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#321
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possibly, it got unplayable though whatever caused it
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#322
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Finally got on last night. It's a great server!. I have some questions. Is there a TS channel that we are all using in there? How do I get chat to work in COD? I did something and now the windows even gone lol.
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#323
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Here's the info: Server addres: syndicate.vent.nfoservers.com Port:11310 ![]()
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#324
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Keep getting booted every 15 minutes now.
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#325
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If anyone says anything to me in there I can't see it and my chat still doesn't work just so you know I'm not a snob
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#326
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S!
Finally decided to try the MP in the CloD. I joined Syndicate server because I am familiar with the RoF SYN server and I enjoying it very much. I do not know if it is a ping issue (I have about 120-130) that I lost connection twice. Once, after about 30 minutes, when I managed to cross the Channell in the Ju-88 to bomb the radar station, second, just few minutes after take off in the Hurricane the other day. I must check the other servers to see if it is a common game problem or if it is just me and my pc ![]() Anyways, I am looking forward to spend some time on the MP session ![]() regards, Lucas |
#327
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hi Lucas and welcome. Could be that we were just restarting the server for some reason. Were there only a few on at the time?....we tend to restart when there are fewest around.....
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#328
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Jed,
thank you for your reply! I will try to appear more frequently. Maybe that was just a server restart. Although I am a "WW1 sim" guy, I want to try the MP in CloD. The system modelling in the aircrafts is just great and the sim has a great potential. br, Lucas |
#329
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#330
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Great server guys!
Any idea what's causing the "ghost formations"? Not a showstopper by any means, but it has made me stop chasing anything anywhere where I'm not 100% an opponent will be, or a fresh radar contact. This mostly leads to me hanging out over the Calais area waiting for Germans to dance with me (fortunately, they usually do ![]() Also, I know you guys enjoy the 100% realism settings, and I've grown more fond of them as well, however I'd still like to be able to see if I'm fighting a player or an AI before one of us goes down. is there any way to tweak the ID tags to only be visible say within 250 ft? Last edited by WilsonMG; 07-25-2011 at 09:04 PM. |
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