Farber is offline
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Sorry you feel that way Nitrous.


From here:
http://sowc.forumotion.co.uk/t38p45-server-stats#606

Quote:
It seems the Stuka did not spawn. I checked the triggers, actions, script spawn box, speed, fuel, regiment numbers, and there was nothing wrong.

I had Vogler check the script for the spawn AI script which was present. Right now there is no explination.

We are currently running this mission again (unchanged) to see if they still do not spawn. We have noticed sometimes that the same mission can run flawlessly and when run another time is full of errors.

I cant see ths being a patch version as other online servers are still AI spawning succesfully.

To be continued.


EDITED/UPDATED:


We just reran the mission with no change and all the Stuka spawned.....

????


They only thing we can think of and it is only a guess that the console "hung" instead of closing properly and therefore did not spawn the aircraft. However with this new patch we just dont know. We just cannot pin point the problem.



So, if you guys want the mission rerunning on this comming sunday please vote here:

http://sowc.forumotion.co.uk/t85-rerun-mission-6#608
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  #354  
Old 08-06-2012, 06:15 PM
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I did not mean that its a failure of the mission builders. The mission was fine for me, just the slideshow and the crappy RAF FM.

My frustration is with the game and 1C, not the campaign players or mission builders, your all great guys.

18 months after its release and the enjoyment has just got less and less as time goes on.

Sorry if it felt i was attacking the mission builders.
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Last edited by Nitrous; 08-06-2012 at 06:46 PM.
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  #355  
Old 08-06-2012, 10:46 PM
McFeckit McFeckit is offline
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It was a shame our glorious 56 squadron didn't encounter any bombers...an hour plus patrolling, oh what is it called again? Oh yes, Selsey Bill...was still time well spent honing my formation flying skills, winging a squadron CO who was himself busy coordinating the rest of the squad. No action this sortie, which is realistic as I'm sure there were sorties during the real BOB where they came back empty handed.

I'm just happy to be able to fly without a gme crash or indeed crashing into a building on landing....cough!

See you all next Sunday and thanks to the mission designers for all their hard work.
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  #356  
Old 08-07-2012, 08:52 AM
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Nitrous, I am close to your POV tbh mate, maybe we'll have to dig out 1946 and run something for the squadron on another night of the week. Maybe there's a desert co-op online somewhere for HSFX we can grab a go at.
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  #357  
Old 08-07-2012, 04:57 PM
notafinger! notafinger! is offline
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Originally Posted by Osprey View Post
Something strange happened tonight. 10+ of us flying together and the frames were good, the very moment a few 109's turned up we were getting a slideshow. The weird thing was that the 109's didn't appear to have a problem at all because it took then about 5 minutes to shoot down 6 Hurricanes and 5 Spitfire II's.
I think notafinger was in it, I will be keen to hear from the 109's about their rates - I hope someone made a video.
http://youtu.be/wsP3za4_Ni0?hd=1

As long as I didn't zoom in, I didn't have any fps problems but others in our flight did as you can hear in the video. PC is nothing special: i5 2500k @ 4.4, 8 GB RAM, GTX580 1.5GB, Win7, all games on Samsung 830 SSD.
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  #358  
Old 08-07-2012, 06:24 PM
JTDawg JTDawg is offline
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Sorry not a good watch for me , looking at it makes me wonder why we are there the victory roll hmm , i'm wondering if you guys that are taping your movie's are causing the bad slow downs?? since you come in with a disrupter field around you. just a thought, Wonder when we get our big boy planes!!! and what got me thinking of this is mr. x an the slide show that was always around him , as he was always taping to!!
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  #359  
Old 08-07-2012, 09:36 PM
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Quote:
Originally Posted by notafinger! View Post
http://youtu.be/wsP3za4_Ni0?hd=1

As long as I didn't zoom in, I didn't have any fps problems but others in our flight did as you can hear in the video. PC is nothing special: i5 2500k @ 4.4, 8 GB RAM, GTX580 1.5GB, Win7, all games on Samsung 830 SSD.
"PC is nothing special".

In the eyes of many players it probably is !
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  #360  
Old 08-08-2012, 09:27 AM
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It's not special but it is a very good rig, better card than mine and your OC actually works (I'm the only guy in the western world whose 2500K won't OC a jot without system crashes). I didn't experience any slideshow pre-patch when it was being recorded two weeks ago.

Personally I'm getting pretty tired of being fodder in this game, the FM's are a joke and Ilya doesn't seem to give a toss. Big credit to 5./JG27 for running everything and we do enjoy it for all of the parts except the actual dogfighting, such a shame.

Last edited by Osprey; 08-08-2012 at 09:30 AM.
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