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#321
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Thanks for the patch guys, great stuff!
There are two things I don't like about it: 1) The impact explosion puffs when hitting other planes with 20mm/30mm guns (only tested with MG151, MG/FF and MK10 ![]() 2) The FW190 D9 models now overrev even more easily than in 4.11 while on AUTO pitch. This leads to a dead engine without warning. Don't you guys think it's BS to have the one plane overrev that had automatic prop pitch control inbuilt from the very beginning, while one can dive essentially any other plane in game at full throttle and 100% prop pitch without killing the engine? Please have a look at that. S! |
#322
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I'm not a fan of the padlock automatically sending AI. I think the Bandits command is enough. Sometimes I want to padlock something WITHOUT my flight immediately engaging.
Can this duplication be removed? |
#323
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Sorry in case this was mentioned by someone else earlier.
The Sturmovik with the 37mm cannon has a skin error. The left machine gun is uncolored. It looks a bit like an unpainted piece of plastic on a model airplane. Had a lot of fun with it shooting up the new coastal steamer though. |
#324
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I'm coop testing. And something is really messed up with this patch and COOP gameplay.
Including waypoint re-writing, escort stuff, AI Bomber engine start/taxiing, etc. This is goofed up a bit! ![]() Here's the COOP mission (server should take the BIS, otherwise, just server take #2 and your buddy take #1 of the russian bombers). Humans take 1 and 2 russian bomber. Have AI as #3. YOU GUYS try to get #3 to start its engine. Good luck with that. ![]() Code:
[MAIN] MAP Balaton/load_w.ini TIME 12.0 CloudType 1 CloudHeight 1000.0 army 1 playerNum 0 [SEASON] Year 1938 Month 9 Day 20 [WEATHER] WindDirection 0.0 WindSpeed 0.0 Gust 0 Turbulence 0 [MDS] MDS_Radar_SetRadarToAdvanceMode 0 MDS_Radar_RefreshInterval 0 MDS_Radar_DisableVectoring 0 MDS_Radar_EnableTowerCommunications 1 MDS_Radar_ShipsAsRadar 0 MDS_Radar_ShipRadar_MaxRange 100 MDS_Radar_ShipRadar_MinHeight 100 MDS_Radar_ShipRadar_MaxHeight 5000 MDS_Radar_ShipSmallRadar_MaxRange 25 MDS_Radar_ShipSmallRadar_MinHeight 0 MDS_Radar_ShipSmallRadar_MaxHeight 2000 MDS_Radar_ScoutsAsRadar 0 MDS_Radar_ScoutRadar_MaxRange 2 MDS_Radar_ScoutRadar_DeltaHeight 1500 MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0 MDS_Radar_ScoutGroundObjects_Alpha 5 MDS_Radar_ScoutCompleteRecon 0 MDS_Misc_DisableAIRadioChatter 0 MDS_Misc_DespawnAIPlanesAfterLanding 1 MDS_Misc_HidePlayersCountOnHomeBase 0 MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0 [RespawnTime] Bigship 1800 Ship 1800 Aeroanchored 1800 Artillery 1800 Searchlight 1800 [Wing] r0100 r0120 r0133 g0100 [r0100] Planes 3 Skill 2 Class air.SB_2M100A Fuel 80 weapons 6xfab100 spawn0 8_Static spawn1 9_Static spawn2 10_Static [r0100_Way] TAKEOFF_005 54063.95 128144.34 0 0 &0 TRIGGERS 0 1 3 0 TAKEOFF_005 53977.77 128384.65 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53846.58 128351.41 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53815.96 128380.05 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53802.13 128411.66 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF_005 53967.10 128454.14 0 0 &0 TRIGGERS 0 0 3 0 TAKEOFF 55311.03 128818.50 0 0 &0 NORMFLY 71005.68 132106.83 1000.00 270.00 &0 NORMFLY 97931.29 120182.96 2500.00 270.00 &0 NORMFLY 113924.67 106565.66 3000.00 320.00 &0 NORMFLY 133900.83 89384.82 3000.00 320.00 &0 F5 GATTACK 145935.46 91515.35 3000.00 320.00 &0 F5 NORMFLY 153102.38 103380.86 3000.00 320.00 &0 NORMFLY 118119.73 128133.87 1800.00 320.00 &0 NORMFLY 86041.85 140384.08 1200.00 320.00 &0 NORMFLY 65203.86 133185.50 500.00 300.00 &0 LANDING_104 55301.98 128813.08 0 0 &0 [r0120] Planes 3 Skill 2 Class air.I_16TYPE6 Fuel 90 weapons default [r0120_Way] TAKEOFF_001 55301.98 128813.08 0 0 &0 TRIGGERS 0 1 20 0 NORMFLY 62469.11 131592.42 500.00 270.00 r0100 15 &0 NORMFLY_401 69923.50 131837.11 800.00 300.00 r0100 7 &0 TRIGGERS 0 1 0 4 0 NORMFLY 99642.86 120085.67 2600.00 320.00 r0100 8 &0 NORMFLY 115275.31 106287.29 2000.00 320.00 r0100 9 &0 NORMFLY 135201.42 90003.61 3000.00 320.00 r0100 10 &0 NORMFLY 146602.39 92119.02 3000.00 320.00 r0100 11 &0 NORMFLY 152204.26 103716.35 3000.00 320.00 r0100 12 &0 NORMFLY 117603.43 126576.51 1800.00 320.00 r0100 13 &0 NORMFLY 86074.85 139106.15 1800.00 280.00 &0 NORMFLY 60261.18 131352.63 700.00 270.00 &0 LANDING 55301.98 128813.08 0 0 &0 [r0133] Planes 1 Skill 0 Class air.I_15BIS Fuel 0 weapons none spawn0 11_Static [r0133_Way] TAKEOFF_001 55299.62 128817.46 0 0 &1 TRIGGERS 0 20 20 0 [g0100] Planes 3 OnlyAI 1 Skill 0 Class air.BF_109E4 Fuel 80 weapons default StartTime 15 [g0100_Way] NORMFLY 116811.02 76747.28 3100.00 350.00 &0 NORMFLY_401 116814.21 109217.52 3100.00 350.00 r0100 9 &0 TRIGGERS 0 10 45 5 500 NORMFLY 102394.53 88930.32 2000.00 350.00 &0 LANDING_102 117571.88 80746.78 0 0 &0 [Chiefs] 0_Chief Vehicles.GermanyCarsColumnB 2 1_Chief Vehicles.GAZ_M1 1 [0_Chief_Road] 146000.28 91621.41 120.00 0 2 2.6388890743255615 145934.97 91512.90 120.00 [1_Chief_Road] 54048.45 128031.28 120.00 0 2 3.055555582046509 54087.06 128112.27 120.00 0 2 3.055555582046509 54040.34 128401.37 120.00 0 2 3.055555582046509 54234.03 128454.59 120.00 0 2 3.055555582046509 54195.45 128591.81 120.00 0 2 3.055555582046509 55027.38 128811.24 120.00 0 2 3.055555582046509 55005.66 128902.45 120.00 0 2 3.055555582046509 55060.68 128893.77 120.00 0 2 3.055555582046509 55069.37 128864.81 120.00 [NStationary] 0_Static vehicles.stationary.Stationary$VW82t 2 146013.99 91568.64 360.00 0.0 1_Static vehicles.stationary.Stationary$VW82t 2 146001.11 91550.24 360.00 0.0 8_Static vehicles.planes.Plane$SB_2M103 1 54006.70 128160.65 345.00 0.0 null 1 1.0 null 1 9_Static vehicles.planes.Plane$SB_2M103 1 54018.09 128126.79 345.00 0.0 null 1 1.0 null 1 10_Static vehicles.planes.Plane$SB_2M103 1 54031.16 128090.89 345.00 0.0 null 1 1.0 null 1 11_Static vehicles.planes.Plane$I_15BIS 1 55094.54 128940.99 480.00 0.0 null 1 1.0 null 1 5_Static vehicles.artillery.Artillery$Flak30_20mm 2 145898.09 91666.13 360.00 0.0 0 1 1 4_Static vehicles.stationary.Stationary$Flak38_20mm 2 145895.33 91782.03 360.00 0.0 7_Static vehicles.artillery.Artillery$Flak18_37mm 2 145474.07 91524.49 360.00 0.0 0 1 1 3_Static vehicles.stationary.Stationary$Flak38_20mm 2 145937.64 91461.02 360.00 0.0 2_Static vehicles.stationary.Stationary$Flak30_20mm 2 145912.81 91490.46 360.00 0.0 6_Static vehicles.artillery.Artillery$Flak38_20mm 2 146128.04 91454.58 360.00 0.0 0 1 1 12_Static vehicles.planes.Plane$BF_109E4 2 117140.18 81754.00 509.10 0.0 null 1 1.0 null 1 13_Static vehicles.planes.Plane$BF_109E4 2 117150.81 81735.68 509.10 0.0 null 1 1.0 null 1 14_Static vehicles.stationary.Campfire$CampfireAirfield 0 53766.80 128416.85 509.10 0.0 15_Static vehicles.stationary.Campfire$CampfireAirfield 0 53774.90 128386.87 509.10 0.0 16_Static vehicles.stationary.Campfire$CampfireAirfield 0 55332.19 128838.18 510.00 0.0 17_Static vehicles.stationary.Campfire$CampfireAirfield 0 55341.10 128807.39 510.00 0.0 18_Static vehicles.stationary.Stationary$ZIS5_radio 1 55001.61 128770.12 510.00 0.0 [Buildings] [Bridge] [House] [FrontMarker] FrontMarker0 101769.40 66183.75 2 FrontMarker1 136347.53 96476.21 2 FrontMarker2 162525.17 116723.25 2 FrontMarker3 188717.64 112475.58 2 FrontMarker4 87433.51 81644.88 1 FrontMarker5 155307.95 127832.32 1 FrontMarker6 187662.60 127597.86 1 FrontMarker7 126704.56 108841.54 1 #3 AI bomber will not start even with the start engine command. We left him on the apron. Waypoints get all fubar in the mission (see screenshot). How much was COOP multiplayer tested? ![]() I did upload the files. The files were fine according to this forum's guidelines. Got a database error when trying to upload the NTRK. But I recommend DT check out COOP gameplay. Something is not right. Last edited by Tolwyn; 08-08-2013 at 01:40 AM. |
#325
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I could abstain from it too.
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#326
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2. AFAIK nothing has changed and automatic control doesn't equal foolproof control. Quote:
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__________________
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#327
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There is one problem with the patch 4.12 and 4.12.1. I don't know, wrote about it or not, but when I fly online and kill the player sitting in the bomber for the gunner, murdered player just goes in-game menu (via the menu item "new trial"), but kill is not counted.
It's a bug, and some players are actively using it. ![]() Last edited by Novice; 08-09-2013 at 07:14 AM. |
#328
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Some time ago I had reported that AI A6M carrying Type3 air-to-air rockets will not attack enemy planes. My further tests have shown that the same issue affects FW-190 and Bf-109 armed with Wfr. Gr. 21 rockets and aircraft equipped with X-4 rockets.
Last edited by Juri_JS; 08-08-2013 at 07:01 PM. |
#329
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@ TD please check the rudder from the Float Zero, if you move the rudder, left right you can see a object sticking straight out of the vertail, maybe a non animated part of the damage model. It`s green and looks like a stinger.
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#330
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Taxi to take off doesn't work in COOP? Or doesn't work for AI in COOP? I'm confused by the wording in the readme, then. I'll create some test missions in both modes and test. But what about the waypoint icons in my screenshot above? Why did that happen? The I16s followed us bombers for a long while, but then would not or could not engage them (they were supposed to be escorting us). I'm just asking to make sure to have someone test the new features in cooperative mode as well. Something seems off. |
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