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7,62 Tactical action game, sequel to Brigade E5

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  #351  
Old 12-05-2010, 11:20 AM
fallschirmjager fallschirmjager is offline
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No worries.

I'm just waiting for a fine day to bust my rifle out and try modeling and photoskinning it.

Has there been a VP70m made for BSM yet? Or any other particular weapons that are needed?

I can probably find my old M107 Barrett .50 BMG model or at least whip up a new one quick enough if you ever want to implement such a weapon.
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  #352  
Old 12-05-2010, 06:03 PM
Shapecharge Shapecharge is offline
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I seem to have a problem with downloading Media.pack_pt_2.rar, MediaFire won't load the file.

When I try using IE, I get a message telling me that I have to log in.

Media.pack_pt_1.rar and Media.pack_pt_3.rar downloads just fine though.
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  #353  
Old 12-06-2010, 01:40 AM
Nat_Crelk Nat_Crelk is offline
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Quote:
Originally Posted by R@S View Post
Take your time, I think you should wait until the 1.5 version comes out. I'm working on some truly awesome new things for that version.

I decided to give the player an option in the BlueSunMod.ini file regarding Skyrider, there is the favor system I mentioned earlier and there's also the "pay for distance" option. With the latter the player can travel to any known sector without worrying about bandits, but it costs a lot.

I've also added an Interest option in BlueSunMod.ini, the player can set the interest percentage for the bank account.

I've changed the Headphone hearing increase issue, it now increases hearing 3x instead of a fixed number(250)

The mechanic at the base accepts weapon manuals and upgrades a few weapons, as in BE5.

I've cleaned up the code, the game runs a bit smoother.

I'm currently working on a new Merc hiring system, I think I'll do a similar system as Speck in JA2. I will remove the mercs from the maps, they will come when you order them. There will be an on/off switch in BlueSunMod.ini in case you wanna play with vanilla settings.

There will be a few new weapons, I think the count is now up to 95 new ones. there might be a few more added before the release as well

theBrain is working on a new set of weapon statistics, it'll be more realistic than the ones I've made. Hopefully it'll be ready before the next release, but it's a major task and will take time.

I think I'll release the next version on Christmas eve, but don't hold me to that date, it might get postponed down the line.

GREAT WORK !!

I'm growing more and more impatient for that next release.
A very lot of thanks for the changes you announce !
I'm waiting patiently ...

__________________
Remember to breathe just before pulling the trigger !

Last edited by Nat_Crelk; 12-06-2010 at 01:44 AM.
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  #354  
Old 12-06-2010, 07:45 AM
T.J. T.J. is offline
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Quote:
Originally Posted by Shapecharge View Post
I seem to have a problem with downloading Media.pack_pt_2.rar, MediaFire won't load the file.

When I try using IE, I get a message telling me that I have to log in.

Media.pack_pt_1.rar and Media.pack_pt_3.rar downloads just fine though.
Same here... but with me its media pack 1, the rest is fine.
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  #355  
Old 12-06-2010, 11:08 PM
Nat_Crelk Nat_Crelk is offline
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Quote:
Originally Posted by T.J. View Post
Same here... but with me its media pack 1, the rest is fine.
As I've already had that trouble I give you tips which had helped me

_Wait untill the download link appears. Don't click somewhere else. If not, refresh the page as necessary.

_Try to re-download the file (media_pack 1 for T.J and Media_Pack 2 for Shapecharge) as many times as recquired to acquire them entierely.
Sometimes the end of the archive is corrupted or "unfinished". That's probably a MediaFire problem.
Downloading again as necessary is the first hypothetic solution.

_Try to DL it on a different computer (so with a different IP signature) with another internet connection (that had worked very well for me every time I had this trouble).

Those are very annoying solutions but they work.

Oh and don't use IE as until you have a loggin account on MediaFire. I had tried that and that was a waist of time.

Hope that'll help.

Nat

Last one : T.J => does your nickname stands for that character in the "S.W.A.T" movie ?
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Last edited by Nat_Crelk; 12-06-2010 at 11:11 PM.
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  #356  
Old 12-07-2010, 12:08 AM
ninjaklan ninjaklan is offline
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First off, congrats on the progress of the Blue Sun mod, this is my 5th time i'm playing it this year and it just keeps getting better, more content and less bugs!

I have few questions about the gameplay tho, I don't know if they are bugs or am I missing something:

1. Second mission for Blue Sun mercenaries, where I am supposed to make an ambush in the valley. I talked to both BS guys, got the location but when I get on site nothing happens, I tried waiting for an hour on the map ingame or just lapsed time over few days on global map but nobody showed up so I'm stuck on that mission. Any suggestions?

2. The Army base, I cleaned it out long ago and let all the hookers go and recently when I returned I took it over but my rep there is -30, I have no idea why. With -30 reputation as soon as I recruit new troops when they spawn inside they attack me and I have to kill them. How can I get my reputation there up? Any suggestions would be welcome.

3. Im reading about an airport map near Cali Cantinos...is this map already inside BS ver. 1.4? Because I have been runing around Cali and can't find anything?

4. This is more of a modding question - is it possible to change the textures of the mercs. If it is, can yo uchange them uniquely for all hireable mercs or can you change teh one that all use? Im asking because I just obtained the guy who joins you after you kill Calderon and he's rocking a DPM uniform.

Or if it is possible to make a new uniform or at least change one thats already ingame?

If so, where can I find this files (for uniforms or preset clothing on mercs and main character)? Is it jus ta question of Photoshoping teh files/textures or do I have to do some coding as well?

The same thing/question applies for the weapons. I was thinking of altering textures on few unique weapons (like the ones you get from Stefan Uribe) and adding custom paintjob textures on some M4's, is it possible, if so, how to do it?

Sorry for al lthe questions but i'm really interested

Keep up teh good work, can't wait for ver. 1.5

By the way, just few questions/suggestions for next versions:

Will you ever add a SIG Sauer P226 and will you change the color of the SCAR H (atleast) to a full Tan / FDE color (currently it has Tan color lower and black upper receiver which is kinda unrealistical)

Also, the weird(graphicaly bugged?) smallest eotech thats in game the whole time, is it possible/will you replace it with an optic thats more usefull, like a Eotech 553 or Elcan Spectre DR?

Since I don't want to be asking too much I can offer myself for texturing items, if it is only a question of Photoshoping (which Im afraid I doubt...:/)

Ok this is it, im out

Last edited by ninjaklan; 12-07-2010 at 12:12 AM.
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  #357  
Old 12-07-2010, 09:19 AM
R@S R@S is offline
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Quote:
Originally Posted by fallschirmjager View Post
No worries.

I'm just waiting for a fine day to bust my rifle out and try modeling and photoskinning it.

Has there been a VP70m made for BSM yet? Or any other particular weapons that are needed?

I can probably find my old M107 Barrett .50 BMG model or at least whip up a new one quick enough if you ever want to implement such a weapon.
The VP70m would suffer from some engine limitations, it might be possible to add the stock using some kind of modular kit.

Quote:
Originally Posted by ninjaklan
1. Second mission for Blue Sun mercenaries, where I am supposed to make an ambush in the valley. I talked to both BS guys, got the location but when I get on site nothing happens, I tried waiting for an hour on the map ingame or just lapsed time over few days on global map but nobody showed up so I'm stuck on that mission. Any suggestions?
1: You should go to the Canyon Ambush map directly afetr talking to the BS trader, wait for 2 minutes on the map before the first wave appears. If this isn't the case there is another issue that has ruined your game.

Quote:
Originally Posted by ninjaklan
2. The Army base, I cleaned it out long ago and let all the hookers go and recently when I returned I took it over but my rep there is -30, I have no idea why. With -30 reputation as soon as I recruit new troops when they spawn inside they attack me and I have to kill them. How can I get my reputation there up? Any suggestions would be welcome.
2: You have increased the tax rate too much, which leads to a popularuty drop. Try reducing it to 1 for a few days and it'll come up above -30 again. If it's ever below -30 your militia will abandon you, keep that in mind.

Quote:
Originally Posted by ninjaklan
3. Im reading about an airport map near Cali Cantinos...is this map already inside BS ver. 1.4? Because I have been runing around Cali and can't find anything?
3: The airport map becomes available through a mission from Tang, as do most of the new Reloaded maps.

Quote:
Originally Posted by ninjaklan
4. This is more of a modding question - is it possible to change the textures of the mercs. If it is, can yo uchange them uniquely for all hireable mercs or can you change teh one that all use? Im asking because I just obtained the guy who joins you after you kill Calderon and he's rocking a DPM uniform.

Or if it is possible to make a new uniform or at least change one thats already ingame?

If so, where can I find this files (for uniforms or preset clothing on mercs and main character)? Is it jus ta question of Photoshoping teh files/textures or do I have to do some coding as well?
4: You can change the textures of the uniforms, the textures are located inside the AZP archives(\Media\Actors\). Check their ACT files to get the exact texture file name. there is a thread in this forum dealing with this, try searching for it.

Quote:
Originally Posted by ninjaklan
The same thing/question applies for the weapons. I was thinking of altering textures on few unique weapons (like the ones you get from Stefan Uribe) and adding custom paintjob textures on some M4's, is it possible, if so, how to do it?
Changing the weapon textures is very similar to changing uniform textures, check their ACP files to get the texture names.

Quote:
Originally Posted by ninjaklan
Will you ever add a SIG Sauer P226 and will you change the color of the SCAR H (atleast) to a full Tan / FDE color (currently it has Tan color lower and black upper receiver which is kinda unrealistical)
I'm not planning to add or change any of this, I don't have time to do it.

Quote:
Originally Posted by ninjaklan
Also, the weird(graphicaly bugged?) smallest eotech thats in game the whole time, is it possible/will you replace it with an optic thats more usefull, like a Eotech 553 or Elcan Spectre DR?
I'll prolly remove the old EoTech, the Eotech 552 is much better. I just haven't gotten around doing it is all.
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  #358  
Old 12-07-2010, 10:13 AM
T.J. T.J. is offline
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Join Date: Dec 2010
Posts: 2
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Quote:
Originally Posted by Nat_Crelk View Post
As I've already had that trouble I give you tips which had helped me

_Wait untill the download link appears. Don't click somewhere else. If not, refresh the page as necessary.

_Try to re-download the file (media_pack 1 for T.J and Media_Pack 2 for Shapecharge) as many times as recquired to acquire them entierely.
Sometimes the end of the archive is corrupted or "unfinished". That's probably a MediaFire problem.
Downloading again as necessary is the first hypothetic solution.

_Try to DL it on a different computer (so with a different IP signature) with another internet connection (that had worked very well for me every time I had this trouble).

Those are very annoying solutions but they work.

Oh and don't use IE as until you have a loggin account on MediaFire. I had tried that and that was a waist of time.

Hope that'll help.

Nat

Last one : T.J => does your nickname stands for that character in the "S.W.A.T" movie ?

thank you very much for the quick reply, i've been using firefox as a standard, then i gave it a shot with IE but the problem persisted.

downloading from a different ip would be my next try, but that wont happen for a while

i have been playing with the 1.4 BS base alone and the game works fine (for the most part :p) but i would really like to install the mediapacks.

PS:
T.J. actually stands for the initials of my first and second name (real name that is)

Last edited by T.J.; 12-07-2010 at 10:16 AM.
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  #359  
Old 12-07-2010, 12:57 PM
fallschirmjager fallschirmjager is offline
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Quote:
Originally Posted by R@S View Post
The VP70m would suffer from some engine limitations, it might be possible to add the stock using some kind of modular kit.
I was thinking about something like that actually. But then, why bother with a VP70m if it doesn't have the stock. Just give it a good burst penalty and slightly longer aiming time than regular handguns and you'd have a pretty decent presentation.


When I was messing around with the Immortal Badass blokes there was an item limit imposed in the games. Has this been rectified?
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  #360  
Old 12-07-2010, 05:46 PM
R@S R@S is offline
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Quote:
Originally Posted by fallschirmjager View Post
When I was messing around with the Immortal Badass blokes there was an item limit imposed in the games. Has this been rectified?
The limit for weapons has been changed, the limit is now 4096. There still is one for the clips and ammo boxes. I think there's only 3 or 4 slots left.
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