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7,62 Tactical action game, sequel to Brigade E5

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  #321  
Old 11-17-2010, 07:21 PM
lucadena lucadena is offline
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Default Generic soldier

Hi, thanks for the great
Mod. A question: i like to have my mercs killed without havin to reload the game, so, would it be possibile to make the merc assistano assign you unlimited generic mercs (called grunt or rifleman or whatever) that have low stats, but you risk not running out of mercs?
I would really love it
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  #322  
Old 11-17-2010, 08:01 PM
IceShade IceShade is offline
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X-Com fan, eh?
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  #323  
Old 11-18-2010, 06:00 AM
lucadena lucadena is offline
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Yes, loved the high mortality of xcom a lot. Wish it could be done here
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  #324  
Old 11-18-2010, 02:58 PM
Dr.Q Dr.Q is offline
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Quote:
Originally Posted by R@S View Post
If you have the money and the mechanic is at the base, you should get the "upgrade" option in the dialog. If that isn't the case, let me know and I'll try to fix it.
but now it seems to be real

Trying to upgrade Krauffs truck (after that mission is over), according to cars.ini it should be possible, I have $$ ~350k ready and the mechanics dialog is still empty?
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  #325  
Old 11-23-2010, 10:11 AM
lucadena lucadena is offline
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Or maybe being able to recruit your own militia. Anyone cares to reply if it is possibile? If so, is it easy?
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  #326  
Old 11-23-2010, 11:34 AM
Nat_Crelk Nat_Crelk is offline
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Hi everyone !
Lucadena => According to R@S' work on Blue Sun Mod, you can manage to recruit and train your own militia.
That's an option you get when you talk to mayors of the cities you own.
It takes part of the "Cities Management Program" of the BSM, when you call (with Field Radio) the "Managers" of your cities (e.g the mayors), you can train new militia men or recruit new ones but it costs a lot.

I'm not quite sure but that doesn't happened in Vanilla.
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  #327  
Old 11-23-2010, 05:17 PM
Dr.Q Dr.Q is offline
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Yes R@S is trying to extend the game. You can still do the old Government and Rebels storylines, but with BSM you can also conquer the country for yourself.
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  #328  
Old 11-24-2010, 01:23 AM
Nat_Crelk Nat_Crelk is offline
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Dr.Q => That's right and if I remember well there's a thread somewhere else in the forum concerning the "point of conquerring any town".

Lucadena => After playing many and so many games and hours through BE5 and now BFX / Blue Sun Mod since Beta 5 or 7 (can't remember), my opinion is that it's a waste of time and money to conquer the whole country. You simply cannot be everywhere everytime. I prefer owning three or four places to have some incoming money without loosing too much.
But that could be a goal for you if you wanna rule the whole country.
Your experience through the game will surely teach you what you want to do.
But that's not the purpose here.

I think R@S had developped that part because he surely found it interesting for him and for other BSM players. He had developped a complete "city management" part where you can set taxes rates and income and manage cities defence system wich now works nearly perfectly ("nearly" stands for the actual and sometimes boring CTD experienced after many hours of playing for example).

But I assume you speaks about "militia you can keep with you" no ?
In that case, BSM nor Vanilla let you take your militia men in your squad. On the other hand, you can order them to go and attack some place. Nothing stops you to come and fight with them.
But afterall, I don't really know if that cannot be implemented to the game. R@S will see.

If I'm not right, go further in the game to experiment that "cities management program".
Your expects will be fulfilled.

Ah and last but not least, as Dr.Q says, you can still do the old Government and Rebels storylines but you can also manage to take your "own" path in the country. That's not the white nor the dark path, it's something like the "greyish one", the one I prefer.
After all of that you can conquer the whole country for yourself too.

Good luck

Nat
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Last edited by Nat_Crelk; 11-24-2010 at 01:32 AM.
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  #329  
Old 11-24-2010, 07:44 AM
lucadena lucadena is offline
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Thanks a lot for the replies, yes i an conquering sectors and placing my militia in them, but actually as Nat stated, is not possible to add generic militia to my team. I got this idea from raimbow 6 (the first) where the player was assigned a number of team members during the campaign, but if kia, they would be' lost forever. The player was allowed to recruit an unlimited number of "reserves" with low stats, that would have been more expendable than main characters. That's what i'm talkin about. I would like to have this option really really really much. Thanks for all your replies.
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  #330  
Old 11-24-2010, 12:49 PM
Nat_Crelk Nat_Crelk is offline
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Hi !

Maybe that could be a good idea to bring some low stat mercs in your squad.
They could fight for you and die without influencing the "profesionnalism" hidden stat as much as loosing one of your real mercs.

On the other hand, that could be a way to "go away" from the main purpose of the game. You may could't set their stats and equipement too but that could make them very weak facing some strong and well equipped ennemies.
The same, you couldn't specialise yourself nor them because of their generic stats, making the huge amount of available weapons useless.

I think you shall speak about that with R@S, he might has his opinion. And at least, he is the one who decides what to implement or not in BSM.

Fight well !

Nat
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