Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Star Wolves

Star Wolves 3D space RPG with deep strategy and tactical elements

Reply
 
Thread Tools Display Modes
  #351  
Old 04-18-2014, 03:36 AM
Neo Genesis Neo Genesis is offline
Approved Member
 
Join Date: Apr 2014
Posts: 74
Smile

Quote:
Originally Posted by Nanaki View Post
Theres also a _buy_ms_GW(nameMS) with a list of entries including "Mothership_Lion" that you will have to change too.



I am not sure. I never seen anyone make missile turrets so I am not certain on how possible it is.
Thanks a Lot It Worked
Reply With Quote
  #352  
Old 04-19-2014, 05:46 PM
Neo Genesis Neo Genesis is offline
Approved Member
 
Join Date: Apr 2014
Posts: 74
Default

Just Asking . In Star Wolves 2 Is there a Patch Which Fixes the Pause Button Glitch ?
Reply With Quote
  #353  
Old 04-20-2014, 12:19 AM
Nanaki Nanaki is offline
Approved Member
 
Join Date: Mar 2010
Posts: 338
Default

Not sure. I generally avoid Star Wolves 2 due to how buggy it is.
Reply With Quote
  #354  
Old 04-20-2014, 03:48 AM
mikazuchi00 mikazuchi00 is offline
Registered Member
 
Join Date: Apr 2014
Location: Indonesia
Posts: 3
Default

anyone has fix for skolm from Goblin Wizard Mod? it has 2 light gun slot , when i eqp with light gun , it does't have texture and won't fire ...
Reply With Quote
  #355  
Old 04-20-2014, 08:23 AM
Neo Genesis Neo Genesis is offline
Approved Member
 
Join Date: Apr 2014
Posts: 74
Default

Can I Get Some Help onThe Mothership Mod 0.27 I Added a Hang In And Hang out Reference to the Alien Dreadnought.It Can Now Launch Fighters But the Fighters Can't Dock. They Just keep hitting the ship.
Reply With Quote
  #356  
Old 04-20-2014, 07:09 PM
Nanaki Nanaki is offline
Approved Member
 
Join Date: Mar 2010
Posts: 338
Default

The hanger in reference needs to be placed outside the hitbox of the alien dreadnought, IIRC.
Reply With Quote
  #357  
Old 04-21-2014, 07:57 AM
Neo Genesis Neo Genesis is offline
Approved Member
 
Join Date: Apr 2014
Posts: 74
Default

Quote:
Originally Posted by Nanaki View Post
The hanger in reference needs to be placed outside the hitbox of the alien dreadnought, IIRC.
Can you Help Me.I'm Not sure where I went Wrong
Attached Images
File Type: jpg Capture.jpg (18.7 KB, 8 views)
Reply With Quote
  #358  
Old 04-21-2014, 09:42 AM
mikazuchi00 mikazuchi00 is offline
Registered Member
 
Join Date: Apr 2014
Location: Indonesia
Posts: 3
Default

is that modding tools?
Reply With Quote
  #359  
Old 04-21-2014, 10:46 AM
Neo Genesis Neo Genesis is offline
Approved Member
 
Join Date: Apr 2014
Posts: 74
Smile

Quote:
Originally Posted by mikazuchi00 View Post
is that modding tools?
Its The IMD Editor (http://forum.1cpublishing.eu/showthread.php?t=15059) It Allows you to Change A lot of Things. I'm Still only a Beginner at Modding so I Don't Know all of its Features yet .
Reply With Quote
  #360  
Old 04-21-2014, 01:00 PM
Nanaki Nanaki is offline
Approved Member
 
Join Date: Mar 2010
Posts: 338
Default

Quote:
Originally Posted by Neo Genesis View Post
Can you Help Me.I'm Not sure where I went Wrong
The position needs to be placed further out. Unfortunately I cannot help you from there as I really have not modded the hangerin/hangerout references all that much, the little I have done with IMDEditor has generally involved defining hardpoints for turrets and guns.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:22 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.