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IL-2 Sturmovik The famous combat flight simulator.

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  #311  
Old 01-07-2010, 11:36 AM
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zakkandrachoff zakkandrachoff is offline
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I hope Oleg do business with the people of DogFights of History Channel, because they still using the crappy Microsoft flight simulator 3 engine for the scenes,
http://www.history.com/content/dogfights

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waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin
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  #312  
Old 01-07-2010, 09:21 PM
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Hi Oleg I was wondering can we get some additional screen shot of the internal mesh
like the ones you posted in the first screen shots of BOB?

I see the spitfires internal mesh and possible damage areas, would like to see the same color coding for the other planes i.e. the 109?

http://files.games.1c.ru/il2pict/ScreenShots_002.jpg

http://files.games.1c.ru/il2pict/ScreenShots_001.jpg
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  #313  
Old 01-08-2010, 03:16 PM
Sutts Sutts is offline
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GF,

The following link will take you to some 109 internal structure shots:

http://s58.photobucket.com/albums/g2...nger/?start=96

Dave
  #314  
Old 01-08-2010, 06:37 PM
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Quote:
Originally Posted by Sutts View Post
GF,

The following link will take you to some 109 internal structure shots:

http://s58.photobucket.com/albums/g2...nger/?start=96

Dave
Hey thank you very much.
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  #315  
Old 01-12-2010, 06:01 PM
Kernalklink Kernalklink is offline
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Oleg,
I feel that multi-monitor view is more important than anything else in the future. Because the FOV is so small on one screen, having the sides available to simulate our peripheral vision is not only necessary, but is crazy NOT to have it. Nobody in the real world walks around with goggles on and pilots dont fly with their vision limited. This is an ABSOLUTE MUST HAVE for any modern sim. I am sure that you must have this at the top of your priorities. Please tell us that this will be implemented. After I flew in IL2 with three monitors, I could never go back to one again. Being able to see your wingman and enemies attacking from the sides is a HUGE immersion experience and is CRITICAL. This is 2010!!!
Thanks

Last edited by Kernalklink; 01-12-2010 at 06:04 PM.
  #316  
Old 01-12-2010, 06:13 PM
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Quote:
Originally Posted by Kernalklink View Post
Nobody in the real world walks around with goggles on
I wear glasses. Anything outside them is out of focus. You learn to turn your head.
  #317  
Old 01-13-2010, 10:42 AM
ECV56_Lancelot ECV56_Lancelot is offline
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Quote:
Originally Posted by Kernalklink View Post
Oleg,
I feel that multi-monitor view is more important than anything else in the future. Because the FOV is so small on one screen, having the sides available to simulate our peripheral vision is not only necessary, but is crazy NOT to have it. Nobody in the real world walks around with goggles on and pilots dont fly with their vision limited. This is an ABSOLUTE MUST HAVE for any modern sim. I am sure that you must have this at the top of your priorities. Please tell us that this will be implemented. After I flew in IL2 with three monitors, I could never go back to one again. Being able to see your wingman and enemies attacking from the sides is a HUGE immersion experience and is CRITICAL. This is 2010!!!
Thanks
Multi monitor suport its already implemented. Oleg already stated it answering the same question on one of the friday updates.
You will have to look for which friday update was if you want to see it, because i don´t remember
  #318  
Old 01-15-2010, 02:29 AM
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i hope see some nice SOW video
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Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1


waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin
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  #319  
Old 01-15-2010, 08:32 AM
virre89 virre89 is offline
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Quote:
Originally Posted by zakkandrachoff View Post
i hope see some nice SOW video
Would be sweet with a trailer or something, after all its scheduled for this year.
  #320  
Old 01-15-2010, 10:52 AM
JG27_PapaFly JG27_PapaFly is offline
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Hi Oleg, i have 2 questions:

1) How will level-bombing be implemented in SOW?

IL2 makes levelbombing very easy: there is no wind, and temperature and air density profiles don't change on a map, so we can strike point targets from 4000m to 8000m with extreme accuracy (e.g. kill a single tank with SC500 from 4000m). This - although not realistic - makes levelbombing very attractive and useful in online campaigns like AW2.
If we would have truly realistic bombing in SOW, bombruns with 1-4 planes would be quite useless, and people would loose motivation.
Will there be the possibility to level the bombsight? In IL2, any change in plane loadout or elevator trim will influence the aiming point.

2) Will there be a reconnaissance feature? This would be very useful for online campaigns. We're currently "simulating" a reconnaissance photo by turning our smoke on/off when over the target area. Taking a real picture would be great.

SOW looks great so far, looking forward to the release! S!
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